Player Matchup

Amaterasu
Amaterasu
LarixHemsworth
Amaterasu
Level 109
God Stats
5W - 1L
1,765 SR
Queue Stats
71W - 67L
1,309 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheStriderGendei
Morgan Le Fay
Level 141
God Stats
3W - 0L
1,537 SR
Queue Stats
57W - 43L
1,309 Elo+
Party 2
Chiron
Chiron
lI Aqua Serpent
Chiron
Level 103
God Stats
2W - 0L
1,285 SR
Queue Stats
14W - 9L
1,538 Elo+
Solo
Team Averages
Level 118
1,529 SR
1,385 Elo+

VS

Team Averages
Level 94
1,414 SR
1,437 Elo+
Chiron
Chiron
Makinaw Island
Chiron
Level 88
God Stats
0W - 4L
1,157 SR
Queue Stats
101W - 83L
1,465 Elo+
Party 1
Ymir
Ymir
MeganSparkles2
Ymir
Level 129
God Stats
11W - 9L
1,317 SR
Queue Stats
287W - 226L
1,523 Elo+
Party 1
Sol
Sol
iChewChew
Sol
Level 66
God Stats
2W - 2L
1,768 SR
Queue Stats
42W - 72L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LarixHemsworth
Amaterasu
15
1 / 5 / 5
11,157
620
12,188
20,705
17,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
TheStriderGendei
Morgan Le Fay
19
5 / 1 / 3
12,366
687
25,028
15,469
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 1 / 5
12,667
704
24,116
9,964
4,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,948
608
16,637
19,165
8,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 0 / 3
12,322
685
8,122
27,715
38,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 6 / 6
10,776
599
8,920
23,560
11,475
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
8
Kills
7
7
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
LarixHemsworth
Amaterasu
1
5
5
0.7
L
3
2
4
2.5
L
3
0
3
4.5
W
Morgan Le Fay
TheStriderGendei
Morgan Le Fay
5
1
3
6.5
L
1
6
6
0.67
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,332
Damage
33,679
46,138
Taken
70,440
28,525
Mitigated
58,843
13,243
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
LarixHemsworth
Amaterasu
12,188
3,278
0
3,598
20,705
17,139
517
7,693
12,424
0
32,030
L
16,637
5,842
2,006
2,915
19,165
8,630
0
7,387
11,778
0
45,204
L
8,122
858
167
3,655
27,715
38,738
0
10,693
17,022
30,375
0
W
Morgan Le Fay
TheStriderGendei
Morgan Le Fay
25,028
2,444
0
2,458
15,469
7,010
764
6,148
9,321
59,692
0
L
8,920
1,898
741
5,372
23,560
11,475
0
7,163
16,397
48,602
0
W
24,116
5,638
2,409
4,778
9,964
4,376
1,610
3,709
6,255
0
86,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
34,046
222
Minions Killed
183
12
Camps Cleared
4
1,043,642
Distance Traveled
928,066
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,157
620
38
2
6
337,517
0
L
Chiron
10,948
608
67
4
0
317,387
2
L
Ymir
12,322
685
37
2
1
304,087
7
W
Morgan Le Fay
12,366
687
48
3
4
363,484
1
L
Sol
10,776
599
79
4
3
306,592
3
W
Chiron
12,667
704
136
8
2
342,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role