Player Matchup

Ravana
Ravana
Nike_4563123
Ravana
Level 29
God Stats
2W - 0L
1,692 SR
Queue Stats
47W - 32L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
Sojiro_Kurokami
Jormungandr
Level 109
God Stats
33W - 19L
1,648 SR
Queue Stats
830W - 730L
1,587 Elo+
Party 1
Bacchus
Bacchus
UrbiFuseNox
Bacchus
Level 23
God Stats
19W - 10L
1,710 SR
Queue Stats
167W - 197L
1,395 Elo+
Party 3
Cernunnos
Cernunnos
XxRAMMPARTxX
Cernunnos
Level 123
God Stats
18W - 9L
1,545 SR
Queue Stats
253W - 259L
1,514 Elo+
Party 3
Neith
Neith
ballsjoemama
Neith
Level 74
God Stats
6W - 2L
1,897 SR
Queue Stats
415W - 358L
1,589 Elo+
Party 1
Team Averages
Level 72
1,698 SR
1,535 Elo+

VS

Team Averages
Level 59
1,568 SR
1,499 Elo+
Cu Chulainn
Cu Chulainn
Justinfgghhyuo
Cu Chulainn
Level 123
God Stats
2W - 1L
1,448 SR
Queue Stats
52W - 39L
1,510 Elo+
Party 2
Neith
Neith
L3G1TxNARWHAL3
Neith
Level 30
God Stats
17W - 17L
1,510 SR
Queue Stats
45W - 55L
1,483 Elo+
Party 2
Bacchus
Bacchus
SpareKhan833
Bacchus
Level 38
God Stats
9W - 5L
1,524 SR
Queue Stats
57W - 59L
1,486 Elo+
Party 2
Tiamat
Tiamat
Trash4k
Tiamat
Level 62
God Stats
0W - 2L
1,648 SR
Queue Stats
80W - 74L
1,499 Elo+
Party 2
Fenrir
Fenrir
gohst223
Fenrir
Level 44
God Stats
0W - 2L
1,709 SR
Queue Stats
53W - 45L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
6 / 4 / 8
9,323
518
10,362
12,420
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Sojiro_Kurokami
Jormungandr
18
9 / 0 / 7
11,838
658
14,659
12,161
12,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
UrbiFuseNox
Bacchus
12
1 / 0 / 6
7,374
410
3,205
11,141
13,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
XxRAMMPARTxX
Cernunnos
17
2 / 0 / 0
9,955
553
8,968
10,917
4,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 0 / 8
10,452
581
15,303
10,927
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Justinfgghhyuo
Cu Chulainn
11
1 / 8 / 0
7,046
391
8,002
19,449
11,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 1 / 0
7,639
424
4,543
7,867
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
SpareKhan833
Bacchus
11
0 / 2 / 0
6,964
387
3,529
14,676
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Trash4k
Tiamat
11
1 / 4 / 1
7,314
406
7,262
13,363
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
gohst223
Fenrir
12
1 / 7 / 2
7,494
416
5,479
20,172
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
22
Kills
4
4
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Justinfgghhyuo
Cu Chulainn
1
8
0
0.13
L
1
1
0
1
W
Ravana
6
4
8
2.5
W
Jormungandr
Sojiro_Kurokami
Jormungandr
9
0
7
12.5
L
Bacchus
SpareKhan833
Bacchus
0
2
0
0
L
Tiamat
Trash4k
Tiamat
1
4
1
0.38
W
Bacchus
UrbiFuseNox
Bacchus
1
0
6
4
W
Cernunnos
XxRAMMPARTxX
Cernunnos
2
0
0
2
W
4
0
8
8
L
Fenrir
gohst223
Fenrir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,497
Damage
28,815
57,566
Taken
75,527
43,343
Mitigated
41,955
13,362
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Justinfgghhyuo
Cu Chulainn
8,002
1,206
0
4,055
19,449
11,363
0
8,053
11,396
0
39,412
L
4,543
1,936
0
3,699
7,867
2,531
0
425
7,442
0
46,252
W
Ravana
10,362
2,581
470
1,607
12,420
6,246
0
2,786
9,634
0
57,343
W
Jormungandr
Sojiro_Kurokami
Jormungandr
14,659
6,165
0
1,435
12,161
12,142
300
1,180
10,981
92,964
0
L
Bacchus
SpareKhan833
Bacchus
3,529
633
0
4,122
14,676
12,315
0
3,231
11,445
22,901
0
L
Tiamat
Trash4k
Tiamat
7,262
680
0
3,062
13,363
7,288
0
2,370
10,993
54,428
0
W
Bacchus
UrbiFuseNox
Bacchus
3,205
753
0
0
11,141
13,958
554
2,476
8,665
19,024
0
W
Cernunnos
XxRAMMPARTxX
Cernunnos
8,968
4,895
0
5,078
10,917
4,631
3,202
1,703
9,214
0
100,364
W
15,303
6,636
0
4,772
10,927
6,366
1,740
2,646
8,281
0
116,455
L
Fenrir
gohst223
Fenrir
5,479
1,864
0
5,583
20,172
8,458
0
3,785
16,387
0
48,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,942
Gold Earned
36,457
606
Minions Killed
333
0
Camps Cleared
0
1,727,399
Distance Traveled
1,601,683
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,046
391
63
4
0
296,410
3
L
Neith
7,639
424
78
4
0
317,709
5
W
Ravana
9,323
518
66
4
0
343,325
0
W
Jormungandr
11,838
658
179
10
0
350,678
3
L
Bacchus
6,964
387
42
2
0
331,553
3
L
Tiamat
7,314
406
81
5
0
297,435
3
W
Bacchus
7,374
410
22
1
0
362,163
1
W
Cernunnos
9,955
553
156
9
0
323,012
4
W
Neith
10,452
581
183
10
0
348,221
1
L
Fenrir
7,494
416
69
4
0
358,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role