Player Matchup

Cerberus
Cerberus
BiffBiff03
Cerberus
Level 6
God Stats
2W - 4L
1,360 SR
Queue Stats
11W - 32L
1,197 Elo+
Party 2
Sun Wukong
Sun Wukong
Blargdenn
Sun Wukong
Level 7
God Stats
1W - 8L
1,237 SR
Queue Stats
14W - 32L
1,206 Elo+
Party 2
Charybdis
Charybdis
ExiaNovus
Charybdis
Level 64
God Stats
2W - 9L
1,286 SR
Queue Stats
20W - 42L
1,192 Elo+
Party 2
Set
Set
soopertroper122
Set
Level 7
God Stats
11W - 26L
1,293 SR
Queue Stats
17W - 39L
1,272 Elo+
Party 2
Agni
Agni
the13thWhisper
Agni
Level 127
God Stats
0W - 1L
1,497 SR
Queue Stats
45W - 69L
1,406 Elo+
Party 2
Team Averages
Level 42
1,335 SR
1,255 Elo+

VS

Team Averages
Level 20
1,409 SR
1,219 Elo+
Izanami
Izanami
Cere
Izanami
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
Kasai
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,172 Elo+
Party 1
Ymir
Ymir
PapaSpruce
Ymir
Level 6
God Stats
2W - 1L
1,260 SR
Queue Stats
2W - 4L
1,130 Elo+
Party 1
Anubis
Anubis
Vurvai
Anubis
Level 18
God Stats
1W - 2L
1,287 SR
Queue Stats
2W - 3L
1,172 Elo+
Party 1
Sylvanus
Sylvanus
Zirfas
Sylvanus
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiffBiff03
Cerberus
17
1 / 5 / 4
11,343
945
8,259
31,631
29,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Blargdenn
Sun Wukong
16
0 / 8 / 2
10,221
852
10,118
24,371
20,665
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ExiaNovus
Charybdis
17
2 / 6 / 2
11,483
957
19,130
20,076
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 11 / 3
11,482
957
14,696
22,624
10,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 6 / 3
11,653
971
28,975
14,852
6,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cere
Izanami
20
14 / 1 / 18
15,093
1,258
38,934
15,140
7,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Kasai
Gilgamesh
19
3 / 1 / 18
13,112
1,093
12,290
18,086
18,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 0 / 28
13,849
1,154
12,214
21,619
30,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Vurvai
Anubis
19
15 / 4 / 12
14,585
1,215
35,278
19,220
11,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Zirfas
Sylvanus
20
1 / 0 / 28
13,675
1,140
8,557
12,815
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
140
6
Kills
36
36
Deaths
6
14
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BiffBiff03
Cerberus
1
5
4
0.6
L
Sun Wukong
Blargdenn
Sun Wukong
0
8
2
0.13
W
Izanami
Cere
Izanami
14
1
18
23
L
Charybdis
ExiaNovus
Charybdis
2
6
2
0.5
W
Gilgamesh
Kasai
Gilgamesh
3
1
18
12
W
3
0
28
17
W
Anubis
Vurvai
Anubis
15
4
12
5.25
W
Sylvanus
Zirfas
Sylvanus
1
0
28
15
L
2
11
3
0.32
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,178
Damage
107,273
113,554
Taken
86,880
74,525
Mitigated
83,602
13,206
Healing
29,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BiffBiff03
Cerberus
8,259
92
0
7,799
31,631
29,423
0
14,843
16,788
16,723
0
L
Sun Wukong
Blargdenn
Sun Wukong
10,118
967
0
1,408
24,371
20,665
0
12,614
11,757
0
20,203
W
Izanami
Cere
Izanami
38,934
35,235
0
5,708
15,140
7,326
0
6,376
8,469
0
79,542
L
Charybdis
ExiaNovus
Charybdis
19,130
11,488
0
3,067
20,076
8,049
0
11,805
8,271
0
40,843
W
Gilgamesh
Kasai
Gilgamesh
12,290
3,952
1,941
2,108
18,086
18,047
0
5,965
11,882
0
23,790
W
12,214
3,332
0
1,341
21,619
30,346
0
10,052
11,376
27,819
0
W
Anubis
Vurvai
Anubis
35,278
3,218
0
7,776
19,220
11,562
0
8,154
10,934
49,928
0
W
Sylvanus
Zirfas
Sylvanus
8,557
2,919
6,056
4,929
12,815
16,321
0
5,761
6,985
15,821
0
L
14,696
6,693
0
932
22,624
10,243
0
11,351
11,273
0
25,512
L
28,975
2,913
0
0
14,852
6,145
0
5,436
9,416
62,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,182
Gold Earned
70,314
198
Minions Killed
228
3
Camps Cleared
5
1,009,900
Distance Traveled
1,113,552
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,343
945
31
3
0
224,548
0
L
Sun Wukong
10,221
852
13
1
0
172,026
2
W
Izanami
15,093
1,258
125
10
2
231,326
0
L
Charybdis
11,483
957
49
4
1
181,167
0
W
Gilgamesh
13,112
1,093
20
2
3
262,747
1
W
Ymir
13,849
1,154
32
3
0
240,283
0
W
Anubis
14,585
1,215
36
3
0
171,217
1
W
Sylvanus
13,675
1,140
15
1
0
207,979
2
L
Set
11,482
957
30
3
2
219,891
1
L
Agni
11,653
971
75
6
0
212,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role