Player Matchup

Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 133
God Stats
143W - 133L
1,569 SR
Queue Stats
312W - 341L
1,511 Elo+
Solo
Set
Set
Gewchalees
Set
Level 69
God Stats
2W - 2L
1,178 SR
Queue Stats
131W - 130L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
LOVEROFP33N
Guan Yu
Level 29
God Stats
2W - 1L
1,537 SR
Queue Stats
124W - 140L
1,365 Elo+
Party 2
Atlas
Atlas
PreComeDeluxe
Atlas
Level 26
God Stats
8W - 5L
1,523 SR
Queue Stats
19W - 24L
1,343 Elo+
Party 2
Ao Kuang
Ao Kuang
W0rldS3rp3nt
Ao Kuang
Level 127
God Stats
1W - 1L
1,525 SR
Queue Stats
71W - 75L
1,405 Elo+
Solo
Team Averages
Level 77
1,466 SR
1,409 Elo+

VS

Team Averages
Level 69
1,496 SR
1,478 Elo+
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DanteSenpai23
Danzaburou
Level 8
God Stats
2W - 1L
1,611 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 1
Da Ji
Da Ji
Greyxh
Da Ji
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,537 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nmbr1klr
Kumbhakarna
Level 13
God Stats
0W - 1L
1,370 SR
Queue Stats
1W - 3L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asmonerd
Sylvanus
12
3 / 0 / 5
7,248
659
8,021
6,643
4,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 1 / 1
4,981
453
3,990
4,730
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
LOVEROFP33N
Guan Yu
10
0 / 2 / 0
6,264
569
2,795
7,426
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 1 / 1
5,935
540
4,831
6,505
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
W0rldS3rp3nt
Ao Kuang
12
6 / 0 / 1
7,030
639
3,835
7,790
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 1 / 1
6,369
579
5,556
5,504
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
 
Agni
7
0 / 5 / 0
4,392
399
1,968
5,218
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DanteSenpai23
Danzaburou
7
0 / 1 / 1
4,324
393
2,880
6,586
2,255
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Greyxh
Da Ji
10
1 / 3 / 0
5,458
496
3,017
9,643
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Nmbr1klr
Kumbhakarna
8
1 / 0 / 0
4,827
439
1,856
8,761
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
1
1
1.5
L
Agni
 
Agni
0
5
0
0
W
Sylvanus
Asmonerd
Sylvanus
3
0
5
5.5
L
Danzaburou
DanteSenpai23
Danzaburou
0
1
1
0.5
W
0
1
1
0.5
L
Da Ji
Greyxh
Da Ji
1
3
0
0.33
W
Guan Yu
LOVEROFP33N
Guan Yu
0
2
0
0
L
Kumbhakarna
Nmbr1klr
Kumbhakarna
1
0
0
1
W
1
1
1
1.5
W
Ao Kuang
W0rldS3rp3nt
Ao Kuang
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,472
Damage
15,277
33,094
Taken
35,712
16,809
Mitigated
17,356
14,534
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,556
1,235
0
1,879
5,504
1,907
0
1,013
4,212
47,281
0
L
Agni
 
Agni
1,968
537
0
150
5,218
2,098
93
3,637
1,581
18,297
0
W
Sylvanus
Asmonerd
Sylvanus
8,021
2,829
609
3,375
6,643
4,298
1,353
1,002
5,641
39,793
11,254
L
Danzaburou
DanteSenpai23
Danzaburou
2,880
835
0
482
6,586
2,255
0
2,924
3,662
0
15,998
W
3,990
588
0
500
4,730
1,742
0
953
3,777
0
25,483
L
Da Ji
Greyxh
Da Ji
3,017
681
0
3,704
9,643
3,482
0
3,737
5,877
0
35,087
W
Guan Yu
LOVEROFP33N
Guan Yu
2,795
296
0
1,592
7,426
4,214
0
5,124
2,302
0
40,623
L
Kumbhakarna
Nmbr1klr
Kumbhakarna
1,856
82
131
1,560
8,761
7,614
0
4,418
4,343
16,184
0
W
4,831
2,286
55
3,254
6,505
3,786
99
479
6,026
21,876
0
W
Ao Kuang
W0rldS3rp3nt
Ao Kuang
3,835
805
0
5,149
7,790
2,769
0
1,822
5,968
39,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
25,370
328
Minions Killed
232
0
Camps Cleared
0
1,056,169
Distance Traveled
970,591
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,369
579
87
8
0
188,861
2
L
Agni
4,392
399
32
3
0
169,890
0
W
Sylvanus
7,248
659
83
8
0
196,424
4
L
Danzaburou
4,324
393
23
2
0
201,200
2
W
Set
4,981
453
54
5
0
204,247
1
L
Da Ji
5,458
496
66
6
0
211,476
1
W
Guan Yu
6,264
569
79
7
0
236,335
3
L
Kumbhakarna
4,827
439
24
2
0
199,164
3
W
Atlas
5,935
540
25
2
0
203,478
0
W
Ao Kuang
7,030
639
87
8
0
215,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role