Player Matchup

Chaac
Chaac
BoRiCu4_-PaCmAn
Chaac
Level 104
God Stats
1W - 2L
1,333 SR
Queue Stats
155W - 163L
1,462 Elo+
Solo
Ullr
Ullr
Nobotington
Ullr
Level 145
God Stats
16W - 16L
1,610 SR
Queue Stats
269W - 275L
1,504 Elo+
Solo
Ra
Ra
RuthlezzViral
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 72L
1,341 Elo+
Solo
Arachne
Arachne
Skoogeeli
Arachne
Level 152
God Stats
2W - 0L
1,645 SR
Queue Stats
3W - 1L
1,454 Elo+
Solo
Ymir
Ymir
Ytgrddw
Ymir
Level 141
God Stats
2W - 4L
1,285 SR
Queue Stats
119W - 116L
1,498 Elo+
Solo
Team Averages
Level 130
1,475 SR
1,452 Elo+

VS

Team Averages
Level 89
1,519 SR
1,445 Elo+
Ullr
Ullr
CharlaxAttack
Ullr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,454 Elo+
Party 2
Erlang Shen
Erlang Shen
GoHamJam
Erlang Shen
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
324W - 326L
1,319 Elo+
Solo
Nu Wa
Nu Wa
ThatEvilHag
Nu Wa
Level 57
God Stats
8W - 10L
1,580 SR
Queue Stats
16W - 16L
1,497 Elo+
Party 2
Eset
Eset
domIknow
Eset
Level 100
God Stats
1W - 2L
1,481 SR
Queue Stats
85W - 89L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
riskyglyph
Cthulhu
Level 84
God Stats
1W - 5L
1,536 SR
Queue Stats
35W - 39L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,756
679
1,481
3,979
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
3,821
546
2,568
3,467
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 0 / 2
4,382
626
2,345
3,464
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Skoogeeli
Arachne
7
2 / 1 / 1
4,502
643
1,549
5,046
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
Ytgrddw
Ymir
6
0 / 0 / 2
4,046
578
1,790
5,087
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,765
538
2,893
4,092
1,199
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
GoHamJam
Erlang Shen
3
0 / 1 / 0
3,291
470
1,266
2,254
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 1 / 1
4,141
592
1,486
2,811
701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Eset
7
1 / 2 / 0
4,014
573
2,544
3,991
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
riskyglyph
Cthulhu
5
0 / 2 / 0
3,750
536
2,966
4,622
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
0
0
0
L
Erlang Shen
GoHamJam
Erlang Shen
0
1
0
0
W
1
0
1
1.5
W
2
0
2
3
W
Arachne
Skoogeeli
Arachne
2
1
1
2.5
L
0
1
1
0.5
W
Ymir
Ytgrddw
Ymir
0
0
2
1
L
Eset
1
2
0
0.5
L
Cthulhu
riskyglyph
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,733
Damage
11,155
21,043
Taken
17,770
8,371
Mitigated
7,059
7,037
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,481
909
0
1,452
3,979
1,620
0
554
3,425
0
28,356
L
2,893
1,094
0
850
4,092
1,199
0
638
3,454
0
20,299
L
Erlang Shen
GoHamJam
Erlang Shen
1,266
823
0
1,051
2,254
742
0
0
2,254
0
7,317
W
2,568
1,458
0
1,577
3,467
1,269
0
1,210
2,257
0
16,670
W
2,345
423
543
931
3,464
1,258
0
1,649
1,815
26,314
0
W
Arachne
Skoogeeli
Arachne
1,549
1,463
0
991
5,046
1,852
0
2,068
2,978
0
20,680
L
1,486
585
0
125
2,811
701
0
232
2,579
21,733
0
W
Ymir
Ytgrddw
Ymir
1,790
683
0
1,543
5,087
2,372
0
1,515
3,572
13,024
0
L
Eset
2,544
192
0
910
3,991
1,297
0
1,405
2,586
22,351
0
L
Cthulhu
riskyglyph
Cthulhu
2,966
328
257
1,632
4,622
3,120
0
1,860
2,762
16,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,507
Gold Earned
18,961
197
Minions Killed
186
0
Camps Cleared
0
650,948
Distance Traveled
561,966
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,756
679
60
9
0
113,173
0
L
Ullr
3,765
538
47
7
0
118,732
1
L
Erlang Shen
3,291
470
16
2
0
54,681
1
W
Ullr
3,821
546
28
4
0
119,953
1
W
Ra
4,382
626
35
5
0
137,613
1
W
Arachne
4,502
643
52
7
0
141,830
1
L
Nu Wa
4,141
592
50
7
0
127,806
0
W
Ymir
4,046
578
22
3
0
138,379
0
L
Eset
4,014
573
50
7
0
134,299
4
L
Cthulhu
3,750
536
23
3
0
126,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role