Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
Im josuin
Athena
Level 109
God Stats
1W - 2L
1,535 SR
Queue Stats
21W - 31L
1,357 Elo+
Party 2
Charybdis
Charybdis
Onhail1718
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,306 Elo+
Party 2
Ra
Ra
iTwitchE
Ra
Level 85
God Stats
6W - 13L
1,575 SR
Queue Stats
514W - 519L
1,460 Elo+
Party 4
Freya
Freya
werpelking
Freya
Level 160
God Stats
2W - 8L
1,500 SR
Queue Stats
460W - 490L
1,421 Elo+
Solo
Team Averages
Level 113
1,522 SR
1,409 Elo+

VS

Team Averages
Level 83
1,545 SR
1,405 Elo+
Shiva
Shiva
AlanDllaTorre
Shiva
Level 92
God Stats
27W - 21L
1,470 SR
Queue Stats
636W - 661L
1,448 Elo+
Solo
Ra
Ra
FabledWolf
Ra
Level 73
God Stats
3W - 2L
1,505 SR
Queue Stats
80W - 75L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
Losgar
Gilgamesh
Level 87
God Stats
8W - 6L
1,692 SR
Queue Stats
105W - 100L
1,366 Elo+
Party 1
Chernobog
Chernobog
SgtBlaster
Chernobog
Level 99
God Stats
8W - 7L
1,363 SR
Queue Stats
202W - 204L
1,417 Elo+
Party 3
Geb
Geb
WiltingWillow
Geb
Level 64
God Stats
19W - 17L
1,694 SR
Queue Stats
168W - 180L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 0
5,169
517
2,757
6,044
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Im josuin
Athena
7
0 / 1 / 1
5,050
505
3,120
9,611
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Onhail1718
Charybdis
7
1 / 3 / 0
4,617
462
3,783
7,164
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
4,924
492
1,130
2,724
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
7
0 / 2 / 0
4,572
457
1,864
7,544
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,755
676
4,790
6,343
3,601
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 0 / 0
5,795
580
1,002
2,612
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Losgar
Gilgamesh
11
0 / 0 / 4
6,128
613
3,069
7,489
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
SgtBlaster
Chernobog
9
3 / 0 / 1
5,721
572
7,382
5,071
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 4
5,335
534
3,771
8,293
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
3
0
0
3
W
1
0
0
1
L
Athena
Im josuin
Athena
0
1
1
0.5
W
Gilgamesh
Losgar
Gilgamesh
0
0
4
2
L
Charybdis
Onhail1718
Charybdis
1
3
0
0.33
W
Chernobog
SgtBlaster
Chernobog
3
0
1
3.5
W
0
1
4
2
L
0
0
0
0
L
Freya
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,654
Damage
20,014
33,087
Taken
29,808
12,762
Mitigated
15,643
9,912
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,757
402
87
2,828
6,044
1,884
0
39
6,005
29,507
0
W
4,790
693
0
1,235
6,343
3,601
34
1,919
4,424
0
41,269
W
1,002
137
256
674
2,612
1,038
0
1,261
1,351
36,343
0
L
Athena
Im josuin
Athena
3,120
1,243
0
2,374
9,611
5,299
0
2,650
6,961
20,245
0
W
Gilgamesh
Losgar
Gilgamesh
3,069
808
0
1,259
7,489
3,579
0
2,137
5,352
0
51,069
L
Charybdis
Onhail1718
Charybdis
3,783
1,931
0
1,330
7,164
2,183
0
819
6,345
0
21,807
W
Chernobog
SgtBlaster
Chernobog
7,382
4,934
0
2,785
5,071
1,886
54
1,791
3,280
0
38,888
W
3,771
604
363
2,719
8,293
5,539
0
2,451
5,842
13,062
0
L
1,130
0
121
1,076
2,724
834
0
404
2,320
32,977
0
L
Freya
1,864
730
0
2,096
7,544
2,562
26
861
6,683
27,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,332
Gold Earned
29,734
225
Minions Killed
307
0
Camps Cleared
0
999,059
Distance Traveled
1,018,425
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,169
517
50
5
0
193,886
0
W
Shiva
6,755
676
74
7
0
187,164
5
W
Ra
5,795
580
59
6
0
205,562
2
L
Athena
5,050
505
34
3
0
218,812
1
W
Gilgamesh
6,128
613
84
8
0
230,517
1
L
Charybdis
4,617
462
27
3
0
188,798
3
W
Chernobog
5,721
572
74
7
0
192,564
3
W
Geb
5,335
534
16
2
0
202,618
5
L
Ra
4,924
492
62
6
0
211,362
2
L
Freya
4,572
457
52
5
0
186,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role