Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Review_FN
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,608 Elo+
Party 2
Yemoja
Yemoja
TooBadxSoSad
Yemoja
Level 68
God Stats
1W - 3L
1,772 SR
Queue Stats
52W - 53L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YaBiiKz
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
pera_boster_pr
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,573 Elo+
Party 2
Team Averages
Level 87
1,554 SR
1,549 Elo+

VS

Team Averages
Level 101
1,657 SR
1,575 Elo+
Neith
Neith
GS Cerulean
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,587 Elo+
Party 1
Bacchus
Bacchus
Hippie IV XX
Bacchus
Level 28
God Stats
9W - 1L
1,846 SR
Queue Stats
30W - 18L
1,577 Elo+
Party 1
Izanami
Izanami
MilkManDoLittle
Izanami
Level 24
God Stats
21W - 6L
1,761 SR
Queue Stats
23W - 9L
1,609 Elo+
Party 1
Horus
Horus
TheDivineApe
Horus
Level 158
God Stats
3W - 1L
1,571 SR
Queue Stats
62W - 38L
1,561 Elo+
Party 1
Scylla
Scylla
UnstableDoge
Scylla
Level 145
God Stats
2W - 1L
1,607 SR
Queue Stats
49W - 31L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 6 / 1
9,959
453
9,301
21,627
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
19
2 / 1 / 3
11,738
534
10,255
19,037
9,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
14
0 / 2 / 0
8,949
407
2,435
15,925
15,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
YaBiiKz
Ah Muzen Cab
15
1 / 6 / 1
9,890
450
7,167
16,946
7,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
17
0 / 1 / 0
10,312
469
9,701
15,084
6,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
11,200
509
13,253
14,742
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Hippie IV XX
Bacchus
16
3 / 0 / 9
10,972
499
6,703
16,272
27,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
2 / 0 / 4
11,911
541
8,158
12,959
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 11
10,968
499
19,913
20,396
27,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
18
6 / 1 / 7
12,006
546
15,353
9,292
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
15
16
Deaths
8
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
1
0.92
W
4
2
8
4
W
Bacchus
Hippie IV XX
Bacchus
3
0
9
7.5
W
2
0
4
4
L
Ullr
2
1
3
3.5
W
0
5
11
1.1
L
Yemoja
0
2
0
0
W
Scylla
6
1
7
9.5
L
Ah Muzen Cab
YaBiiKz
Ah Muzen Cab
1
6
1
0.25
L
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
63,380
88,619
Taken
73,661
49,402
Mitigated
72,622
26,480
Healing
29,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,301
1,530
0
6,192
21,627
9,704
0
4,612
17,015
0
75,101
W
13,253
6,382
0
7,704
14,742
7,258
2,075
614
14,128
0
87,883
W
Bacchus
Hippie IV XX
Bacchus
6,703
1,291
0
4,439
16,272
27,346
28
2,454
13,818
37,846
0
W
8,158
3,889
0
9,490
12,959
6,023
320
1,188
11,771
0
119,682
L
Ullr
10,255
3,271
0
3,667
19,037
9,513
1,200
216
18,821
0
107,626
W
19,913
8,234
1,176
5,492
20,396
27,717
132
1,321
19,075
79
83,319
L
Yemoja
2,435
550
5,213
5,122
15,925
15,965
0
8,048
7,877
14,634
0
W
Scylla
15,353
2,595
0
1,281
9,292
4,278
380
347
8,945
105,084
0
L
Ah Muzen Cab
YaBiiKz
Ah Muzen Cab
7,167
2,934
0
2,412
16,946
7,910
0
6,468
10,478
0
93,785
L
Jing Wei
9,701
6,833
0
3,874
15,084
6,310
1,782
3,112
11,972
0
102,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,848
Gold Earned
57,057
620
Minions Killed
671
0
Camps Cleared
0
2,065,196
Distance Traveled
2,145,755
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,959
453
99
5
0
418,441
8
W
Neith
11,200
509
134
6
0
443,857
0
W
Bacchus
10,972
499
47
2
0
434,123
2
W
Izanami
11,911
541
204
9
0
409,531
0
L
Ullr
11,738
534
186
8
0
436,084
1
W
Horus
10,968
499
124
6
0
438,644
1
L
Yemoja
8,949
407
26
1
0
389,393
7
W
Scylla
12,006
546
162
7
0
419,600
6
L
Ah Muzen Cab
9,890
450
150
7
0
397,804
5
L
Jing Wei
10,312
469
159
7
0
423,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role