Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AngelicKing93
Anubis
Level 117
God Stats
55W - 36L
1,545 SR
Queue Stats
226W - 235L
1,481 Elo+
Solo
Bellona
Bellona
ICONIC_AVD
Bellona
Level 48
God Stats
2W - 4L
1,187 SR
Queue Stats
34W - 54L
1,329 Elo+
Solo
Apollo
Apollo
KushPuppie_
Apollo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MoonSenshi
Aphrodite
Level 69
God Stats
23W - 19L
1,523 SR
Queue Stats
101W - 112L
1,437 Elo+
Solo
Team Averages
Level 79
1,451 SR
1,449 Elo+

VS

Team Averages
Level 59
1,484 SR
1,419 Elo+
Apollo
Apollo
Hitman9594
Apollo
Level 55
God Stats
37W - 46L
1,443 SR
Queue Stats
81W - 97L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
LilZim009
Sun Wukong
Level 13
God Stats
2W - 5L
1,554 SR
Queue Stats
25W - 36L
1,467 Elo+
Party 1
Nemesis
Nemesis
VeteranUric
Nemesis
Level 72
God Stats
2W - 5L
1,421 SR
Queue Stats
33W - 36L
1,420 Elo+
Party 2
Susano
Susano
Walkenbach9594
Susano
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 77L
1,378 Elo+
Party 1
Eset
Eset
qje09
Eset
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 44L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 1 / 8
8,821
630
9,071
14,026
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 2 / 3
8,800
629
7,782
9,947
5,311
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
ICONIC_AVD
Bellona
15
7 / 2 / 3
9,028
645
11,711
11,782
10,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
11
3 / 1 / 2
7,100
507
3,441
5,021
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MoonSenshi
Aphrodite
12
2 / 1 / 6
7,421
530
6,693
8,944
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hitman9594
Apollo
11
1 / 3 / 2
7,034
502
6,357
10,393
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
LilZim009
Sun Wukong
9
1 / 6 / 1
5,927
423
2,173
10,789
6,906
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
VeteranUric
Nemesis
10
2 / 6 / 0
6,573
470
6,246
14,034
8,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 6 / 3
7,282
520
4,230
12,121
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
qje09
Eset
11
2 / 4 / 1
7,010
501
8,742
9,902
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
24
Kills
7
7
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
8
9
W
7
2
3
4.25
L
Apollo
Hitman9594
Apollo
1
3
2
0.67
W
Bellona
ICONIC_AVD
Bellona
7
2
3
4.25
W
Apollo
3
1
2
4
L
Sun Wukong
LilZim009
Sun Wukong
1
6
1
0.25
W
Aphrodite
MoonSenshi
Aphrodite
2
1
6
5
L
Nemesis
VeteranUric
Nemesis
2
6
0
0.33
L
1
6
3
0.42
L
Eset
qje09
Eset
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
27,748
49,720
Taken
57,239
26,744
Mitigated
25,637
18,984
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,071
1,596
0
2,448
14,026
6,436
897
2,487
11,539
0
65,452
W
7,782
117
282
3,762
9,947
5,311
1,750
3,517
6,430
54,482
0
L
Apollo
Hitman9594
Apollo
6,357
3,981
167
3,935
10,393
3,165
329
2,625
7,768
0
52,583
W
Bellona
ICONIC_AVD
Bellona
11,711
5,485
0
3,261
11,782
10,413
1,008
1,311
10,471
0
69,036
W
Apollo
3,441
1,514
0
1,300
5,021
1,356
307
710
4,311
0
23,444
L
Sun Wukong
LilZim009
Sun Wukong
2,173
541
0
1,222
10,789
6,906
0
4,482
6,307
0
18,735
W
Aphrodite
MoonSenshi
Aphrodite
6,693
517
1,686
6,245
8,944
3,228
0
717
8,227
53,631
0
L
Nemesis
VeteranUric
Nemesis
6,246
3,621
0
1,958
14,034
8,678
0
1,374
12,660
0
24,368
L
4,230
1,478
0
3,203
12,121
4,025
1,681
2,367
9,754
0
45,443
L
Eset
qje09
Eset
8,742
623
0
1,588
9,902
2,863
528
3,627
6,275
50,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
33,826
397
Minions Killed
302
0
Camps Cleared
0
1,348,407
Distance Traveled
1,258,105
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,821
630
95
7
0
321,254
3
W
Anubis
8,800
629
77
6
0
244,255
0
L
Apollo
7,034
502
87
6
0
228,514
3
W
Bellona
9,028
645
107
8
0
297,133
1
W
Apollo
7,100
507
42
3
0
226,651
0
L
Sun Wukong
5,927
423
20
1
0
229,510
2
W
Aphrodite
7,421
530
76
5
0
259,114
10
L
Nemesis
6,573
470
35
3
0
263,006
0
L
Susano
7,282
520
82
6
0
274,440
0
L
Eset
7,010
501
78
6
0
262,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role