Player Matchup

Yu Huang
Yu Huang
Onimis
Yu Huang
Level 120
God Stats
1W - 6L
1,500 SR
Queue Stats
102W - 145L
1,531 Elo+
Solo
Cthulhu
Cthulhu
SaDTHC
Cthulhu
Level 42
God Stats
7W - 14L
1,425 SR
Queue Stats
63W - 102L
1,334 Elo+
Party 1
Ravana
Ravana
danragnar
Ravana
Level 143
God Stats
3W - 7L
1,391 SR
Queue Stats
74W - 144L
1,282 Elo+
Party 1
Team Averages
Level 102
1,438 SR
1,382 Elo+

VS

Team Averages
Level 121
1,762 SR
1,456 Elo+
Neith
Neith
Demonlivre
Neith
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
63W - 75L
1,302 Elo+
Solo
Shiva
Shiva
LeaHijodelDiablo
Shiva
Level 125
God Stats
3W - 1L
1,769 SR
Queue Stats
14W - 13L
1,615 Elo+
Solo
Kukulkan
Kukulkan
echekel
Kukulkan
Level 129
God Stats
3W - 4L
1,802 SR
Queue Stats
346W - 454L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Onimis
Yu Huang
8
0 / 2 / 0
4,499
750
1,550
4,627
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SaDTHC
Cthulhu
8
0 / 2 / 0
4,464
744
1,111
5,769
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
danragnar
Ravana
3
0 / 0 / 0
3,990
665
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 0 / 2
5,664
944
3,088
1,124
467
Mace

Mace

+10
Physical Power

8
1 / 0 / 3
5,234
872
2,167
5,335
2,519
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
echekel
Kukulkan
10
1 / 0 / 1
5,418
903
3,039
2,591
1,039
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
2
0
2
3
W
1
0
3
2.5
L
Yu Huang
Onimis
Yu Huang
0
2
0
0
L
Cthulhu
SaDTHC
Cthulhu
0
2
0
0
L
Ravana
danragnar
Ravana
0
0
0
0
W
Kukulkan
echekel
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,661
Damage
8,294
10,396
Taken
9,050
5,889
Mitigated
4,025
853
Healing
1,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,088
1,890
0
153
1,124
467
1,245
714
410
0
14,023
W
2,167
578
165
853
5,335
2,519
0
1,802
3,533
0
12,645
L
Yu Huang
Onimis
Yu Huang
1,550
240
0
375
4,627
1,905
0
1,997
2,630
13,280
0
L
Cthulhu
SaDTHC
Cthulhu
1,111
239
0
478
5,769
3,984
0
1,042
4,727
5,894
0
L
Ravana
danragnar
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
echekel
Kukulkan
3,039
238
0
150
2,591
1,039
176
806
1,785
20,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,953
Gold Earned
16,316
41
Minions Killed
99
1
Camps Cleared
5
220,847
Distance Traveled
385,980
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,664
944
32
5
1
110,600
1
W
Shiva
5,234
872
17
3
1
138,156
2
L
Yu Huang
4,499
750
25
4
1
126,668
1
L
Cthulhu
4,464
744
16
3
0
93,524
0
L
Ravana
3,990
665
0
0
0
655
0
W
Kukulkan
5,418
903
50
8
3
137,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role