Player Matchup

Sun Wukong
Sun Wukong
DEADLYHELLHOUND
Sun Wukong
Level 160
God Stats
0W - 2L
1,340 SR
Queue Stats
359W - 341L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
InquisitorIceMaw
Ah Muzen Cab
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 134L
1,533 Elo+
Party 1
Artio
Artio
Otaku-demon97
Artio
Level 124
God Stats
13W - 14L
1,521 SR
Queue Stats
143W - 158L
1,449 Elo+
Party 1
Ullr
Ullr
SlapYaSilly93
Ullr
Level 109
God Stats
1W - 1L
1,824 SR
Queue Stats
33W - 42L
1,470 Elo+
Party 1
Cabrakan
Cabrakan
UNHOLYANGEL13
Cabrakan
Level 149
God Stats
3W - 2L
1,747 SR
Queue Stats
305W - 293L
1,516 Elo+
Party 1
Team Averages
Level 138
1,586 SR
1,502 Elo+

VS

Team Averages
Level 111
1,503 SR
1,519 Elo+
Ah Puch
Ah Puch
Setuk14
Ah Puch
Level 123
God Stats
1W - 1L
1,247 SR
Queue Stats
468W - 496L
1,478 Elo+
Solo
Bellona
Bellona
TheAmaznglyRandy
Bellona
Level 108
God Stats
7W - 12L
1,472 SR
Queue Stats
124W - 119L
1,538 Elo+
Party 2
Neith
Neith
a_big_fur_burger
Neith
Level 100
God Stats
2W - 0L
1,825 SR
Queue Stats
160W - 156L
1,536 Elo+
Party 2
Mulan
Mulan
moldynutstubble
Mulan
Level 100
God Stats
6W - 3L
1,194 SR
Queue Stats
75W - 63L
1,537 Elo+
Party 2
Cliodhna
Cliodhna
the_unknown805
Cliodhna
Level 124
God Stats
2W - 2L
1,776 SR
Queue Stats
272W - 264L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEADLYHELLHOUND
Sun Wukong
19
7 / 4 / 7
13,007
449
24,138
40,286
41,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
InquisitorIceMaw
Ah Muzen Cab
20
5 / 6 / 8
13,588
469
25,456
24,943
11,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 7 / 13
12,377
427
9,254
40,910
57,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 3 / 1
11,909
411
4,433
16,165
10,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
UNHOLYANGEL13
Cabrakan
20
6 / 6 / 11
13,713
473
22,066
30,950
25,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Setuk14
Ah Puch
19
2 / 5 / 11
12,842
443
26,983
20,292
9,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 1 / 5
15,686
541
26,425
28,404
33,053
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 3 / 12
14,042
484
20,409
20,568
10,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 4 / 11
13,344
460
21,933
32,369
31,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
20
3 / 9 / 11
13,972
482
28,795
23,440
11,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
76
22
Kills
26
26
Deaths
22
40
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DEADLYHELLHOUND
Sun Wukong
7
4
7
2.63
L
Ah Muzen Cab
InquisitorIceMaw
Ah Muzen Cab
5
6
8
1.5
L
3
7
13
1.36
W
Ah Puch
Setuk14
Ah Puch
2
5
11
1.5
L
1
3
1
0.5
W
11
1
5
13.5
L
Cabrakan
UNHOLYANGEL13
Cabrakan
6
6
11
1.92
W
1
3
12
2.33
W
9
4
11
3.63
W
Cliodhna
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,347
Damage
124,545
153,254
Taken
125,073
146,405
Mitigated
96,245
42,243
Healing
42,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DEADLYHELLHOUND
Sun Wukong
24,138
3,915
0
12,508
40,286
41,777
568
9,705
30,581
0
111,068
L
Ah Muzen Cab
InquisitorIceMaw
Ah Muzen Cab
25,456
10,564
0
5,545
24,943
11,601
1,350
4,332
20,611
0
124,086
L
9,254
234
3,799
10,675
40,910
57,102
627
8,870
32,040
29,442
0
W
Ah Puch
Setuk14
Ah Puch
26,983
990
0
10,259
20,292
9,709
1,418
4,776
15,516
111,021
0
L
4,433
1,262
0
2,468
16,165
10,589
3,736
726
15,439
0
70,432
W
26,425
11,346
0
12,045
28,404
33,053
962
8,153
20,251
214
119,332
L
Cabrakan
UNHOLYANGEL13
Cabrakan
22,066
3,520
0
7,248
30,950
25,336
233
4,138
26,812
94,777
0
W
20,409
8,646
212
8,089
20,568
10,010
5,816
3,184
17,384
0
151,810
W
21,933
4,009
0
10,549
32,369
31,947
670
10,347
22,022
595
88,810
W
Cliodhna
28,795
4,724
0
853
23,440
11,526
449
5,882
17,558
0
135,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,594
Gold Earned
69,886
585
Minions Killed
790
0
Camps Cleared
0
2,458,561
Distance Traveled
2,681,930
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,007
449
145
5
0
552,650
11
L
Ah Muzen Cab
13,588
469
160
6
0
458,581
5
L
Artio
12,377
427
29
1
0
551,079
13
W
Ah Puch
12,842
443
140
5
0
519,356
1
L
Ullr
11,909
411
115
4
0
357,767
0
W
Bellona
15,686
541
169
6
0
537,214
4
L
Cabrakan
13,713
473
136
5
0
538,484
5
W
Neith
14,042
484
211
7
0
515,202
2
W
Mulan
13,344
460
106
4
0
551,137
2
W
Cliodhna
13,972
482
164
6
0
559,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role