Player Matchup

Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
SoulRegality
Nemesis
Level 144
God Stats
5W - 4L
1,348 SR
Queue Stats
104W - 109L
1,471 Elo+
Party 1
Skadi
Skadi
YukiTatsu
Skadi
Level 56
God Stats
4W - 4L
1,331 SR
Queue Stats
52W - 65L
1,383 Elo+
Party 1
Team Averages
Level 95
1,393 SR
1,452 Elo+

VS

Team Averages
Level 49
1,555 SR
1,341 Elo+
King Arthur
King Arthur
Bean kings
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,363 Elo+
Party 2
Cernunnos
Cernunnos
Captaln Frost
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,290 Elo+
Party 2
Baron Samedi
Baron Samedi
Ember of Pain
Baron Samedi
Level 103
God Stats
12W - 4L
1,664 SR
Queue Stats
51W - 54L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 1 / 6
10,747
716
15,854
8,201
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SoulRegality
Nemesis
15
4 / 2 / 12
10,662
711
9,262
15,973
13,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
YukiTatsu
Skadi
16
5 / 1 / 7
10,745
716
10,357
5,256
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bean kings
King Arthur
13
0 / 5 / 4
8,577
572
4,971
16,149
9,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Captaln Frost
Cernunnos
13
0 / 7 / 4
8,768
585
7,645
15,397
5,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ember of Pain
Baron Samedi
13
4 / 4 / 0
9,773
652
10,709
11,736
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
4
4
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
6
10
L
King Arthur
Bean kings
King Arthur
0
5
4
0.4
L
Cernunnos
Captaln Frost
Cernunnos
0
7
4
0.29
L
Baron Samedi
Ember of Pain
Baron Samedi
4
4
0
1
W
Nemesis
SoulRegality
Nemesis
4
2
12
5
W
Skadi
YukiTatsu
Skadi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
23,325
29,430
Taken
43,282
18,907
Mitigated
21,433
3,205
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,854
1,375
146
449
8,201
2,963
406
3,512
4,689
31,527
0
L
King Arthur
Bean kings
King Arthur
4,971
816
0
2,511
16,149
9,692
0
4,180
11,542
0
16,549
L
Cernunnos
Captaln Frost
Cernunnos
7,645
5,162
0
1,457
15,397
5,925
0
5,155
9,890
0
32,619
L
Baron Samedi
Ember of Pain
Baron Samedi
10,709
330
716
2,508
11,736
5,816
0
5,592
5,822
27,908
0
W
Nemesis
SoulRegality
Nemesis
9,262
5,413
29
2,331
15,973
13,864
851
4,592
11,381
0
22,471
W
Skadi
YukiTatsu
Skadi
10,357
4,896
0
250
5,256
2,080
1,404
3,367
1,889
0
41,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
27,118
130
Minions Killed
107
9
Camps Cleared
2
786,813
Distance Traveled
702,612
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,747
716
34
2
3
251,218
0
L
King Arthur
8,577
572
28
2
1
266,124
0
L
Cernunnos
8,768
585
46
3
0
212,493
0
L
Baron Samedi
9,773
652
33
2
1
223,995
2
W
Nemesis
10,662
711
28
2
4
265,733
4
W
Skadi
10,745
716
68
5
2
269,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role