Player Matchup

Medusa
Medusa
BreezyEntree
Medusa
Level 20
God Stats
8W - 11L
1,340 SR
Queue Stats
37W - 49L
1,268 Elo+
Party 2
Raijin
Raijin
Cat President
Raijin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 61L
1,239 Elo+
Party 2
Bakasura
Bakasura
MLJxJaboba
Bakasura
Level 78
God Stats
8W - 6L
1,499 SR
Queue Stats
57W - 68L
1,292 Elo+
Party 2
Team Averages
Level 47
1,447 SR
1,266 Elo+

VS

Team Averages
Level 71
1,472 SR
1,314 Elo+
Medusa
Medusa
BornOfOsiris712
Medusa
Level 105
God Stats
470W - 615L
1,415 SR
Queue Stats
600W - 834L
1,196 Elo+
Solo
Ullr
Ullr
frogganator700
Ullr
Level 6
God Stats
6W - 15L
1,500 SR
Queue Stats
24W - 38L
1,284 Elo+
Party 1
Jing Wei
Jing Wei
sugaroctane
Jing Wei
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 118L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 2 / 7
9,301
775
6,798
9,517
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 12
8,974
748
7,865
9,538
3,503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
MLJxJaboba
Bakasura
15
12 / 1 / 4
10,641
887
13,245
9,742
4,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
8,214
685
2,660
4,456
1,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 10 / 3
7,107
592
1,952
15,184
7,827
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
sugaroctane
Jing Wei
14
3 / 5 / 2
8,956
746
8,979
11,757
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
5
6
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Medusa
4
2
7
3.75
W
1
3
12
2.33
W
Bakasura
MLJxJaboba
Bakasura
12
1
4
14
L
0
10
3
0.15
L
Jing Wei
sugaroctane
Jing Wei
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,908
Damage
13,591
28,797
Taken
31,397
11,716
Mitigated
14,371
3,837
Healing
1,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,660
847
0
805
4,456
1,604
0
1,645
2,351
0
13,658
W
Medusa
6,798
3,929
0
788
9,517
3,909
1,396
584
8,933
0
37,164
W
7,865
1,181
0
689
9,538
3,503
725
584
8,954
29,913
0
W
Bakasura
MLJxJaboba
Bakasura
13,245
9,096
0
2,360
9,742
4,304
486
886
8,856
0
30,385
L
1,952
776
0
80
15,184
7,827
86
3,422
10,483
0
6,693
L
Jing Wei
sugaroctane
Jing Wei
8,979
4,430
67
1,009
11,757
4,940
325
3,240
7,590
0
32,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
24,277
142
Minions Killed
86
7
Camps Cleared
3
688,930
Distance Traveled
515,970
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,214
685
19
2
2
135,992
1
W
Medusa
9,301
775
51
4
1
223,520
0
W
Raijin
8,974
748
48
4
1
186,233
1
W
Bakasura
10,641
887
43
4
5
279,177
3
L
Ullr
7,107
592
8
1
0
176,479
1
L
Jing Wei
8,956
746
59
5
1
203,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role