Player Matchup

Bakasura
Bakasura
FernandoBastan
Bakasura
Level 131
God Stats
1W - 3L
1,552 SR
Queue Stats
69W - 69L
1,652 Elo+
Solo
Neith
Neith
ItsMoutarde
Neith
Level 7
God Stats
0W - 6L
1,125 SR
Queue Stats
0W - 10L
916 Elo+
Party 1
Baron Samedi
Baron Samedi
jojodurd
Baron Samedi
Level 43
God Stats
0W - 3L
1,262 SR
Queue Stats
4W - 12L
916 Elo+
Party 1
Zeus
Zeus
noamvcr93
Zeus
Level 5
God Stats
0W - 4L
1,084 SR
Queue Stats
0W - 8L
929 Elo+
Party 1
Anubis
Anubis
yostar_Xhunter
Anubis
Level 29
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 9L
916 Elo+
Party 1
Team Averages
Level 43
1,266 SR
1,066 Elo+

VS

Team Averages
Level 129
1,454 SR
1,493 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
N7 Ledge M8
Bakasura
Level 121
God Stats
8W - 10L
1,253 SR
Queue Stats
396W - 406L
1,379 Elo+
Solo
Atlas
Atlas
Sugar Tamales
Atlas
Level 79
God Stats
44W - 20L
1,634 SR
Queue Stats
414W - 336L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
jaluvisi
Heimdallr
Level 160
God Stats
6W - 12L
1,382 SR
Queue Stats
523W - 601L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 2 / 0
6,135
614
3,004
6,101
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 5 / 0
4,157
416
1,550
5,636
1,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
jojodurd
Baron Samedi
7
0 / 3 / 0
4,343
434
2,610
5,899
2,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
8
0 / 5 / 0
4,395
440
862
4,994
1,312
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 6 / 1
4,495
450
3,215
8,621
4,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 1 / 5
6,319
632
5,278
5,391
3,505
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
 
Apollo
10
5 / 0 / 5
6,027
603
4,971
4,123
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
N7 Ledge M8
Bakasura
10
4 / 1 / 0
6,045
605
3,320
6,982
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
3 / 0 / 9
5,904
590
3,546
6,889
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
jaluvisi
Heimdallr
11
5 / 0 / 1
6,648
665
3,978
3,901
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
21
21
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
5
6.5
W
Apollo
 
Apollo
5
0
5
7.5
L
Bakasura
2
2
0
1
L
0
5
0
0
W
Bakasura
N7 Ledge M8
Bakasura
4
1
0
4
W
3
0
9
7.5
W
Heimdallr
jaluvisi
Heimdallr
5
0
1
5.5
L
Baron Samedi
jojodurd
Baron Samedi
0
3
0
0
L
Zeus
0
5
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,241
Damage
21,093
31,251
Taken
27,286
11,849
Mitigated
14,497
5,253
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,278
934
0
2,150
5,391
3,505
0
1,298
3,928
49,041
0
W
Apollo
 
Apollo
4,971
3,260
0
2,431
4,123
1,409
0
835
3,288
0
32,064
L
Bakasura
3,004
2,015
0
1,150
6,101
2,173
0
1,010
5,091
0
38,838
L
1,550
742
0
96
5,636
1,517
0
1,077
4,489
0
15,638
W
Bakasura
N7 Ledge M8
Bakasura
3,320
2,456
0
1,060
6,982
2,433
0
1,111
5,381
0
38,895
W
3,546
1,327
0
1,934
6,889
5,571
0
2,581
4,308
13,483
0
W
Heimdallr
jaluvisi
Heimdallr
3,978
1,054
0
2,526
3,901
1,579
855
862
3,039
0
44,600
L
Baron Samedi
jojodurd
Baron Samedi
2,610
562
355
1,445
5,899
2,528
0
1,887
4,012
21,090
0
L
Zeus
862
353
0
252
4,994
1,312
0
118
4,875
19,944
0
L
3,215
319
0
1,955
8,621
4,319
474
4,732
3,779
19,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,525
Gold Earned
30,943
205
Minions Killed
318
0
Camps Cleared
0
999,749
Distance Traveled
923,335
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,319
632
81
8
0
167,853
4
W
Apollo
6,027
603
74
7
0
168,053
3
L
Bakasura
6,135
614
90
9
0
254,523
1
L
Neith
4,157
416
22
2
0
163,772
0
W
Bakasura
6,045
605
79
8
0
207,923
0
W
Atlas
5,904
590
13
1
0
210,354
4
W
Heimdallr
6,648
665
71
7
0
169,152
2
L
Baron Samedi
4,343
434
36
4
0
183,723
0
L
Zeus
4,395
440
34
3
0
245,680
1
L
Anubis
4,495
450
23
2
0
152,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role