Player Matchup

Nox
Nox
 
Nox
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Jnmvp
He Bo
Level 122
God Stats
18W - 13L
1,619 SR
Queue Stats
100W - 86L
1,543 Elo+
Party 2
Ymir
Ymir
Masca Guevo
Ymir
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
Tyler809076
Heimdallr
Level 84
God Stats
38W - 45L
1,517 SR
Queue Stats
290W - 276L
1,546 Elo+
Party 1
Neith
Neith
xYeshix
Neith
Level 122
God Stats
1W - 11L
1,227 SR
Queue Stats
192W - 201L
1,487 Elo+
Party 2
Team Averages
Level 93
1,473 SR
1,518 Elo+

VS

Team Averages
Level 97
1,580 SR
1,530 Elo+
Ah Puch
Ah Puch
Galánes
Ah Puch
Level 149
God Stats
19W - 15L
1,585 SR
Queue Stats
463W - 471L
1,469 Elo+
Solo
Sol
Sol
Pepssiah
Sol
Level 87
God Stats
554W - 598L
1,473 SR
Queue Stats
566W - 614L
1,440 Elo+
Solo
Nike
Nike
Skythekid20
Nike
Level 62
God Stats
4W - 2L
1,594 SR
Queue Stats
22W - 18L
1,473 Elo+
Solo
Ares
Ares
Tannic9326
Ares
Level 103
God Stats
20W - 12L
1,584 SR
Queue Stats
85W - 71L
1,577 Elo+
Party 3
Loki
Loki
Vxxge
Loki
Level 83
God Stats
9W - 3L
1,661 SR
Queue Stats
22W - 11L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 2 / 4
10,567
1,057
6,514
8,878
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Jnmvp
He Bo
15
1 / 2 / 4
9,690
969
9,034
7,865
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 10 / 5
10,105
1,011
9,931
23,911
13,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Tyler809076
Heimdallr
16
1 / 3 / 7
10,158
1,016
9,766
17,749
8,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
xYeshix
Neith
16
3 / 5 / 4
10,552
1,055
12,581
16,500
7,742
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

161

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Galánes
Ah Puch
17
6 / 1 / 11
11,887
1,189
20,309
5,447
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 12
10,667
1,067
13,106
9,897
4,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 3 / 9
10,934
1,093
11,329
12,065
10,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 0 / 15
11,636
1,164
14,729
10,940
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Vxxge
Loki
16
5 / 4 / 3
10,447
1,045
9,074
12,620
6,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
9
Kills
22
22
Deaths
9
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
4
2.5
W
Ah Puch
Galánes
Ah Puch
6
1
11
11.5
L
He Bo
Jnmvp
He Bo
1
2
4
1.5
L
1
10
5
0.35
W
3
1
12
9
W
4
3
9
2.83
W
4
0
15
11.5
L
Heimdallr
Tyler809076
Heimdallr
1
3
7
1.5
W
Loki
Vxxge
Loki
5
4
3
1.63
L
Neith
xYeshix
Neith
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,826
Damage
68,547
74,903
Taken
50,969
37,448
Mitigated
34,668
4,931
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,514
146
199
766
8,878
4,481
0
5,178
3,700
24,074
0
W
Ah Puch
Galánes
Ah Puch
20,309
935
0
1,295
5,447
2,733
0
2,071
3,376
57,466
0
L
He Bo
Jnmvp
He Bo
9,034
128
0
1,028
7,865
3,366
0
4,866
2,999
25,753
0
L
9,931
1,759
0
707
23,911
13,223
0
18,153
5,758
20,805
677
W
13,106
3,126
120
3,025
9,897
4,264
0
4,687
5,210
36,558
0
W
11,329
1,320
0
490
12,065
10,291
0
5,326
6,739
2,613
17,292
W
14,729
739
0
1,305
10,940
11,133
0
6,859
4,081
20,663
0
L
Heimdallr
Tyler809076
Heimdallr
9,766
3,197
0
617
17,749
8,636
0
11,767
5,982
0
24,260
W
Loki
Vxxge
Loki
9,074
2,657
0
126
12,620
6,247
0
6,239
6,381
0
15,140
L
Neith
xYeshix
Neith
12,581
4,733
0
1,614
16,500
7,742
0
9,434
7,066
0
29,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,072
Gold Earned
55,571
175
Minions Killed
203
5
Camps Cleared
10
911,845
Distance Traveled
1,070,000
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,567
1,057
43
4
1
198,964
0
W
Ah Puch
11,887
1,189
101
10
1
227,894
1
L
He Bo
9,690
969
40
4
0
180,014
0
L
Ymir
10,105
1,011
23
2
3
164,734
1
W
Sol
10,667
1,067
49
5
2
187,101
4
W
Nike
10,934
1,093
22
2
1
197,160
2
W
Ares
11,636
1,164
12
1
0
259,098
1
L
Heimdallr
10,158
1,016
23
2
1
188,263
0
W
Loki
10,447
1,045
19
2
6
198,747
2
L
Neith
10,552
1,055
46
5
0
179,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role