Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
G4L SuperStoned
Ah Muzen Cab
Gold II
Level 135
God Stats
43W - 51L
1,536 SR
Queue Stats
473W - 452L
1,553 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Jk3yyy
Cthulhu
Gold V
Level 138
God Stats
77W - 59L
1,651 SR
Queue Stats
230W - 236L
1,367 MMR
Party 2
Merlin
Merlin
Platinum V
ThirdSkink99
Merlin
Platinum V
Level 124
God Stats
15W - 11L
1,552 SR
Queue Stats
224W - 178L
1,684 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,580 SR
1,535 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,687 SR
1,494 MMR
Zhong Kui
Zhong Kui
Bronze III
BritanyBetch
Zhong Kui
Bronze III
Level 107
God Stats
3W - 2L
1,610 SR
Queue Stats
4W - 6L
1,498 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
EvilMERSONary
Hou Yi
Bronze III
Level 147
God Stats
2W - 1L
1,762 SR
Queue Stats
16W - 13L
1,487 MMR
Party 1
Ganesha
Ganesha
Bronze III
warriorLord549
Ganesha
Bronze III
Level 105
God Stats
17W - 17L
1,687 SR
Queue Stats
17W - 17L
1,498 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
G4L SuperStoned
Ah Muzen Cab
16
0 / 0 / 1
10,813
601
9,216
8,333
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Jk3yyy
Cthulhu
17
1 / 0 / 1
11,108
617
10,581
16,081
21,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
16
1 / 0 / 0
10,888
605
15,821
5,743
3,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThothZeusShivaVulcanGilgamesh

VS

Bans
PoseidonBastetAresAchillesXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BritanyBetch
Zhong Kui
15
0 / 2 / 0
9,954
553
7,813
15,389
12,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 0 / 0
9,882
549
8,055
12,417
5,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 0
10,962
609
6,188
14,319
22,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BritanyBetch
Zhong Kui
0
2
0
0
L
0
0
0
0
W
Ah Muzen Cab
G4L SuperStoned
Ah Muzen Cab
0
0
1
0.5
W
Cthulhu
Jk3yyy
Cthulhu
1
0
1
1.5
W
Merlin
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,618
Damage
22,056
30,157
Taken
42,125
29,116
Mitigated
40,056
11,274
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BritanyBetch
Zhong Kui
7,813
1,147
232
6,699
15,389
12,136
0
10,973
4,416
36,460
0
L
8,055
3,242
0
3,864
12,417
5,863
0
7,870
4,547
0
41,350
W
Ah Muzen Cab
G4L SuperStoned
Ah Muzen Cab
9,216
2,651
0
4,209
8,333
4,464
2,101
4,912
3,421
0
72,038
W
Cthulhu
Jk3yyy
Cthulhu
10,581
175
692
4,795
16,081
21,084
165
6,593
9,488
41,811
0
W
Merlin
15,821
150
0
1,578
5,743
3,568
526
3,137
2,606
43,006
0
L
6,188
520
198
2,549
14,319
22,057
0
8,062
6,257
32,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
30,798
230
Minions Killed
225
8
Camps Cleared
7
1,035,980
Distance Traveled
1,014,594
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,954
553
102
6
2
306,504
1
L
Hou Yi
9,882
549
114
6
5
349,600
5
W
Ah Muzen Cab
10,813
601
106
6
7
353,160
5
W
Cthulhu
11,108
617
65
4
0
366,496
0
W
Merlin
10,888
605
59
3
1
316,324
5
L
Ganesha
10,962
609
9
1
0
358,490
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role