Player Matchup

Kuzenbo
Kuzenbo
BigGuap1017
Kuzenbo
Level 61
God Stats
10W - 13L
1,317 SR
Queue Stats
412W - 467L
1,394 Elo+
Party 1
Chang'e
Chang'e
Black_Moose69
Chang'e
Level 116
God Stats
1W - 1L
1,670 SR
Queue Stats
120W - 115L
1,418 Elo+
Party 2
Atlas
Atlas
The 0ly 0ne
Atlas
Level 29
God Stats
9W - 10L
1,622 SR
Queue Stats
469W - 547L
1,375 Elo+
Party 1
Hades
Hades
TheSnipeShow99
Hades
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,458 Elo+
Party 2
Pele
Pele
Tmatt-135
Pele
Level 103
God Stats
5W - 3L
1,635 SR
Queue Stats
98W - 107L
1,445 Elo+
Party 2
Team Averages
Level 70
1,549 SR
1,418 Elo+

VS

Team Averages
Level 109
1,567 SR
1,421 Elo+
Ra
Ra
FlynHawan
Ra
Level 68
God Stats
2W - 0L
1,755 SR
Queue Stats
10W - 13L
1,417 Elo+
Solo
Artemis
Artemis
PartWolf13
Artemis
Level 147
God Stats
12W - 12L
1,512 SR
Queue Stats
422W - 473L
1,399 Elo+
Party 3
Ares
Ares
RougeChat
Ares
Level 107
God Stats
2W - 0L
1,561 SR
Queue Stats
138W - 138L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XSenpaiGoddessX
Ah Muzen Cab
Level 158
God Stats
4W - 2L
1,506 SR
Queue Stats
523W - 599L
1,391 Elo+
Party 3
Izanami
Izanami
sontix99
Izanami
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 114L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigGuap1017
Kuzenbo
14
0 / 6 / 8
9,139
653
5,657
24,433
38,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
16
5 / 6 / 10
10,148
725
11,769
19,598
9,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
4 / 3 / 10
11,371
812
10,244
21,473
24,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
3 / 6 / 12
10,123
723
10,884
16,976
11,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
16
5 / 6 / 9
10,332
738
15,015
17,782
8,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 23
10,820
773
17,109
11,523
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
PartWolf13
Artemis
17
5 / 4 / 17
10,919
780
10,474
10,821
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
17
7 / 4 / 15
11,338
810
11,092
17,665
27,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
XSenpaiGoddessX
Ah Muzen Cab
17
6 / 5 / 16
10,613
758
21,325
20,080
10,829
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
sontix99
Izanami
19
7 / 2 / 15
11,262
804
24,850
11,344
6,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
113
17
Kills
27
27
Deaths
18
49
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigGuap1017
Kuzenbo
0
6
8
0.67
L
Chang'e
5
6
10
1.67
W
2
3
23
4.5
W
Artemis
PartWolf13
Artemis
5
4
17
3.38
W
Ares
7
4
15
3.63
L
4
3
10
3
L
3
6
12
1.5
L
Pele
5
6
9
1.58
W
Ah Muzen Cab
XSenpaiGoddessX
Ah Muzen Cab
6
5
16
2.8
W
Izanami
sontix99
Izanami
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,569
Damage
84,850
100,262
Taken
71,433
93,131
Mitigated
56,459
34,544
Healing
25,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigGuap1017
Kuzenbo
5,657
1,474
1,749
3,014
24,433
38,597
515
7,775
16,658
13,277
0
L
Chang'e
11,769
1,346
9,284
6,130
19,598
9,895
1,035
4,188
15,410
20,715
0
W
17,109
1,577
7,449
4,382
11,523
6,659
1,224
7,615
3,908
39,695
0
W
Artemis
PartWolf13
Artemis
10,474
3,992
401
1,030
10,821
5,371
2,435
5,542
5,279
0
19,787
W
Ares
11,092
86
1,955
1,302
17,665
27,261
376
7,947
9,718
16,924
0
L
10,244
4,264
2,733
4,540
21,473
24,903
511
8,271
13,202
19,631
0
L
10,884
2,332
2,369
2,253
16,976
11,179
1,416
4,370
12,606
23,582
0
L
Pele
15,015
3,103
869
1,603
17,782
8,557
791
3,597
14,185
0
36,052
W
Ah Muzen Cab
XSenpaiGoddessX
Ah Muzen Cab
21,325
5,970
1,299
2,736
20,080
10,829
1,481
9,574
10,506
0
40,874
W
Izanami
sontix99
Izanami
24,850
15,511
787
4,651
11,344
6,339
3,833
7,876
3,468
0
48,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,113
Gold Earned
54,952
136
Minions Killed
166
0
Camps Cleared
0
1,206,502
Distance Traveled
1,197,926
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,139
653
11
1
0
232,975
3
L
Chang'e
10,148
725
18
1
0
226,548
2
W
Ra
10,820
773
52
4
0
232,422
0
W
Artemis
10,919
780
21
2
0
228,932
1
W
Ares
11,338
810
10
1
0
251,055
3
L
Atlas
11,371
812
12
1
0
271,585
0
L
Hades
10,123
723
45
3
0
220,011
1
L
Pele
10,332
738
50
4
0
255,383
0
W
Ah Muzen Cab
10,613
758
36
3
0
239,621
0
W
Izanami
11,262
804
47
3
0
245,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role