Player Matchup

Morgan Le Fay
Morgan Le Fay
Grooober
Morgan Le Fay
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 1
Sol
Sol
RodriguesJrBr
Sol
Level 105
God Stats
4W - 11L
1,211 SR
Queue Stats
475W - 553L
1,417 Elo+
Solo
Charybdis
Charybdis
USPanda29
Charybdis
Level 69
God Stats
1W - 2L
1,410 SR
Queue Stats
5W - 5L
1,536 Elo+
Party 1
Achilles
Achilles
XxBigBoiSlothxX
Achilles
Level 103
God Stats
1W - 2L
1,311 SR
Queue Stats
34W - 49L
1,508 Elo+
Party 1
Poseidon
Poseidon
darthdanari
Poseidon
Level 29
God Stats
0W - 1L
1,787 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 77
1,444 SR
1,482 Elo+

VS

Team Averages
Level 49
1,445 SR
1,423 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Eltabasqueno490
Da Ji
Level 28
God Stats
3W - 3L
1,662 SR
Queue Stats
80W - 88L
1,365 Elo+
Solo
Nu Wa
Nu Wa
Jeeynx
Nu Wa
Level 106
God Stats
4W - 2L
1,146 SR
Queue Stats
136W - 119L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
KILLERxSQUANTO
Baron Samedi
Level 28
God Stats
32W - 27L
1,417 SR
Queue Stats
84W - 79L
1,423 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
prodigy4hire
Ah Muzen Cab
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 121L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grooober
Morgan Le Fay
15
2 / 8 / 2
8,381
698
13,787
16,424
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 2
8,347
696
6,403
12,411
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
USPanda29
Charybdis
14
0 / 4 / 1
7,975
665
8,416
12,654
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
3 / 3 / 1
9,482
790
12,544
18,755
22,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
darthdanari
Poseidon
14
0 / 8 / 1
8,020
668
7,331
13,188
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 3 / 10
10,227
852
7,215
14,569
16,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 1 / 2
10,226
852
10,480
13,275
5,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Jeeynx
Nu Wa
18
4 / 2 / 9
10,154
846
17,561
11,652
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
KILLERxSQUANTO
Baron Samedi
16
2 / 0 / 13
9,363
780
9,263
10,297
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
prodigy4hire
Ah Muzen Cab
18
12 / 1 / 8
11,083
924
21,212
16,421
8,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
5
Kills
27
27
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
10
2.67
W
6
1
2
7
L
Morgan Le Fay
Grooober
Morgan Le Fay
2
8
2
0.38
W
Nu Wa
Jeeynx
Nu Wa
4
2
9
4.25
W
Baron Samedi
KILLERxSQUANTO
Baron Samedi
2
0
13
8.5
L
0
4
2
0.25
L
Charybdis
USPanda29
Charybdis
0
4
1
0.13
L
Achilles
3
3
1
1.17
L
Poseidon
darthdanari
Poseidon
0
8
1
0.06
W
Ah Muzen Cab
prodigy4hire
Ah Muzen Cab
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,481
Damage
65,731
73,432
Taken
66,214
41,328
Mitigated
41,319
9,941
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,215
286
987
2,565
14,569
16,995
561
5,639
8,754
21,548
0
W
10,480
2,062
0
0
13,275
5,977
2,188
4,253
8,931
0
51,855
L
Morgan Le Fay
Grooober
Morgan Le Fay
13,787
1,718
0
2,081
16,424
6,803
0
5,121
11,303
38,157
0
W
Nu Wa
Jeeynx
Nu Wa
17,561
6,837
577
2,333
11,652
4,741
2,197
4,855
6,562
42,428
0
W
Baron Samedi
KILLERxSQUANTO
Baron Samedi
9,263
776
2,638
2,235
10,297
5,424
727
3,294
6,648
20,185
0
L
6,403
735
74
2,289
12,411
3,466
978
6,428
5,983
31,368
0
L
Charybdis
USPanda29
Charybdis
8,416
2,423
0
2,185
12,654
4,235
62
6,618
6,036
0
27,988
L
Achilles
12,544
3,150
0
3,062
18,755
22,669
0
9,885
8,870
0
28,328
L
Poseidon
darthdanari
Poseidon
7,331
531
0
250
13,188
4,155
0
5,987
7,201
23,405
0
W
Ah Muzen Cab
prodigy4hire
Ah Muzen Cab
21,212
12,496
0
2,498
16,421
8,182
876
9,480
6,855
0
45,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,205
Gold Earned
51,053
251
Minions Killed
253
0
Camps Cleared
0
1,077,667
Distance Traveled
1,298,786
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,227
852
29
2
0
269,516
1
W
Da Ji
10,226
852
65
5
0
263,708
3
L
Morgan Le Fay
8,381
698
45
4
0
211,385
0
W
Nu Wa
10,154
846
60
5
0
253,581
1
W
Baron Samedi
9,363
780
30
3
0
256,247
0
L
Sol
8,347
696
57
5
0
206,296
2
L
Charybdis
7,975
665
53
4
0
197,550
2
L
Achilles
9,482
790
41
3
0
241,014
0
L
Poseidon
8,020
668
55
5
0
221,422
0
W
Ah Muzen Cab
11,083
924
69
6
0
255,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role