Player Matchup

Mercury
Mercury
True-_-Ghost08
Mercury
Level 28
God Stats
1W - 0L
1,268 SR
Queue Stats
20W - 2L
1,873 Elo+
Party 1
Cabrakan
Cabrakan
True-_Excalibur
Cabrakan
Level 154
God Stats
3W - 1L
1,695 SR
Queue Stats
152W - 74L
1,744 Elo+
Party 1
Da Ji
Da Ji
True_Legend47_
Da Ji
Level 129
God Stats
3W - 1L
1,472 SR
Queue Stats
100W - 56L
1,714 Elo+
Party 1
Team Averages
Level 104
1,478 SR
1,777 Elo+

VS

Team Averages
Level 67
1,441 SR
1,401 Elo+
Freya
Freya
Choski122004
Freya
Level 48
God Stats
2W - 3L
1,454 SR
Queue Stats
94W - 119L
1,378 Elo+
Party 2
Susano
Susano
WIWI6912
Susano
Level 66
God Stats
5W - 7L
1,370 SR
Queue Stats
19W - 26L
1,471 Elo+
Solo
Chaac
Chaac
choski6665sDAD
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 15
7,846
785
4,607
7,516
3,223
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
13
8 / 0 / 7
8,159
816
13,027
6,283
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
10 / 1 / 5
8,650
865
10,048
8,439
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,105
711
4,324
8,606
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Susano
WIWI6912
Susano
11
1 / 6 / 1
6,657
666
5,681
11,245
4,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 8 / 2
6,720
672
6,304
12,825
11,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
4
4
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
1
3
15
2.83
W
Cabrakan
8
0
7
11.5
W
10
1
5
12.5
L
Susano
WIWI6912
Susano
1
6
1
0.25
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,682
Damage
16,309
22,238
Taken
32,676
12,768
Mitigated
19,585
2,052
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,324
1,783
0
625
8,606
3,399
0
2,369
6,237
16,193
0
W
4,607
2,366
0
460
7,516
3,223
617
1,392
5,985
0
20,423
W
Cabrakan
13,027
2,578
0
1,208
6,283
4,769
0
1,180
4,951
26,526
1,681
W
10,048
3,407
0
384
8,439
4,776
0
2,084
6,238
0
22,114
L
Susano
WIWI6912
Susano
5,681
446
0
1,295
11,245
4,940
0
3,705
7,540
0
20,220
L
6,304
1,453
161
2,341
12,825
11,246
0
6,603
6,222
0
15,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
20,482
102
Minions Killed
78
6
Camps Cleared
3
542,187
Distance Traveled
459,743
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,105
711
20
2
0
153,350
0
W
Mercury
7,846
785
40
4
0
197,836
0
W
Cabrakan
8,159
816
36
4
2
165,228
3
W
Da Ji
8,650
865
26
3
4
179,123
0
L
Susano
6,657
666
34
3
1
168,102
3
L
Chaac
6,720
672
24
2
2
138,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role