Player Matchup

Pele
Pele
 
Pele
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Collisiøn
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,555 Elo+
Party 1
Tyr
Tyr
Neuroapraxia
Tyr
Level 147
God Stats
1W - 0L
1,308 SR
Queue Stats
24W - 20L
1,495 Elo+
Party 1
Scylla
Scylla
Oxxxyyy
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,532 Elo+
Party 1
Skadi
Skadi
Unfazed3
Skadi
Level 148
God Stats
1W - 3L
1,545 SR
Queue Stats
113W - 82L
1,560 Elo+
Party 1
Team Averages
Level 132
1,471 SR
1,528 Elo+

VS

Team Averages
Level 127
1,523 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
DankinTankin
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,553 SR
Queue Stats
176W - 158L
1,520 Elo+
Party 3
Kuzenbo
Kuzenbo
Duke Mutem
Kuzenbo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 119L
1,535 Elo+
Party 3
Serqet
Serqet
ImmunoStupidity
Serqet
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 142L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
SFJxRockwellRuns
Baron Samedi
Level 146
God Stats
1W - 2L
1,352 SR
Queue Stats
195W - 187L
1,501 Elo+
Solo
Sobek
Sobek
SpenceSmokin
Sobek
Level 146
God Stats
14W - 15L
1,711 SR
Queue Stats
373W - 363L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
3 / 6 / 10
11,414
671
17,097
23,836
11,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
19
5 / 4 / 12
12,221
719
19,668
14,585
6,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 3 / 10
11,770
692
14,675
24,640
25,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Oxxxyyy
Scylla
20
7 / 3 / 13
13,266
780
23,081
11,073
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Unfazed3
Skadi
19
3 / 5 / 14
12,018
707
23,709
15,769
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DankinTankin
Morgan Le Fay
19
4 / 5 / 11
11,389
670
18,811
18,488
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Duke Mutem
Kuzenbo
17
2 / 5 / 12
10,944
644
9,312
27,973
54,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 5 / 11
11,077
652
10,749
19,221
14,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SFJxRockwellRuns
Baron Samedi
19
5 / 5 / 13
11,228
660
24,567
18,240
12,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 17
11,104
653
13,577
30,546
30,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
85
22
Kills
21
21
Deaths
23
59
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
6
10
1.33
W
Cupid
5
4
12
2.75
L
Morgan Le Fay
DankinTankin
Morgan Le Fay
4
5
11
1.9
L
Kuzenbo
Duke Mutem
Kuzenbo
2
5
12
1.6
L
6
5
11
2.3
W
4
3
10
3
W
Scylla
Oxxxyyy
Scylla
7
3
13
4.5
L
Baron Samedi
SFJxRockwellRuns
Baron Samedi
5
5
13
2.3
L
4
3
17
4.17
W
Skadi
Unfazed3
Skadi
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,230
Damage
77,016
89,903
Taken
114,468
56,167
Mitigated
123,617
35,472
Healing
41,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,097
3,504
1,482
7,375
23,836
11,480
1,938
18,660
3,979
0
36,046
W
Cupid
19,668
10,214
4,122
5,689
14,585
6,877
2,403
11,920
2,509
0
38,045
L
Morgan Le Fay
DankinTankin
Morgan Le Fay
18,811
984
2,149
5,061
18,488
10,217
809
3,292
15,196
35,403
0
L
Kuzenbo
Duke Mutem
Kuzenbo
9,312
2,974
1,940
4,515
27,973
54,919
236
5,851
22,122
19,393
0
L
10,749
2,231
2,497
2,767
19,221
14,618
525
5,241
13,980
0
14,328
W
14,675
1,535
254
9,475
24,640
25,786
645
15,692
8,167
0
23,612
W
Scylla
Oxxxyyy
Scylla
23,081
1,642
1,849
1,643
11,073
5,004
351
8,450
2,227
47,585
0
L
Baron Samedi
SFJxRockwellRuns
Baron Samedi
24,567
919
8,120
4,167
18,240
12,994
656
2,321
15,919
43,873
0
L
13,577
109
2,042
8,004
30,546
30,869
17
6,376
24,170
32,570
0
W
Skadi
Unfazed3
Skadi
23,709
10,857
1,109
2,474
15,769
7,020
3,884
11,545
4,224
0
46,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,689
Gold Earned
55,742
196
Minions Killed
132
0
Camps Cleared
0
1,599,195
Distance Traveled
1,544,208
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,414
671
26
2
0
295,540
1
W
Cupid
12,221
719
53
3
0
334,070
2
L
Morgan Le Fay
11,389
670
33
2
0
301,654
3
L
Kuzenbo
10,944
644
17
1
0
313,830
0
L
Serqet
11,077
652
21
1
0
306,208
5
W
Tyr
11,770
692
20
1
0
347,669
1
W
Scylla
13,266
780
51
3
0
329,679
0
L
Baron Samedi
11,228
660
38
2
0
258,888
2
L
Sobek
11,104
653
23
1
0
363,628
3
W
Skadi
12,018
707
46
3
0
292,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role