Player Matchup

Cu Chulainn
Cu Chulainn
Renowned Soul
Cu Chulainn
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 27L
1,633 Elo+
Party 2
Apollo
Apollo
Salty ViVi
Apollo
Level 160
God Stats
4W - 5L
1,527 SR
Queue Stats
249W - 163L
1,645 Elo+
Party 2
Baron Samedi
Baron Samedi
UrMomRatedE6493
Baron Samedi
Level 28
God Stats
15W - 2L
1,500 SR
Queue Stats
71W - 30L
1,632 Elo+
Party 2
Team Averages
Level 96
1,509 SR
1,636 Elo+

VS

Team Averages
Level 87
1,231 SR
1,374 Elo+
Neith
Neith
Thetic-Crusader
Neith
Level 88
God Stats
0W - 5L
1,191 SR
Queue Stats
52W - 45L
1,364 Elo+
Party 1
Bacchus
Bacchus
crazycajun95
Bacchus
Level 48
God Stats
4W - 16L
1,246 SR
Queue Stats
26W - 42L
1,234 Elo+
Solo
Janus
Janus
datdudecp3
Janus
Level 125
God Stats
1W - 2L
1,257 SR
Queue Stats
72W - 65L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Renowned Soul
Cu Chulainn
13
2 / 2 / 6
8,752
673
7,104
13,830
12,094
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Salty ViVi
Apollo
16
7 / 0 / 7
10,685
822
13,056
9,980
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
UrMomRatedE6493
Baron Samedi
15
7 / 2 / 6
10,281
791
18,063
13,072
7,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,411
647
6,152
12,828
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
crazycajun95
Bacchus
12
1 / 6 / 1
8,384
645
5,768
20,055
17,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
13
2 / 5 / 1
8,999
692
12,010
10,709
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
4
4
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Renowned Soul
Cu Chulainn
2
2
6
2.5
W
Apollo
Salty ViVi
Apollo
7
0
7
10.5
L
1
5
2
0.4
W
Baron Samedi
UrMomRatedE6493
Baron Samedi
7
2
6
5
L
Bacchus
crazycajun95
Bacchus
1
6
1
0.25
L
Janus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,223
Damage
23,930
36,882
Taken
43,592
24,222
Mitigated
27,698
13,583
Healing
5,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Renowned Soul
Cu Chulainn
7,104
2,011
0
2,825
13,830
12,094
417
4,444
9,178
4,606
16,156
W
Apollo
Salty ViVi
Apollo
13,056
8,428
0
2,010
9,980
4,468
1,202
5,816
3,828
0
48,134
L
6,152
2,668
0
1,240
12,828
5,794
0
6,298
6,530
0
33,169
W
Baron Samedi
UrMomRatedE6493
Baron Samedi
18,063
1,851
2,616
6,132
13,072
7,660
1,097
7,296
5,432
48,933
0
L
Bacchus
crazycajun95
Bacchus
5,768
859
247
3,994
20,055
17,691
0
8,294
11,761
9,607
0
L
Janus
12,010
570
0
490
10,709
4,213
0
4,782
5,927
36,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
25,794
154
Minions Killed
126
7
Camps Cleared
3
725,543
Distance Traveled
638,443
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,752
673
18
1
2
250,976
3
W
Apollo
10,685
822
68
5
4
242,619
0
L
Neith
8,411
647
55
4
1
215,671
2
W
Baron Samedi
10,281
791
68
5
1
231,948
3
L
Bacchus
8,384
645
13
1
0
193,172
1
L
Janus
8,999
692
58
4
2
229,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role