Player Matchup

Rama
Rama
DisDaRealJ
Rama
Level 10
God Stats
0W - 1L
1,070 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Heroicules
Thanatos
Level 160
God Stats
0W - 1L
1,721 SR
Queue Stats
9W - 8L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
IsHumberto16
Danzaburou
Level 16
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Santimatter22
Gilgamesh
Level 68
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
prod1gey
Vulcan
Level 16
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,577 SR
1,493 Elo+

VS

Team Averages
Level 38
1,420 SR
1,421 Elo+
Neith
Neith
AgrarianClock5
Neith
Level 5
God Stats
9W - 12L
1,243 SR
Queue Stats
25W - 32L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CurlyHendu
Sylvanus
Level 69
God Stats
8W - 10L
1,443 SR
Queue Stats
57W - 69L
1,378 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jacktain_Cap
Ah Muzen Cab
Level 28
God Stats
2W - 5L
1,168 SR
Queue Stats
60W - 72L
1,392 Elo+
Party 2
Bastet
Bastet
LynyrdMichaels
Bastet
Level 59
God Stats
27W - 29L
1,520 SR
Queue Stats
53W - 61L
1,411 Elo+
Party 2
Raijin
Raijin
Schlaublin
Raijin
Level 28
God Stats
4W - 4L
1,724 SR
Queue Stats
54W - 66L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,132
395
5,713
8,343
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Heroicules
Thanatos
11
7 / 5 / 0
7,462
574
8,207
12,820
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
IsHumberto16
Danzaburou
11
1 / 4 / 2
6,941
534
3,808
10,106
3,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Santimatter22
Gilgamesh
9
0 / 4 / 1
5,475
421
3,832
11,959
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
prod1gey
Vulcan
9
0 / 5 / 0
5,668
436
3,281
7,556
2,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,450
496
3,852
6,878
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
CurlyHendu
Sylvanus
10
4 / 1 / 3
7,285
560
4,948
11,905
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Jacktain_Cap
Ah Muzen Cab
13
5 / 2 / 0
8,151
627
7,808
9,543
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 2 / 6
8,102
623
8,513
10,757
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
Schlaublin
Raijin
13
4 / 2 / 3
8,058
620
5,720
8,022
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
21
21
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Sylvanus
CurlyHendu
Sylvanus
4
1
3
5.5
L
0
3
0
0
L
Thanatos
Heroicules
Thanatos
7
5
0
1.4
L
Danzaburou
IsHumberto16
Danzaburou
1
4
2
0.5
W
Ah Muzen Cab
Jacktain_Cap
Ah Muzen Cab
5
2
0
2.5
W
7
2
6
5
L
Gilgamesh
Santimatter22
Gilgamesh
0
4
1
0.13
W
Raijin
Schlaublin
Raijin
4
2
3
2.75
L
Vulcan
prod1gey
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,841
Damage
30,841
50,784
Taken
47,105
21,300
Mitigated
23,225
13,380
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,852
1,935
0
1,924
6,878
2,550
1,706
0
6,878
0
35,888
W
Sylvanus
CurlyHendu
Sylvanus
4,948
2,103
1,714
5,157
11,905
10,115
191
0
11,905
20,867
0
L
5,713
4,935
0
890
8,343
2,561
44
1,209
7,134
0
20,438
L
Thanatos
Heroicules
Thanatos
8,207
3,076
0
9,195
12,820
5,108
80
1,950
10,692
0
38,039
L
Danzaburou
IsHumberto16
Danzaburou
3,808
1,946
0
1,157
10,106
3,775
1,856
1,195
8,911
0
33,992
W
Ah Muzen Cab
Jacktain_Cap
Ah Muzen Cab
7,808
4,049
0
3,413
9,543
3,798
0
0
9,543
0
60,698
W
8,513
2,453
0
6,519
10,757
3,978
1,278
731
10,026
0
52,064
L
Gilgamesh
Santimatter22
Gilgamesh
3,832
910
0
2,138
11,959
7,346
0
1,555
10,404
0
25,155
W
Raijin
Schlaublin
Raijin
5,720
557
0
1,120
8,022
2,784
0
2,550
5,472
51,736
0
L
Vulcan
prod1gey
Vulcan
3,281
735
0
0
7,556
2,510
108
4,269
2,975
22,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
38,046
253
Minions Killed
364
0
Camps Cleared
0
1,226,024
Distance Traveled
1,284,591
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,450
496
68
5
0
239,516
0
W
Sylvanus
7,285
560
27
2
0
248,067
2
L
Rama
5,132
395
40
3
0
240,276
0
L
Thanatos
7,462
574
67
5
0
226,488
0
L
Danzaburou
6,941
534
62
5
0
246,351
0
W
Ah Muzen Cab
8,151
627
98
8
0
234,398
1
W
Bastet
8,102
623
83
6
0
303,158
0
L
Gilgamesh
5,475
421
46
4
0
273,503
0
W
Raijin
8,058
620
88
7
0
259,452
3
L
Vulcan
5,668
436
38
3
0
239,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role