Player Matchup

Nike
Nike
BKTheDon4
Nike
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 85L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DirtyChugKiller
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,346 Elo+
Solo
Pele
Pele
Firemetic
Pele
Level 113
God Stats
0W - 2L
1,274 SR
Queue Stats
56W - 62L
1,545 Elo+
Party 2
Scylla
Scylla
StarLord0193
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,631 Elo+
Party 2
Hachiman
Hachiman
ValentineM20
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,877 Elo+
Party 2
Team Averages
Level 51
1,455 SR
1,580 Elo+

VS

Team Averages
Level 97
1,557 SR
1,392 Elo+
Gilgamesh
Gilgamesh
AverageJoe9898
Gilgamesh
Level 148
God Stats
4W - 6L
1,669 SR
Queue Stats
281W - 267L
1,480 Elo+
Party 1
Geb
Geb
LILTimmmothy
Geb
Level 28
God Stats
2W - 1L
1,749 SR
Queue Stats
59W - 85L
1,412 Elo+
Party 1
Athena
Athena
Ninja_Taters
Athena
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 229L
1,393 Elo+
Party 1
Ullr
Ullr
SlimNinjaa
Ullr
Level 160
God Stats
4W - 9L
1,367 SR
Queue Stats
270W - 279L
1,529 Elo+
Party 1
Medusa
Medusa
Taice12
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
2 / 5 / 3
8,325
694
5,969
13,519
13,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
DirtyChugKiller
Jormungandr
16
0 / 4 / 3
8,695
725
7,917
16,673
19,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
0 / 8 / 4
7,660
638
10,928
15,794
7,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
2 / 4 / 3
8,724
727
15,460
11,868
7,016
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
ValentineM20
Hachiman
10
2 / 9 / 1
7,243
604
11,387
14,556
6,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AverageJoe9898
Gilgamesh
16
6 / 1 / 16
9,827
819
12,381
15,878
13,024
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 1 / 17
9,668
806
5,330
10,273
8,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
15
2 / 3 / 17
9,775
815
8,744
18,512
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 1 / 12
11,124
927
17,548
13,749
7,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Taice12
Medusa
18
9 / 1 / 15
10,728
894
23,684
15,513
8,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
107
6
Kills
30
30
Deaths
7
14
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AverageJoe9898
Gilgamesh
6
1
16
14
L
Nike
2
5
3
0.7
L
Jormungandr
DirtyChugKiller
Jormungandr
0
4
3
0.38
L
Pele
0
8
4
0.25
W
1
1
17
9.5
W
Athena
2
3
17
3.5
W
12
1
12
18
L
Scylla
2
4
3
0.88
W
Medusa
Taice12
Medusa
9
1
15
16.5
L
Hachiman
ValentineM20
Hachiman
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,661
Damage
67,687
72,410
Taken
73,925
54,014
Mitigated
54,785
7,884
Healing
33,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AverageJoe9898
Gilgamesh
12,381
3,885
3,319
4,134
15,878
13,024
1,022
1,964
13,914
0
21,643
L
Nike
5,969
685
251
652
13,519
13,658
0
3,996
9,523
0
8,845
L
Jormungandr
DirtyChugKiller
Jormungandr
7,917
2,774
548
1,609
16,673
19,371
0
3,145
13,528
20,645
0
L
Pele
10,928
2,334
437
1,439
15,794
7,787
0
2,421
13,373
0
21,098
W
5,330
1,227
270
1,960
10,273
8,934
252
5,128
5,145
8,054
0
W
Athena
8,744
1,722
2,692
4,272
18,512
17,080
285
4,485
14,027
15,301
0
W
17,548
5,615
3,362
3,644
13,749
7,396
537
6,553
7,196
0
38,103
L
Scylla
15,460
1,617
317
1,537
11,868
7,016
0
2,189
9,679
29,870
0
W
Medusa
Taice12
Medusa
23,684
13,822
1,118
8,244
15,513
8,351
5,094
5,247
10,266
0
49,978
L
Hachiman
ValentineM20
Hachiman
11,387
5,888
0
1,094
14,556
6,182
0
2,323
12,233
0
13,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
51,122
99
Minions Killed
130
0
Camps Cleared
0
876,396
Distance Traveled
1,294,949
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,827
819
21
2
0
285,036
0
L
Nike
8,325
694
7
1
0
155,521
0
L
Jormungandr
8,695
725
30
3
0
180,720
5
L
Pele
7,660
638
18
2
0
197,840
1
W
Geb
9,668
806
5
0
0
246,296
0
W
Athena
9,775
815
4
0
0
274,368
0
W
Ullr
11,124
927
51
4
0
276,485
4
L
Scylla
8,724
727
38
3
0
200,007
1
W
Medusa
10,728
894
49
4
0
212,764
0
L
Hachiman
7,243
604
6
1
0
142,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role