Player Matchup

Charybdis
Charybdis
Asaplucifer
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,223 Elo+
Party 2
Sylvanus
Sylvanus
Blazingzero111
Sylvanus
Level 160
God Stats
1W - 1L
1,324 SR
Queue Stats
145W - 156L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KyCairo
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,144 SR
Queue Stats
9W - 13L
1,399 Elo+
Party 2
Izanami
Izanami
SPRINK_REAPER
Izanami
Level 107
God Stats
0W - 3L
1,413 SR
Queue Stats
18W - 22L
1,446 Elo+
Party 2
Ganesha
Ganesha
YoungVeto_702
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Team Averages
Level 74
1,376 SR
1,357 Elo+

VS

Team Averages
Level 112
1,568 SR
1,616 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CountJewku
Anhur
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 68L
1,279 Elo+
Solo
Guan Yu
Guan Yu
DenMotherBear
Guan Yu
Level 159
God Stats
1W - 0L
1,600 SR
Queue Stats
174W - 97L
1,734 Elo+
Party 1
Bastet
Bastet
JWaggs
Bastet
Level 158
God Stats
7W - 2L
1,740 SR
Queue Stats
465W - 308L
1,722 Elo+
Party 1
Persephone
Persephone
Reeeeee7708
Persephone
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
206W - 74L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asaplucifer
Charybdis
12
0 / 5 / 5
6,812
681
4,442
11,591
5,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
14
2 / 5 / 0
7,327
733
9,529
17,775
20,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
KyCairo
Morgan Le Fay
13
3 / 5 / 1
7,103
710
8,484
10,204
4,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
1 / 3 / 2
7,454
745
5,561
11,854
6,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
13
0 / 5 / 3
6,550
655
3,326
14,599
14,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 1 / 18
8,349
835
6,610
12,600
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
15
5 / 2 / 8
8,508
851
7,146
10,516
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
15
5 / 1 / 15
9,408
941
8,255
11,952
12,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
JWaggs
Bastet
16
8 / 2 / 12
9,163
916
16,467
12,690
6,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Reeeeee7708
Persephone
15
4 / 1 / 14
9,178
918
22,461
8,939
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
6
Kills
23
23
Deaths
7
11
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
18
10
L
Charybdis
Asaplucifer
Charybdis
0
5
5
0.5
L
Sylvanus
2
5
0
0.4
W
Anhur
5
2
8
4.5
W
Guan Yu
5
1
15
12.5
W
Bastet
JWaggs
Bastet
8
2
12
7
L
Morgan Le Fay
KyCairo
Morgan Le Fay
3
5
1
0.7
W
Persephone
Reeeeee7708
Persephone
4
1
14
11
L
Izanami
1
3
2
0.67
L
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,342
Damage
60,939
66,023
Taken
56,697
51,825
Mitigated
40,200
17,612
Healing
32,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,610
923
1,099
2,305
12,600
13,247
486
4,233
8,367
9,857
0
L
Charybdis
Asaplucifer
Charybdis
4,442
2,284
0
1,264
11,591
5,880
0
6,091
5,500
0
9,796
L
Sylvanus
9,529
2,361
4,330
5,466
17,775
20,669
0
6,878
10,897
16,509
0
W
Anhur
7,146
3,213
1,076
1,668
10,516
4,471
839
3,811
6,705
0
20,377
W
Guan Yu
8,255
424
14,764
6,653
11,952
12,415
356
4,374
7,578
0
14,832
W
Bastet
JWaggs
Bastet
16,467
3,370
731
2,905
12,690
6,328
533
6,049
6,641
0
21,601
L
Morgan Le Fay
KyCairo
Morgan Le Fay
8,484
716
422
363
10,204
4,436
0
3,968
6,236
18,617
0
W
Persephone
Reeeeee7708
Persephone
22,461
1,145
0
1,376
8,939
3,739
1,330
2,871
6,067
36,403
0
L
Izanami
5,561
3,198
1,470
3,373
11,854
6,252
0
6,671
5,183
0
22,062
L
Ganesha
3,326
606
414
510
14,599
14,588
0
5,463
9,136
4,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
44,606
92
Minions Killed
102
0
Camps Cleared
0
777,657
Distance Traveled
969,696
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,349
835
6
1
0
204,750
1
L
Charybdis
6,812
681
20
2
0
173,748
0
L
Sylvanus
7,327
733
17
2
0
137,950
0
W
Anhur
8,508
851
35
4
0
169,861
0
W
Guan Yu
9,408
941
26
3
0
198,068
0
W
Bastet
9,163
916
6
1
0
196,707
1
L
Morgan Le Fay
7,103
710
15
2
0
114,965
0
W
Persephone
9,178
918
29
3
0
200,310
0
L
Izanami
7,454
745
39
4
0
184,382
1
L
Ganesha
6,550
655
1
0
0
166,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role