Player Matchup

Neith
Neith
Dollface0904
Neith
Level 60
God Stats
23W - 41L
1,447 SR
Queue Stats
82W - 119L
1,181 Elo+
Solo
Atlas
Atlas
Felipepdiniz144
Atlas
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,185 Elo+
Party 1
Thoth
Thoth
JailsonMendesBR
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,185 Elo+
Party 1
Team Averages
Level 48
1,482 SR
1,184 Elo+

VS

Team Averages
Level 54
1,576 SR
1,098 Elo+
Amaterasu
Amaterasu
PimpDaddyJorg
Amaterasu
Level 29
God Stats
3W - 1L
1,711 SR
Queue Stats
17W - 47L
991 Elo+
Party 2
Ymir
Ymir
PrettyLordJ
Ymir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
458W - 660L
967 Elo+
Party 2
Jing Wei
Jing Wei
Rushgar
Jing Wei
Level 100
God Stats
48W - 62L
1,517 SR
Queue Stats
140W - 199L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
12,746
708
26,757
18,108
7,854
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 9 / 3
10,669
593
6,714
24,640
25,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 6 / 5
12,460
692
18,015
13,116
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PimpDaddyJorg
Amaterasu
18
8 / 1 / 11
13,038
724
16,421
25,054
21,787
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 9
11,433
635
3,828
24,318
30,678
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Rushgar
Jing Wei
19
12 / 2 / 6
13,639
758
24,973
15,323
7,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
23
23
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
1
9
3
0.28
L
1
6
5
0.58
W
Amaterasu
PimpDaddyJorg
Amaterasu
8
1
11
13.5
W
3
3
9
2.5
W
Jing Wei
Rushgar
Jing Wei
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
45,222
55,864
Taken
64,695
39,298
Mitigated
59,656
8,235
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,757
14,554
0
3,147
18,108
7,854
693
899
17,209
0
50,525
L
6,714
2,133
506
1,955
24,640
25,423
0
2,617
22,023
17,182
0
L
18,015
1,779
602
2,025
13,116
6,021
84
312
12,804
52,736
0
W
Amaterasu
PimpDaddyJorg
Amaterasu
16,421
8,050
196
5,477
25,054
21,787
693
7,770
17,284
0
49,401
W
3,828
1,327
665
4,946
24,318
30,678
0
11,019
13,299
15,986
0
W
Jing Wei
Rushgar
Jing Wei
24,973
22,318
0
3,205
15,323
7,191
2,377
6,866
8,457
0
83,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
38,110
139
Minions Killed
174
1
Camps Cleared
11
772,368
Distance Traveled
969,326
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,746
708
57
3
1
236,827
1
L
Atlas
10,669
593
11
1
0
260,594
0
L
Thoth
12,460
692
71
4
0
274,947
1
W
Amaterasu
13,038
724
53
3
3
353,139
0
W
Ymir
11,433
635
28
2
1
271,549
0
W
Jing Wei
13,639
758
93
5
7
344,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role