Player Matchup

Baron Samedi
Baron Samedi
ChefBlaze
Baron Samedi
Level 155
God Stats
19W - 4L
1,675 SR
Queue Stats
230W - 215L
1,491 Elo+
Party 1
Neith
Neith
ChefBlaze54
Neith
Level 116
God Stats
10W - 10L
1,684 SR
Queue Stats
196W - 178L
1,501 Elo+
Party 1
Serqet
Serqet
Hoboito07
Serqet
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,431 Elo+
Party 3
Bacchus
Bacchus
PAPA SL4YER
Bacchus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
USC DarkNight
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,770 Elo+
Party 3
Team Averages
Level 118
1,572 SR
1,535 Elo+

VS

Team Averages
Level 129
1,552 SR
1,504 Elo+
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BlueEagle92
Hera
Level 145
God Stats
9W - 7L
1,607 SR
Queue Stats
91W - 89L
1,576 Elo+
Party 2
Guan Yu
Guan Yu
OffMeta_
Guan Yu
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,333 Elo+
Solo
Atlas
Atlas
charlyzapienz
Atlas
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 55L
1,541 Elo+
Party 2
Neith
Neith
losethecontrolji
Neith
Level 146
God Stats
20W - 19L
1,651 SR
Queue Stats
93W - 93L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChefBlaze
Baron Samedi
12
2 / 0 / 2
6,682
607
6,507
5,468
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
7 / 1 / 2
7,136
649
7,993
4,927
1,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Hoboito07
Serqet
11
4 / 1 / 3
6,742
613
4,958
8,285
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
PAPA SL4YER
Bacchus
9
0 / 0 / 3
5,598
509
3,501
7,588
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
USC DarkNight
Danzaburou
9
0 / 0 / 1
5,227
475
2,214
3,806
1,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 2 / 1
5,839
531
3,663
10,375
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 5 / 0
5,068
461
2,594
7,850
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
OffMeta_
Guan Yu
8
0 / 3 / 0
5,065
460
1,817
8,513
6,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 1 / 1
5,392
490
2,200
8,273
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,295
481
4,263
4,582
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
2
2
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
1
0.75
L
0
5
0
0
W
Baron Samedi
ChefBlaze
Baron Samedi
2
0
2
3
W
7
1
2
8
W
Serqet
Hoboito07
Serqet
4
1
3
5.5
L
Guan Yu
OffMeta_
Guan Yu
0
3
0
0
W
Bacchus
PAPA SL4YER
Bacchus
0
0
3
1.5
W
Danzaburou
USC DarkNight
Danzaburou
0
0
1
0.5
L
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,173
Damage
14,537
30,074
Taken
39,593
14,248
Mitigated
18,473
13,984
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,663
1,531
0
710
10,375
3,648
0
1,517
8,858
0
41,434
L
2,594
706
38
876
7,850
2,096
0
272
7,422
27,992
0
W
Baron Samedi
ChefBlaze
Baron Samedi
6,507
984
112
3,922
5,468
2,284
80
0
5,136
43,686
0
W
7,993
2,466
0
1,622
4,927
1,997
250
1,281
3,646
0
41,794
W
Serqet
Hoboito07
Serqet
4,958
1,489
0
3,690
8,285
3,233
0
1,401
6,884
0
42,397
L
Guan Yu
OffMeta_
Guan Yu
1,817
0
0
2,241
8,513
6,386
0
5,320
3,193
0
23,031
W
Bacchus
PAPA SL4YER
Bacchus
3,501
540
0
2,378
7,588
5,400
28
955
6,633
18,019
0
W
Danzaburou
USC DarkNight
Danzaburou
2,214
595
0
2,260
3,806
1,334
322
1,157
2,649
0
34,421
L
2,200
1,032
119
1,457
8,273
4,673
0
1,515
6,524
15,892
0
L
4,263
1,293
0
571
4,582
1,670
0
1,384
3,120
0
38,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
26,659
318
Minions Killed
267
0
Camps Cleared
0
1,099,584
Distance Traveled
1,080,957
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,839
531
70
6
0
266,661
1
L
Hera
5,068
461
63
6
0
195,657
3
W
Baron Samedi
6,682
607
75
7
0
198,124
3
W
Neith
7,136
649
68
6
0
221,249
1
W
Serqet
6,742
613
80
7
0
251,110
1
L
Guan Yu
5,065
460
41
4
0
203,749
3
W
Bacchus
5,598
509
31
3
0
229,107
2
W
Danzaburou
5,227
475
64
6
0
199,994
0
L
Atlas
5,392
490
28
3
0
206,171
6
L
Neith
5,295
481
65
6
0
208,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role