Player Matchup

Ullr
Ullr
BlackLightningKG
Ullr
Level 126
God Stats
85W - 71L
1,537 SR
Queue Stats
607W - 560L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
DiamondSmiter
Sylvanus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,602 Elo+
Party 3
Sobek
Sobek
JamesBronce
Sobek
Level 20
God Stats
2W - 0L
1,556 SR
Queue Stats
31W - 16L
1,711 Elo+
Party 3
Arachne
Arachne
UPOOK
Arachne
Level 128
God Stats
4W - 3L
1,539 SR
Queue Stats
464W - 420L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
bseddz
Danzaburou
Level 27
God Stats
2W - 1L
1,528 SR
Queue Stats
6W - 7L
1,775 Elo+
Party 3
Team Averages
Level 68
1,532 SR
1,643 Elo+

VS

Team Averages
Level 87
1,665 SR
1,644 Elo+
Chaac
Chaac
Dthknightsolis
Chaac
Level 32
God Stats
1W - 1L
1,789 SR
Queue Stats
7W - 4L
1,743 Elo+
Party 1
Apollo
Apollo
PraiseDatSun97
Apollo
Level 150
God Stats
4W - 4L
1,881 SR
Queue Stats
217W - 203L
1,618 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UncleRandyy
Morgan Le Fay
Level 124
God Stats
16W - 13L
1,472 SR
Queue Stats
356W - 354L
1,525 Elo+
Solo
Pele
Pele
Zooks710
Pele
Level 7
God Stats
22W - 12L
1,500 SR
Queue Stats
104W - 88L
1,736 Elo+
Party 1
Atlas
Atlas
bigManBois
Atlas
Level 120
God Stats
4W - 2L
1,683 SR
Queue Stats
83W - 64L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,082
608
6,129
4,301
1,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DiamondSmiter
Sylvanus
11
6 / 0 / 2
6,596
660
4,802
6,537
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
1 / 0 / 5
5,187
519
4,081
8,865
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
UPOOK
Arachne
11
1 / 0 / 1
5,889
589
3,768
7,894
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
bseddz
Danzaburou
8
0 / 0 / 5
4,702
470
3,981
4,096
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,294
529
4,450
8,515
5,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 0
4,439
444
4,554
7,755
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
UncleRandyy
Morgan Le Fay
9
0 / 1 / 0
5,274
527
3,311
4,861
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
6
0 / 2 / 0
4,288
429
897
5,839
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
6
0 / 3 / 0
4,495
450
3,337
8,662
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Sylvanus
DiamondSmiter
Sylvanus
6
0
2
7
L
0
2
0
0
W
1
0
5
3.5
L
0
4
0
0
W
Arachne
UPOOK
Arachne
1
0
1
1.5
L
Morgan Le Fay
UncleRandyy
Morgan Le Fay
0
1
0
0
L
Pele
0
2
0
0
L
Atlas
0
3
0
0
W
Danzaburou
bseddz
Danzaburou
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
16,549
31,693
Taken
35,632
15,339
Mitigated
15,763
13,608
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,129
2,024
0
750
4,301
1,561
0
836
3,447
0
39,889
W
Sylvanus
DiamondSmiter
Sylvanus
4,802
1,938
351
3,259
6,537
3,522
84
666
5,853
35,282
13,312
L
4,450
1,276
0
2,182
8,515
5,582
0
1,357
7,158
0
34,345
W
4,081
939
0
3,673
8,865
5,721
0
2,773
6,068
15,224
0
L
4,554
2,717
0
2,241
7,755
2,419
0
1,998
5,757
0
26,824
W
Arachne
UPOOK
Arachne
3,768
3,019
0
4,230
7,894
3,294
1,002
0
7,894
0
38,045
L
Morgan Le Fay
UncleRandyy
Morgan Le Fay
3,311
518
0
1,094
4,861
1,899
0
1,075
3,786
33,671
0
L
Pele
897
364
0
299
5,839
1,783
0
857
4,982
0
18,284
L
Atlas
3,337
1,862
0
1,014
8,662
4,080
0
2,871
5,791
11,667
0
W
Danzaburou
bseddz
Danzaburou
3,981
2,272
0
1,345
4,096
1,241
0
2,231
1,783
0
19,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
23,790
269
Minions Killed
254
0
Camps Cleared
0
1,037,296
Distance Traveled
903,515
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,082
608
68
7
0
215,822
3
W
Sylvanus
6,596
660
83
8
0
203,512
2
L
Chaac
5,294
529
84
8
0
165,245
0
W
Sobek
5,187
519
16
2
0
220,996
3
L
Apollo
4,439
444
50
5
0
170,009
2
W
Arachne
5,889
589
63
6
0
201,117
1
L
Morgan Le Fay
5,274
527
66
7
0
187,481
3
L
Pele
4,288
429
35
4
0
197,782
0
L
Atlas
4,495
450
19
2
0
182,998
3
W
Danzaburou
4,702
470
39
4
0
195,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role