Player Matchup

Odin
Odin
GHOST_N_CHIPS
Odin
Level 94
God Stats
2W - 1L
1,542 SR
Queue Stats
59W - 65L
1,386 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kingdom6142
Kumbhakarna
Level 17
God Stats
1W - 1L
1,672 SR
Queue Stats
43W - 43L
1,475 Elo+
Party 3
Neith
Neith
Pijss-MH
Neith
Level 59
God Stats
0W - 1L
1,467 SR
Queue Stats
46W - 81L
1,308 Elo+
Party 2
Arachne
Arachne
Pijvv-SH
Arachne
Level 24
God Stats
0W - 3L
1,253 SR
Queue Stats
22W - 51L
1,129 Elo+
Party 2
Merlin
Merlin
xxchicken125
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 117L
1,382 Elo+
Party 3
Team Averages
Level 64
1,487 SR
1,336 Elo+

VS

Team Averages
Level 65
1,497 SR
1,440 Elo+
Thanatos
Thanatos
DannyDinger14
Thanatos
Level 49
God Stats
5W - 8L
1,450 SR
Queue Stats
152W - 173L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
HarleHeal
Kukulkan
Level 104
God Stats
11W - 7L
1,569 SR
Queue Stats
127W - 131L
1,388 Elo+
Solo
Khepri
Khepri
ReD_KB_2498
Khepri
Level 60
God Stats
3W - 2L
1,551 SR
Queue Stats
139W - 161L
1,454 Elo+
Party 1
Chaac
Chaac
chc217
Chaac
Level 52
God Stats
19W - 34L
1,298 SR
Queue Stats
120W - 157L
1,373 Elo+
Party 1
Medusa
Medusa
killakai031096
Medusa
Level 62
God Stats
130W - 110L
1,619 SR
Queue Stats
231W - 251L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,774
487
6,054
13,878
14,092
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Kingdom6142
Kumbhakarna
9
0 / 3 / 0
7,065
393
2,239
17,045
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Pijss-MH
Neith
14
0 / 2 / 0
8,101
450
5,002
8,902
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Pijvv-SH
Arachne
11
0 / 3 / 0
7,100
394
1,029
13,164
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
13
0 / 7 / 0
7,869
437
2,177
11,761
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DannyDinger14
Thanatos
17
6 / 0 / 3
10,349
575
9,416
12,880
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
HarleHeal
Kukulkan
16
6 / 0 / 2
10,829
602
11,284
4,826
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
14
1 / 0 / 6
9,124
507
4,248
6,002
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
chc217
Chaac
16
1 / 0 / 2
9,455
525
8,259
10,753
9,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 0 / 2
9,431
524
9,908
8,568
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
16
16
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DannyDinger14
Thanatos
6
0
3
7.5
L
0
1
0
0
W
Kukulkan
HarleHeal
Kukulkan
6
0
2
7
L
Kumbhakarna
Kingdom6142
Kumbhakarna
0
3
0
0
L
Neith
Pijss-MH
Neith
0
2
0
0
L
Arachne
Pijvv-SH
Arachne
0
3
0
0
W
Khepri
1
0
6
4
W
Chaac
chc217
Chaac
1
0
2
2
W
2
0
2
3
L
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
43,115
64,750
Taken
43,029
43,965
Mitigated
29,311
10,989
Healing
26,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DannyDinger14
Thanatos
9,416
2,763
0
17,277
12,880
7,409
0
751
12,055
0
107,589
L
6,054
920
0
2,294
13,878
14,092
0
2,864
11,014
0
68,745
W
Kukulkan
HarleHeal
Kukulkan
11,284
406
0
768
4,826
2,427
3,708
1,052
3,690
83,476
0
L
Kumbhakarna
Kingdom6142
Kumbhakarna
2,239
702
197
3,035
17,045
15,106
0
5,071
11,974
14,564
0
L
Neith
Pijss-MH
Neith
5,002
1,684
0
2,134
8,902
4,434
1,380
1,243
7,659
0
65,272
L
Arachne
Pijvv-SH
Arachne
1,029
881
0
2,334
13,164
5,266
0
1,520
11,644
0
52,506
W
Khepri
4,248
310
0
2,777
6,002
5,909
216
1,475
4,474
27,993
0
W
Chaac
chc217
Chaac
8,259
2,763
0
2,662
10,753
9,764
1,020
262
10,446
0
84,757
W
9,908
5,489
0
3,471
8,568
3,802
978
620
7,948
0
90,376
L
Merlin
2,177
149
64
931
11,761
5,067
0
4,834
6,927
55,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,909
Gold Earned
49,188
459
Minions Killed
646
0
Camps Cleared
0
1,656,511
Distance Traveled
1,813,992
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,349
575
170
9
0
456,841
3
L
Odin
8,774
487
133
7
0
338,026
5
W
Kukulkan
10,829
602
157
9
0
355,673
13
L
Kumbhakarna
7,065
393
15
1
0
356,576
3
L
Neith
8,101
450
133
7
0
305,271
2
L
Arachne
7,100
394
78
4
0
375,420
0
W
Khepri
9,124
507
33
2
0
318,496
5
W
Chaac
9,455
525
148
8
0
367,167
1
W
Medusa
9,431
524
138
8
0
315,815
3
L
Merlin
7,869
437
100
6
0
281,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role