Player Matchup

He Bo
He Bo
GatorHunter9681
He Bo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 51L
1,493 Elo+
Party 1
Chaac
Chaac
Smgs nee
Chaac
Level 61
God Stats
2W - 2L
1,541 SR
Queue Stats
25W - 35L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
The Game Logic
Hun Batz
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 41L
1,511 Elo+
Party 1
Team Averages
Level 96
1,514 SR
1,481 Elo+

VS

Team Averages
Level 73
1,523 SR
1,372 Elo+
Bacchus
Bacchus
BuckedGiant20
Bacchus
Level 97
God Stats
21W - 32L
1,397 SR
Queue Stats
247W - 382L
1,306 Elo+
Solo
Sol
Sol
DblCheekedH
Sol
Level 44
God Stats
24W - 20L
1,545 SR
Queue Stats
137W - 205L
1,406 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The Hans Factor
Ah Muzen Cab
Level 78
God Stats
20W - 14L
1,628 SR
Queue Stats
137W - 206L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
10,324
645
11,838
9,778
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Smgs nee
Chaac
15
1 / 2 / 10
10,346
647
7,811
14,184
16,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
18
10 / 2 / 2
11,779
736
16,838
15,161
6,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
2 / 4 / 1
10,001
625
8,137
12,708
9,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 5 / 3
9,253
578
7,898
13,603
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
The Hans Factor
Ah Muzen Cab
16
4 / 3 / 2
10,684
668
14,225
15,668
6,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
6
6
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
4
1
0.63
L
0
5
3
0.3
W
1
2
10
3
W
Chaac
Smgs nee
Chaac
1
2
10
3
W
Hun Batz
10
2
2
5.5
L
Ah Muzen Cab
The Hans Factor
Ah Muzen Cab
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,487
Damage
30,260
39,123
Taken
41,979
26,750
Mitigated
21,000
5,274
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
8,137
541
0
724
12,708
9,069
0
4,954
7,518
23,145
0
L
7,898
1,038
0
2,289
13,603
5,243
502
3,108
10,278
32,153
1,859
W
11,838
0
0
833
9,778
3,926
96
4,899
4,879
46,327
0
W
Chaac
Smgs nee
Chaac
7,811
258
740
3,201
14,184
16,380
482
5,592
8,592
0
12,310
W
Hun Batz
16,838
3,794
0
500
15,161
6,444
575
5,654
9,507
0
52,749
L
Ah Muzen Cab
The Hans Factor
Ah Muzen Cab
14,225
7,040
0
5,886
15,668
6,688
628
4,420
11,016
0
43,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
29,938
182
Minions Killed
155
9
Camps Cleared
6
910,129
Distance Traveled
859,039
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,001
625
26
2
2
289,392
3
L
Sol
9,253
578
46
3
3
277,678
2
W
He Bo
10,324
645
74
5
4
286,653
4
W
Chaac
10,346
647
16
1
0
305,335
1
W
Hun Batz
11,779
736
92
6
5
318,141
2
L
Ah Muzen Cab
10,684
668
83
5
1
291,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role