Player Matchup

Osiris
Osiris
KillerMMH
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 152L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Woblan
Baron Samedi
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
480W - 488L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Yazandj
Ne Zha
Level 127
God Stats
3W - 2L
1,162 SR
Queue Stats
378W - 333L
1,542 Elo+
Party 1
He Bo
He Bo
bluesliter
He Bo
Level 154
God Stats
6W - 6L
1,433 SR
Queue Stats
443W - 356L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
safa77777
Jing Wei
Level 121
God Stats
6W - 6L
1,475 SR
Queue Stats
523W - 420L
1,541 Elo+
Party 1
Team Averages
Level 130
1,414 SR
1,535 Elo+

VS

Team Averages
Level 116
1,612 SR
1,579 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ALEJANDROYT1
Amaterasu
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 160L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PapiChuloVM
Morgan Le Fay
Level 147
God Stats
6W - 7L
1,726 SR
Queue Stats
185W - 200L
1,575 Elo+
Party 2
Pele
Pele
mancsters
Pele
Level 69
God Stats
2W - 1L
1,834 SR
Queue Stats
136W - 147L
1,530 Elo+
Solo
Jing Wei
Jing Wei
wlop
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KillerMMH
Osiris
11
1 / 1 / 0
6,492
541
7,839
13,216
11,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Woblan
Baron Samedi
9
0 / 4 / 4
5,681
473
3,139
8,827
5,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Yazandj
Ne Zha
10
0 / 2 / 6
5,806
484
3,239
8,105
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
12
6 / 1 / 3
6,856
571
6,364
7,944
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
safa77777
Jing Wei
13
11 / 1 / 2
7,935
661
10,396
9,266
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 2 / 5
6,987
582
9,527
9,235
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
ALEJANDROYT1
Amaterasu
13
2 / 0 / 0
7,742
645
8,190
11,607
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
PapiChuloVM
Morgan Le Fay
10
3 / 3 / 1
6,061
505
5,849
7,022
2,747
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
10
2 / 4 / 1
6,282
524
3,261
10,491
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
wlop
Jing Wei
6
0 / 9 / 1
4,722
394
1,591
9,682
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
18
Kills
9
9
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
5
2.25
L
Amaterasu
ALEJANDROYT1
Amaterasu
2
0
0
2
W
Osiris
KillerMMH
Osiris
1
1
0
1
L
Morgan Le Fay
PapiChuloVM
Morgan Le Fay
3
3
1
1.17
W
Baron Samedi
Woblan
Baron Samedi
0
4
4
0.5
W
Ne Zha
Yazandj
Ne Zha
0
2
6
1.5
W
He Bo
6
1
3
7.5
L
Pele
2
4
1
0.63
W
Jing Wei
safa77777
Jing Wei
11
1
2
12
L
Jing Wei
wlop
Jing Wei
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,977
Damage
28,418
47,358
Taken
48,037
27,298
Mitigated
20,885
17,895
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,527
577
0
4,240
9,235
3,881
40
3,919
5,316
33,756
0
L
Amaterasu
ALEJANDROYT1
Amaterasu
8,190
5,134
0
7,995
11,607
8,154
0
0
11,607
0
64,166
W
Osiris
KillerMMH
Osiris
7,839
4,166
0
7,149
13,216
11,836
72
0
13,216
0
48,971
L
Morgan Le Fay
PapiChuloVM
Morgan Le Fay
5,849
601
0
1,333
7,022
2,747
86
2,447
4,575
42,508
0
W
Baron Samedi
Woblan
Baron Samedi
3,139
425
1,185
2,678
8,827
5,780
0
5,728
3,099
22,433
0
W
Ne Zha
Yazandj
Ne Zha
3,239
595
0
1,216
8,105
3,203
0
2,078
6,027
0
31,184
W
He Bo
6,364
423
0
2,030
7,944
3,110
164
4,733
3,211
51,346
0
L
Pele
3,261
736
0
1,516
10,491
3,737
0
1,853
8,638
0
43,173
W
Jing Wei
safa77777
Jing Wei
10,396
8,049
0
3,637
9,266
3,369
0
2,837
6,429
0
55,122
L
Jing Wei
wlop
Jing Wei
1,591
1,424
0
246
9,682
2,366
324
1,284
8,398
0
14,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
31,794
363
Minions Killed
344
0
Camps Cleared
0
1,187,563
Distance Traveled
1,174,954
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,987
582
40
3
0
214,407
3
L
Amaterasu
7,742
645
133
11
0
271,320
0
W
Osiris
6,492
541
89
7
0
225,449
1
L
Morgan Le Fay
6,061
505
74
6
0
213,789
4
W
Baron Samedi
5,681
473
30
3
0
202,449
5
W
Ne Zha
5,806
484
53
4
0
278,856
4
W
He Bo
6,856
571
86
7
0
250,696
4
L
Pele
6,282
524
77
6
0
234,379
0
W
Jing Wei
7,935
661
105
9
0
230,113
2
L
Jing Wei
4,722
394
20
2
0
241,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role