Player Matchup

Nox
Nox
ItzKxrhan
Nox
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 248L
1,408 Elo+
Party 2
Neith
Neith
JinSoul1298
Neith
Level 32
God Stats
12W - 4L
1,781 SR
Queue Stats
74W - 37L
1,682 Elo+
Solo
Janus
Janus
NicolasStones
Janus
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 34L
1,400 Elo+
Party 3
Kali
Kali
TNikas
Kali
Level 82
God Stats
5W - 6L
1,609 SR
Queue Stats
527W - 544L
1,430 Elo+
Party 2
Artio
Artio
XxJ03LxX-TTV
Artio
Level 91
God Stats
2W - 4L
1,782 SR
Queue Stats
5W - 11L
1,333 Elo+
Party 3
Team Averages
Level 73
1,634 SR
1,451 Elo+

VS

Team Averages
Level 107
1,618 SR
1,546 Elo+
Serqet
Serqet
 
Serqet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Kneenogzgrow
Kali
Level 29
God Stats
2W - 0L
1,889 SR
Queue Stats
75W - 40L
1,678 Elo+
Party 1
Danzaburou
Danzaburou
NANDITOFER1990
Danzaburou
Level 117
God Stats
51W - 57L
1,450 SR
Queue Stats
210W - 235L
1,394 Elo+
Solo
Ganesha
Ganesha
PrimalRogueKTG
Ganesha
Level 139
God Stats
1W - 1L
1,443 SR
Queue Stats
72W - 45L
1,552 Elo+
Party 1
Ra
Ra
UNT0LD KILLER
Ra
Level 149
God Stats
4W - 0L
1,805 SR
Queue Stats
93W - 52L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
5,997
375
3,551
10,909
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 2
8,138
509
10,015
10,199
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 3
9,029
564
12,548
10,306
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
TNikas
Kali
12
3 / 1 / 4
8,414
526
5,150
13,670
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 3
6,955
435
1,806
10,176
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 1 / 1
7,359
460
7,629
11,568
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 3
9,338
584
9,785
15,633
8,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
NANDITOFER1990
Danzaburou
13
0 / 4 / 0
7,785
487
2,777
15,017
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 7
7,356
460
7,675
10,625
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 1 / 2
9,964
623
9,690
10,160
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
11
Kills
17
17
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
1
2.5
L
0
9
2
0.11
L
4
3
2
1.67
W
5
2
3
3.25
W
Danzaburou
NANDITOFER1990
Danzaburou
0
4
0
0
L
4
3
3
1.83
W
1
3
7
1.5
L
Kali
TNikas
Kali
3
1
4
5
W
9
1
2
10
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,070
Damage
37,556
55,260
Taken
63,003
27,411
Mitigated
29,634
15,209
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,629
2,464
104
1,348
11,568
5,434
0
2,761
8,807
0
40,052
L
3,551
490
0
496
10,909
4,806
0
6,167
4,742
25,205
0
L
10,015
4,292
0
2,899
10,199
5,104
1,015
116
9,788
0
67,484
W
9,785
5,220
0
7,290
15,633
8,478
0
2,867
12,766
0
86,215
W
Danzaburou
NANDITOFER1990
Danzaburou
2,777
450
0
5,802
15,017
5,382
52
975
14,042
0
63,160
L
12,548
886
0
955
10,306
3,744
0
5,083
5,223
58,268
0
W
7,675
833
0
747
10,625
5,483
398
6,186
4,439
39,610
0
L
Kali
TNikas
Kali
5,150
2,910
0
8,444
13,670
5,647
0
3,856
9,814
0
40,128
W
9,690
1,471
565
4,804
10,160
4,857
3,401
5,116
5,044
75,558
0
L
1,806
272
140
2,275
10,176
8,110
162
2,143
7,878
18,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
41,802
345
Minions Killed
472
0
Camps Cleared
0
1,579,780
Distance Traveled
1,590,711
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,359
460
72
5
0
339,132
6
L
Nox
5,997
375
36
2
0
272,792
2
L
Neith
8,138
509
104
7
0
275,891
5
W
Kali
9,338
584
154
10
0
361,300
2
W
Danzaburou
7,785
487
98
6
0
270,840
0
L
Janus
9,029
564
95
6
0
325,047
0
W
Ganesha
7,356
460
20
1
0
307,550
0
L
Kali
8,414
526
78
5
0
377,357
0
W
Ra
9,964
623
128
8
0
311,889
1
L
Artio
6,955
435
32
2
0
328,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role