Player Matchup

Khepri
Khepri
AbysseEriish
Khepri
Level 87
God Stats
1W - 5L
1,214 SR
Queue Stats
16W - 28L
1,264 Elo+
Solo
Sol
Sol
Caviros
Sol
Level 42
God Stats
0W - 3L
1,041 SR
Queue Stats
9W - 16L
1,152 Elo+
Party 2
Danzaburou
Danzaburou
JiVann61
Danzaburou
Level 6
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 4L
949 Elo+
Party 2
Team Averages
Level 45
1,163 SR
1,122 Elo+

VS

Team Averages
Level 87
1,411 SR
1,080 Elo+
Ah Muzen Cab
Ah Muzen Cab
Arctic Klaw2
Ah Muzen Cab
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 73L
937 Elo+
Party 1
Atlas
Atlas
Arctic Turtle1
Atlas
Level 99
God Stats
16W - 10L
1,427 SR
Queue Stats
37W - 39L
1,025 Elo+
Party 1
Nemesis
Nemesis
Cowtipper5261
Nemesis
Level 88
God Stats
2W - 1L
1,307 SR
Queue Stats
25W - 41L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 3 / 2
9,055
604
3,491
14,781
17,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Sol
14
2 / 1 / 0
9,274
618
15,678
13,678
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
JiVann61
Danzaburou
13
0 / 4 / 1
8,337
556
5,105
13,281
6,589

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arctic Klaw2
Ah Muzen Cab
16
7 / 0 / 0
11,117
741
19,783
8,351
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 2 / 7
10,611
707
7,297
20,139
20,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
16
1 / 0 / 6
10,217
681
10,039
9,182
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
2
0.33
W
Ah Muzen Cab
Arctic Klaw2
Ah Muzen Cab
7
0
0
7
W
0
2
7
1.75
L
Sol
2
1
0
2
W
Nemesis
1
0
6
4
L
Danzaburou
JiVann61
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
37,119
41,740
Taken
37,672
30,635
Mitigated
30,409
5,346
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,491
368
129
1,535
14,781
17,750
0
1,660
13,121
18,010
0
W
Ah Muzen Cab
Arctic Klaw2
Ah Muzen Cab
19,783
7,738
0
4,766
8,351
4,924
2,776
4,117
4,234
0
71,177
W
7,297
3,169
278
6,122
20,139
20,544
175
10,797
9,138
22,056
0
L
Sol
15,678
3,747
0
1,624
13,678
6,296
0
2,228
11,450
44,439
0
W
Nemesis
10,039
4,859
0
2,294
9,182
4,941
0
4,788
4,394
0
43,462
L
Danzaburou
JiVann61
Danzaburou
5,105
2,491
0
2,058
13,281
6,589
0
3,586
9,695
0
19,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
31,945
132
Minions Killed
188
1
Camps Cleared
12
752,055
Distance Traveled
819,391
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,055
604
29
2
1
258,964
2
W
Ah Muzen Cab
11,117
741
94
6
4
275,319
0
W
Atlas
10,611
707
23
2
0
260,803
4
L
Sol
9,274
618
60
4
0
253,358
0
W
Nemesis
10,217
681
71
5
8
283,269
0
L
Danzaburou
8,337
556
43
3
0
239,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role