Player Matchup

Kali
Kali
Lionoelle
Kali
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 32L
1,692 Elo+
Party 2
Zhong Kui
Zhong Kui
PuRe Hell Hound
Zhong Kui
Level 114
God Stats
1W - 1L
1,534 SR
Queue Stats
89W - 83L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
XGNFallenOne44
Sun Wukong
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
250W - 248L
1,528 Elo+
Party 2
Neith
Neith
YurPalAl
Neith
Level 152
God Stats
4W - 5L
1,674 SR
Queue Stats
203W - 177L
1,599 Elo+
Party 2
Ganesha
Ganesha
Zaros113
Ganesha
Level 102
God Stats
5W - 7L
1,165 SR
Queue Stats
172W - 187L
1,518 Elo+
Party 2
Team Averages
Level 110
1,475 SR
1,575 Elo+

VS

Team Averages
Level 106
1,504 SR
1,432 Elo+
Chaac
Chaac
Benana_Boat
Chaac
Level 142
God Stats
3W - 4L
1,517 SR
Queue Stats
100W - 101L
1,480 Elo+
Party 1
Janus
Janus
Blackassassin88
Janus
Level 32
God Stats
0W - 1L
1,270 SR
Queue Stats
62W - 73L
1,331 Elo+
Solo
Chernobog
Chernobog
Lil_Hank93
Chernobog
Level 159
God Stats
2W - 1L
1,755 SR
Queue Stats
165W - 156L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
MrBoomSkatch
Zhong Kui
Level 157
God Stats
3W - 3L
1,517 SR
Queue Stats
101W - 94L
1,540 Elo+
Party 1
Mercury
Mercury
dmoore16
Mercury
Level 38
God Stats
2W - 3L
1,460 SR
Queue Stats
9W - 27L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
8 / 1 / 3
8,456
650
6,695
11,924
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
PuRe Hell Hound
Zhong Kui
12
1 / 0 / 2
7,220
555
5,828
6,576
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
XGNFallenOne44
Sun Wukong
13
0 / 0 / 4
7,769
598
9,639
8,746
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
YurPalAl
Neith
14
5 / 0 / 1
8,182
629
7,435
6,341
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Zaros113
Ganesha
10
0 / 1 / 5
6,333
487
3,580
6,100
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,030
541
5,668
11,722
7,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 4 / 0
5,376
414
2,168
6,504
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Lil_Hank93
Chernobog
10
0 / 2 / 0
5,848
450
3,194
8,719
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
MrBoomSkatch
Zhong Kui
9
0 / 2 / 1
5,774
444
3,993
9,061
7,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
dmoore16
Mercury
10
0 / 5 / 0
5,975
460
1,827
11,498
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
4
0
0
L
Chernobog
Lil_Hank93
Chernobog
0
2
0
0
W
Kali
8
1
3
9.5
L
Zhong Kui
MrBoomSkatch
Zhong Kui
0
2
1
0.25
W
Zhong Kui
PuRe Hell Hound
Zhong Kui
1
0
2
2
W
Sun Wukong
XGNFallenOne44
Sun Wukong
0
0
4
2
W
Neith
YurPalAl
Neith
5
0
1
5.5
W
Ganesha
Zaros113
Ganesha
0
1
5
2.5
L
Mercury
dmoore16
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,177
Damage
16,850
39,687
Taken
47,504
26,413
Mitigated
22,954
18,526
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,668
1,226
0
3,988
11,722
7,207
0
385
10,646
0
46,934
L
2,168
114
0
500
6,504
1,689
0
296
6,208
35,225
0
L
Chernobog
Lil_Hank93
Chernobog
3,194
1,935
0
2,945
8,719
2,998
0
4,145
4,574
0
39,608
W
Kali
6,695
2,961
0
6,239
11,924
5,814
0
1,255
10,617
0
47,417
L
Zhong Kui
MrBoomSkatch
Zhong Kui
3,993
649
1,551
2,169
9,061
7,137
117
2,642
6,104
17,786
0
W
Zhong Kui
PuRe Hell Hound
Zhong Kui
5,828
482
0
4,694
6,576
4,361
1,044
964
5,612
56,895
0
W
Sun Wukong
XGNFallenOne44
Sun Wukong
9,639
2,680
0
3,258
8,746
8,386
0
878
7,868
0
61,272
W
Neith
YurPalAl
Neith
7,435
3,514
0
2,901
6,341
3,360
900
1,768
4,405
0
69,923
W
Ganesha
Zaros113
Ganesha
3,580
310
0
1,434
6,100
4,492
0
1,076
4,486
17,688
0
L
Mercury
dmoore16
Mercury
1,827
850
0
500
11,498
3,923
0
1,940
9,462
0
47,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
30,003
446
Minions Killed
353
0
Camps Cleared
0
1,227,295
Distance Traveled
1,186,186
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,030
541
103
8
0
240,464
2
L
Janus
5,376
414
60
5
0
233,663
8
L
Chernobog
5,848
450
66
5
0
233,957
4
W
Kali
8,456
650
80
6
0
288,257
1
L
Zhong Kui
5,774
444
38
3
0
242,283
2
W
Zhong Kui
7,220
555
119
9
0
223,578
1
W
Sun Wukong
7,769
598
114
9
0
251,899
1
W
Neith
8,182
629
125
10
0
227,944
4
W
Ganesha
6,333
487
8
1
0
235,617
1
L
Mercury
5,975
460
86
7
0
235,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role