Player Matchup

Arachne
Arachne
BadonkaHonkers
Arachne
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,453 Elo+
Party 1
Ra
Ra
Play_2_Crush
Ra
Level 85
God Stats
2W - 0L
1,667 SR
Queue Stats
11W - 12L
1,379 Elo+
Party 1
Odin
Odin
stanlybjr
Odin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,290 Elo+
Party 1
Team Averages
Level 99
1,556 SR
1,374 Elo+

VS

Team Averages
Level 65
1,500 SR
1,435 Elo+
Nu Wa
Nu Wa
DTG Tony
Nu Wa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,446 Elo+
Party 2
Chiron
Chiron
Hp330 G
Chiron
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,423 Elo+
Party 2
Achilles
Achilles
goldenguard59
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 2
11,035
788
12,781
13,358
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 11
9,636
688
8,065
9,281
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
13
1 / 0 / 11
9,432
674
8,096
11,054
8,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DTG Tony
Nu Wa
13
0 / 3 / 0
8,123
580
10,894
8,085
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Hp330 G
Chiron
11
0 / 5 / 1
7,834
560
6,902
10,209
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
goldenguard59
Achilles
11
0 / 5 / 0
7,569
541
7,705
14,230
11,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
13
Kills
0
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
0
2
12
L
Nu Wa
DTG Tony
Nu Wa
0
3
0
0
L
Chiron
Hp330 G
Chiron
0
5
1
0.1
W
1
1
11
6.5
L
Achilles
goldenguard59
Achilles
0
5
0
0
W
Odin
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,942
Damage
25,501
33,693
Taken
32,524
18,314
Mitigated
18,563
15,993
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,781
8,802
0
5,385
13,358
6,403
1,220
4,073
8,886
0
57,660
L
Nu Wa
DTG Tony
Nu Wa
10,894
2,340
0
583
8,085
3,246
24
1,934
6,091
41,921
0
L
Chiron
Hp330 G
Chiron
6,902
2,518
702
1,461
10,209
4,165
195
3,641
6,497
0
24,326
W
8,065
423
2,329
4,950
9,281
3,322
793
3,709
5,399
51,910
0
L
Achilles
goldenguard59
Achilles
7,705
2,576
0
500
14,230
11,152
285
3,289
10,941
0
18,758
W
Odin
8,096
1,173
0
3,329
11,054
8,589
1,184
3,530
7,364
3,710
18,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
23,526
198
Minions Killed
154
10
Camps Cleared
2
794,606
Distance Traveled
673,122
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,035
788
88
6
9
292,802
0
L
Nu Wa
8,123
580
70
5
2
230,889
2
L
Chiron
7,834
560
53
4
0
210,548
3
W
Ra
9,636
688
78
6
1
260,695
0
L
Achilles
7,569
541
31
2
0
231,685
3
W
Odin
9,432
674
32
2
0
241,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role