Player Matchup

Jormungandr
Jormungandr
A IL IP H A
Jormungandr
Level 29
God Stats
11W - 13L
1,251 SR
Queue Stats
139W - 161L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
HippieDippie
Nu Wa
Level 40
God Stats
5W - 6L
1,530 SR
Queue Stats
27W - 32L
1,469 Elo+
Party 1
King Arthur
King Arthur
ImProAtNinja
King Arthur
Level 125
God Stats
5W - 5L
1,628 SR
Queue Stats
173W - 186L
1,480 Elo+
Party 1
Anhur
Anhur
JustCallmeDaddy
Anhur
Level 81
God Stats
0W - 1L
1,717 SR
Queue Stats
64W - 53L
1,520 Elo+
Party 1
Nemesis
Nemesis
Vanexstorm69
Nemesis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,524 Elo+
Solo
Team Averages
Level 65
1,525 SR
1,503 Elo+

VS

Team Averages
Level 74
1,562 SR
1,484 Elo+
Xing Tian
Xing Tian
StarBoy Arda
Xing Tian
Level 46
God Stats
3W - 2L
1,595 SR
Queue Stats
80W - 91L
1,494 Elo+
Solo
Eset
Eset
SØUZA
Eset
Level 155
God Stats
15W - 5L
1,691 SR
Queue Stats
114W - 71L
1,548 Elo+
Party 2
Neith
Neith
loodabits
Neith
Level 40
God Stats
8W - 3L
1,655 SR
Queue Stats
107W - 70L
1,512 Elo+
Party 2
Hera
Hera
monckeyy
Hera
Level 126
God Stats
1W - 0L
1,610 SR
Queue Stats
75W - 38L
1,621 Elo+
Party 2
Bellona
Bellona
rainyy123
Bellona
Level 2
God Stats
1W - 1L
1,259 SR
Queue Stats
4W - 4L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A IL IP H A
Jormungandr
13
1 / 4 / 2
7,760
1,109
9,987
14,627
15,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
8,147
1,164
9,306
9,089
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ImProAtNinja
King Arthur
14
4 / 1 / 3
8,906
1,272
6,639
15,530
11,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 5
8,167
1,167
7,956
13,795
5,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Vanexstorm69
Nemesis
11
0 / 0 / 0
5,214
745
0
0
0
Team 1 Tickets

275

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
StarBoy Arda
Xing Tian
14
6 / 0 / 4
9,196
1,314
9,370
9,123
6,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
SØUZA
Eset
14
3 / 1 / 7
8,415
1,202
13,387
6,159
2,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
loodabits
Neith
14
1 / 0 / 6
8,075
1,154
7,694
5,756
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
2 / 3 / 7
8,053
1,150
13,241
7,717
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
rainyy123
Bellona
14
0 / 3 / 10
8,466
1,209
3,706
10,991
10,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
12
12
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A IL IP H A
Jormungandr
1
4
2
0.5
L
2
2
1
1.25
L
King Arthur
ImProAtNinja
King Arthur
4
1
3
5.5
L
0
5
5
0.5
W
Xing Tian
StarBoy Arda
Xing Tian
6
0
4
8
W
Eset
SØUZA
Eset
3
1
7
6.5
L
Nemesis
Vanexstorm69
Nemesis
0
0
0
0
W
Neith
loodabits
Neith
1
0
6
4
W
Hera
2
3
7
1.83
W
Bellona
rainyy123
Bellona
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
47,398
53,041
Taken
39,746
37,104
Mitigated
24,665
3,258
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A IL IP H A
Jormungandr
9,987
3,427
175
523
14,627
15,685
0
8,120
6,263
26,952
0
L
9,306
2,411
0
0
9,089
4,262
0
7,764
1,281
17,495
0
L
King Arthur
ImProAtNinja
King Arthur
6,639
657
0
2,060
15,530
11,244
0
10,550
4,688
0
21,158
L
7,956
4,785
0
500
13,795
5,913
0
8,802
4,811
0
23,030
W
Xing Tian
StarBoy Arda
Xing Tian
9,370
718
0
250
9,123
6,815
0
4,536
4,587
24,135
0
W
Eset
SØUZA
Eset
13,387
1,903
806
1,713
6,159
2,747
0
3,726
2,433
28,476
0
L
Nemesis
Vanexstorm69
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Neith
loodabits
Neith
7,694
4,373
0
1,584
5,756
2,172
0
3,515
2,241
0
19,182
W
Hera
13,241
2,556
0
639
7,717
2,735
0
3,561
4,156
24,600
0
W
Bellona
rainyy123
Bellona
3,706
1,473
1,410
1,064
10,991
10,196
0
3,955
7,036
0
10,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
42,205
115
Minions Killed
139
3
Camps Cleared
5
524,080
Distance Traveled
739,503
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,760
1,109
30
4
0
125,518
0
L
Nu Wa
8,147
1,164
15
2
1
119,436
0
L
King Arthur
8,906
1,272
29
4
2
150,290
0
L
Anhur
8,167
1,167
41
6
0
128,836
0
W
Xing Tian
9,196
1,314
34
5
1
158,167
2
W
Eset
8,415
1,202
30
4
0
145,971
2
L
Nemesis
5,214
745
0
0
0
0
0
W
Neith
8,075
1,154
43
6
1
143,952
0
W
Hera
8,053
1,150
23
3
3
150,168
0
W
Bellona
8,466
1,209
9
1
0
141,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role