Player Matchup

The Morrigan
The Morrigan
BigBallsQ
The Morrigan
Level 128
God Stats
1W - 0L
1,257 SR
Queue Stats
174W - 152L
1,617 Elo+
Party 1
Ymir
Ymir
HercsLeftNut
Ymir
Level 8
God Stats
5W - 1L
1,757 SR
Queue Stats
52W - 17L
1,660 Elo+
Party 1
Horus
Horus
RufasTG
Horus
Level 101
God Stats
1W - 0L
1,394 SR
Queue Stats
38W - 21L
1,647 Elo+
Party 1
Fenrir
Fenrir
TinyManMilers
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,639 Elo+
Party 1
Artemis
Artemis
wxpple
Artemis
Level 135
God Stats
1W - 0L
1,545 SR
Queue Stats
51W - 52L
1,528 Elo+
Party 1
Team Averages
Level 83
1,491 SR
1,618 Elo+

VS

Team Averages
Level 62
1,529 SR
1,546 Elo+
Serqet
Serqet
AdcGappp
Serqet
Level 119
God Stats
0W - 2L
1,538 SR
Queue Stats
60W - 76L
1,512 Elo+
Party 2
Mercury
Mercury
ItchySyrian
Mercury
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 64L
1,542 Elo+
Party 2
Izanami
Izanami
JTxnk
Izanami
Level 130
God Stats
5W - 4L
1,607 SR
Queue Stats
43W - 47L
1,599 Elo+
Party 3
Nu Wa
Nu Wa
WeebRehab
Nu Wa
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 58L
1,575 Elo+
Party 3
King Arthur
King Arthur
racsolx
King Arthur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigBallsQ
The Morrigan
17
11 / 1 / 5
10,795
720
14,395
7,389
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 2 / 9
8,758
584
5,145
13,743
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
RufasTG
Horus
14
5 / 3 / 9
8,578
572
8,601
13,905
8,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 1 / 7
9,421
628
10,562
14,560
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
wxpple
Artemis
14
4 / 2 / 1
9,009
601
10,465
8,545
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AdcGappp
Serqet
11
2 / 6 / 2
6,929
462
4,491
15,418
5,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ItchySyrian
Mercury
8
1 / 10 / 1
6,032
402
1,517
14,616
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
JTxnk
Izanami
12
2 / 5 / 1
7,322
488
4,404
11,638
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
WeebRehab
Nu Wa
11
1 / 5 / 4
6,869
458
8,147
8,972
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
racsolx
King Arthur
11
3 / 8 / 4
7,406
494
5,300
15,383
12,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
33
Kills
9
9
Deaths
34
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
AdcGappp
Serqet
2
6
2
0.5
W
The Morrigan
BigBallsQ
The Morrigan
11
1
5
13.5
W
4
2
9
4.25
L
Mercury
ItchySyrian
Mercury
1
10
1
0.15
L
Izanami
JTxnk
Izanami
2
5
1
0.5
W
Horus
RufasTG
Horus
5
3
9
3.17
W
9
1
7
12.5
L
Nu Wa
WeebRehab
Nu Wa
1
5
4
0.6
L
King Arthur
racsolx
King Arthur
3
8
4
0.63
W
Artemis
wxpple
Artemis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,168
Damage
23,859
58,142
Taken
66,027
36,870
Mitigated
28,880
17,275
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AdcGappp
Serqet
4,491
535
0
500
15,418
5,892
0
4,818
10,600
0
25,157
W
The Morrigan
BigBallsQ
The Morrigan
14,395
3,769
0
3,145
7,389
3,843
483
741
6,504
74,237
10,779
W
5,145
803
0
2,080
13,743
14,444
0
1,609
11,804
31,686
0
L
Mercury
ItchySyrian
Mercury
1,517
654
0
790
14,616
4,518
0
2,004
12,612
0
30,005
L
Izanami
JTxnk
Izanami
4,404
2,530
0
1,265
11,638
3,690
78
865
10,773
0
41,633
W
Horus
RufasTG
Horus
8,601
5,273
1,496
3,723
13,905
8,436
1,535
3,015
10,833
0
57,698
W
10,562
2,299
0
3,756
14,560
6,780
0
1,718
12,842
0
69,052
L
Nu Wa
WeebRehab
Nu Wa
8,147
1,556
0
780
8,972
2,686
0
925
8,047
46,726
0
L
King Arthur
racsolx
King Arthur
5,300
519
0
800
15,383
12,094
0
6,169
9,214
0
31,806
W
Artemis
wxpple
Artemis
10,465
4,271
0
3,075
8,545
3,367
162
1,064
7,070
0
66,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
34,558
508
Minions Killed
258
0
Camps Cleared
0
1,428,486
Distance Traveled
1,322,174
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,929
462
36
2
0
263,963
1
W
The Morrigan
10,795
720
152
10
0
279,489
2
W
Ymir
8,758
584
50
3
0
280,351
3
L
Mercury
6,032
402
52
3
0
268,618
0
L
Izanami
7,322
488
66
4
0
256,119
4
W
Horus
8,578
572
80
5
0
308,123
0
W
Fenrir
9,421
628
107
7
0
309,247
2
L
Nu Wa
6,869
458
65
4
0
261,180
6
L
King Arthur
7,406
494
39
3
0
272,294
3
W
Artemis
9,009
601
119
8
0
251,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role