Player Matchup

Ares
Ares
Clipz247
Ares
Level 47
God Stats
8W - 9L
1,556 SR
Queue Stats
28W - 34L
1,501 Elo+
Party 1
Skadi
Skadi
Dreamz-Awakened
Skadi
Level 132
God Stats
4W - 2L
1,561 SR
Queue Stats
95W - 78L
1,539 Elo+
Party 1
Serqet
Serqet
Kong_Jong
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 72L
1,548 Elo+
Party 1
Raijin
Raijin
PrestigedXDDD
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 1
Mulan
Mulan
pentojt_21
Mulan
Level 58
God Stats
5W - 2L
1,720 SR
Queue Stats
152W - 131L
1,527 Elo+
Party 1
Team Averages
Level 71
1,567 SR
1,493 Elo+

VS

Team Averages
Level 95
1,367 SR
1,541 Elo+
Ravana
Ravana
DirtyKinsui
Ravana
Level 157
God Stats
2W - 3L
1,515 SR
Queue Stats
239W - 175L
1,632 Elo+
Party 2
Neith
Neith
IMeninaPimentaI
Neith
Level 38
God Stats
2W - 1L
1,267 SR
Queue Stats
92W - 130L
1,301 Elo+
Solo
Artio
Artio
Sata_Sween
Artio
Level 141
God Stats
8W - 6L
1,129 SR
Queue Stats
276W - 228L
1,653 Elo+
Party 2
Zeus
Zeus
Viiibez
Zeus
Level 14
God Stats
0W - 3L
1,408 SR
Queue Stats
4W - 4L
1,608 Elo+
Party 2
Shiva
Shiva
uhSinr
Shiva
Level 123
God Stats
10W - 17L
1,517 SR
Queue Stats
581W - 546L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 2 / 3
5,767
524
3,314
8,245
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 2 / 1
6,805
619
8,152
7,706
2,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Kong_Jong
Serqet
11
4 / 0 / 1
6,396
581
5,430
8,685
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 3
5,626
511
2,993
5,735
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
0 / 2 / 0
5,567
506
3,040
9,501
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
5 / 0 / 1
6,891
626
5,714
6,809
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 3 / 0
3,740
340
360
2,321
537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
10
1 / 1 / 2
5,741
522
3,130
10,522
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Viiibez
Zeus
10
1 / 4 / 2
5,760
524
6,921
7,293
2,426
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
uhSinr
Shiva
12
2 / 0 / 0
6,860
624
6,713
8,300
3,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
9
9
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
0
2
3
0.75
L
Ravana
5
0
1
5.5
W
4
2
1
2.25
L
0
3
0
0
W
Serqet
Kong_Jong
Serqet
4
0
1
4.5
W
0
3
3
0.5
L
Artio
1
1
2
2
L
Zeus
Viiibez
Zeus
1
4
2
0.5
W
Mulan
0
2
0
0
L
Shiva
uhSinr
Shiva
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,929
Damage
22,838
39,872
Taken
35,245
19,396
Mitigated
15,650
7,615
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,314
690
0
1,353
8,245
6,387
38
3,950
4,295
17,632
0
L
Ravana
5,714
1,841
0
3,748
6,809
2,815
0
2,522
4,080
0
42,485
W
8,152
3,963
0
750
7,706
2,524
450
2,628
5,078
0
56,281
L
360
153
0
55
2,321
537
0
364
1,957
0
1,336
W
Serqet
Kong_Jong
Serqet
5,430
1,207
0
668
8,685
3,527
0
897
7,788
0
37,264
W
2,993
638
0
920
5,735
2,278
531
2,576
3,159
36,477
0
L
Artio
3,130
386
178
4,244
10,522
6,708
0
1,454
8,948
22,363
0
L
Zeus
Viiibez
Zeus
6,921
895
0
1,119
7,293
2,426
0
1,831
5,330
39,914
0
W
Mulan
3,040
689
0
3,924
9,501
4,680
0
0
9,501
0
32,812
L
Shiva
uhSinr
Shiva
6,713
1,651
0
4,723
8,300
3,164
113
136
7,602
0
49,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
28,992
305
Minions Killed
271
0
Camps Cleared
0
1,075,443
Distance Traveled
899,704
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,767
524
19
2
0
222,174
0
L
Ravana
6,891
626
78
7
0
257,041
2
W
Skadi
6,805
619
94
9
0
204,491
2
L
Neith
3,740
340
4
0
0
47,040
0
W
Serqet
6,396
581
68
6
0
249,289
2
W
Raijin
5,626
511
67
6
0
188,577
0
L
Artio
5,741
522
33
3
0
206,160
1
L
Zeus
5,760
524
68
6
0
164,198
4
W
Mulan
5,567
506
57
5
0
210,912
1
L
Shiva
6,860
624
88
8
0
225,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role