Player Matchup

Tsukuyomi
Tsukuyomi
Blackcloud00
Tsukuyomi
Level 69
God Stats
5W - 2L
1,346 SR
Queue Stats
152W - 137L
1,377 Elo+
Party 2
Medusa
Medusa
Brandyyyy
Medusa
Level 79
God Stats
1W - 0L
1,126 SR
Queue Stats
29W - 44L
1,322 Elo+
Solo
Olorun
Olorun
MarleyQuinnz
Olorun
Level 67
God Stats
6W - 7L
1,819 SR
Queue Stats
880W - 960L
1,336 Elo+
Solo
Baba Yaga
Baba Yaga
marsh121mello
Baba Yaga
Level 77
God Stats
5W - 4L
1,500 SR
Queue Stats
102W - 120L
1,196 Elo+
Solo
Athena
Athena
shadowflicky
Athena
Level 108
God Stats
2W - 2L
1,414 SR
Queue Stats
151W - 153L
1,346 Elo+
Party 2
Team Averages
Level 80
1,441 SR
1,316 Elo+

VS

Team Averages
Level 112
1,406 SR
1,371 Elo+
Zhong Kui
Zhong Kui
DeadBwap
Zhong Kui
Level 154
God Stats
1W - 7L
1,422 SR
Queue Stats
255W - 274L
1,389 Elo+
Solo
Da Ji
Da Ji
I3irdman83
Da Ji
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
152W - 166L
1,341 Elo+
Solo
Olorun
Olorun
ViscoseTripod88
Olorun
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 136L
1,348 Elo+
Party 1
Skadi
Skadi
YaBoiBlake666
Skadi
Level 92
God Stats
0W - 1L
1,309 SR
Queue Stats
22W - 21L
1,445 Elo+
Party 1
Agni
Agni
g_jungleman
Agni
Level 159
God Stats
3W - 8L
1,298 SR
Queue Stats
361W - 363L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blackcloud00
Tsukuyomi
20
12 / 11 / 2
13,549
797
23,728
20,786
11,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Brandyyyy
Medusa
20
0 / 1 / 13
11,479
675
9,127
10,788
5,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
18
1 / 6 / 11
10,963
645
6,062
16,650
7,627
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
marsh121mello
Baba Yaga
20
8 / 3 / 11
13,368
786
27,000
20,033
9,927
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Athena
17
1 / 7 / 9
11,521
678
8,232
23,793
27,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeadBwap
Zhong Kui
16
7 / 3 / 10
10,484
617
11,669
10,739
7,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
19
5 / 6 / 17
11,805
694
11,534
18,140
9,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 14
12,017
707
13,972
14,873
7,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
6 / 6 / 14
11,924
701
17,890
18,729
8,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
2 / 4 / 15
10,708
630
17,219
19,987
8,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
96
22
Kills
26
28
Deaths
22
46
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Blackcloud00
Tsukuyomi
12
11
2
1.18
W
Medusa
Brandyyyy
Medusa
0
1
13
6.5
L
Zhong Kui
DeadBwap
Zhong Kui
7
3
10
4
L
Da Ji
5
6
17
2.25
W
Olorun
1
6
11
1.08
L
6
3
14
4.33
L
6
6
14
2.17
L
2
4
15
2.38
W
Baba Yaga
marsh121mello
Baba Yaga
8
3
11
4.5
W
Athena
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,149
Damage
72,284
92,050
Taken
82,468
61,505
Mitigated
40,302
27,892
Healing
32,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Blackcloud00
Tsukuyomi
23,728
7,097
2,624
2,120
20,786
11,068
1,559
8,633
11,968
0
34,411
W
Medusa
Brandyyyy
Medusa
9,127
2,116
669
801
10,788
5,274
2,769
6,519
4,171
0
39,096
L
Zhong Kui
DeadBwap
Zhong Kui
11,669
1,340
1,615
2,570
10,739
7,520
600
5,731
5,008
16,736
0
L
Da Ji
11,534
1,932
1,541
2,966
18,140
9,184
189
7,073
11,067
0
20,859
W
Olorun
6,062
1,873
4,021
2,996
16,650
7,627
1,413
9,505
6,985
17,578
0
L
13,972
5,803
6,019
5,640
14,873
7,448
801
7,375
7,498
35,418
0
L
17,890
6,422
894
2,704
18,729
8,008
388
9,627
9,102
52
27,820
L
17,219
2,426
1,758
7,024
19,987
8,142
0
11,488
8,499
41,447
0
W
Baba Yaga
marsh121mello
Baba Yaga
27,000
926
1,653
7,096
20,033
9,927
1,332
7,114
12,794
57,134
0
W
Athena
8,232
2,088
1,903
4,009
23,793
27,609
639
10,232
13,220
18,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,880
Gold Earned
56,938
174
Minions Killed
155
0
Camps Cleared
0
1,630,331
Distance Traveled
1,315,103
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,549
797
22
1
0
296,252
1
W
Medusa
11,479
675
53
3
0
349,195
0
L
Zhong Kui
10,484
617
17
1
0
198,958
2
L
Da Ji
11,805
694
21
1
0
286,668
0
W
Olorun
10,963
645
22
1
0
285,105
0
L
Olorun
12,017
707
62
4
0
288,799
0
L
Skadi
11,924
701
26
2
0
284,281
1
L
Agni
10,708
630
29
2
0
256,397
3
W
Baba Yaga
13,368
786
54
3
0
373,354
0
W
Athena
11,521
678
23
1
0
326,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role