Player Matchup

King Arthur
King Arthur
DeadlyReigns
King Arthur
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 246L
1,428 Elo+
Party 2
Poseidon
Poseidon
Ouijagod
Poseidon
Level 67
God Stats
3W - 6L
1,636 SR
Queue Stats
166W - 231L
1,412 Elo+
Party 2
Anhur
Anhur
zrunner2002
Anhur
Level 64
God Stats
0W - 2L
1,258 SR
Queue Stats
96W - 135L
1,370 Elo+
Party 2
Team Averages
Level 69
1,464 SR
1,404 Elo+

VS

Team Averages
Level 105
1,535 SR
1,418 Elo+
Charybdis
Charybdis
BAKIN_OUT
Charybdis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,185 Elo+
Party 1
Baron Samedi
Baron Samedi
NSilviaS15
Baron Samedi
Level 107
God Stats
4W - 2L
1,625 SR
Queue Stats
74W - 66L
1,505 Elo+
Party 1
Fenrir
Fenrir
creamator__3
Fenrir
Level 149
God Stats
1W - 1L
1,480 SR
Queue Stats
124W - 91L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeadlyReigns
King Arthur
17
6 / 5 / 0
12,916
646
32,041
33,168
49,838
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Ouijagod
Poseidon
14
0 / 10 / 1
10,608
530
13,939
19,205
7,700
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 9 / 3
11,737
587
18,743
27,834
12,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BAKIN_OUT
Charybdis
16
1 / 4 / 11
12,702
635
14,375
18,289
8,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
NSilviaS15
Baron Samedi
20
6 / 2 / 14
14,516
726
17,184
21,772
27,767
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
17 / 1 / 6
15,773
789
35,423
40,506
44,413
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
24
24
Deaths
7
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BAKIN_OUT
Charybdis
1
4
11
1.63
L
King Arthur
DeadlyReigns
King Arthur
6
5
0
1.2
W
Baron Samedi
NSilviaS15
Baron Samedi
6
2
14
6.5
L
Poseidon
Ouijagod
Poseidon
0
10
1
0.05
W
Fenrir
17
1
6
20
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,723
Damage
66,982
80,207
Taken
80,567
70,100
Mitigated
80,362
7,046
Healing
31,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BAKIN_OUT
Charybdis
14,375
8,123
0
578
18,289
8,182
2,389
2,344
15,945
0
55,212
L
King Arthur
DeadlyReigns
King Arthur
32,041
4,273
0
500
33,168
49,838
0
7,522
25,482
0
57,404
W
Baron Samedi
NSilviaS15
Baron Samedi
17,184
420
4,553
10,960
21,772
27,767
142
3,534
18,238
51,991
0
L
Poseidon
Ouijagod
Poseidon
13,939
1,778
387
1,371
19,205
7,700
0
2,550
16,655
32,866
0
W
Fenrir
35,423
10,634
0
15,667
40,506
44,413
345
8,896
31,176
0
57,240
L
18,743
7,738
327
4,461
27,834
12,562
0
7,498
20,336
0
61,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
42,991
152
Minions Killed
175
6
Camps Cleared
7
952,698
Distance Traveled
1,069,470
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,702
635
67
3
2
314,921
4
L
King Arthur
12,916
646
38
2
0
376,406
0
W
Baron Samedi
14,516
726
65
3
2
353,543
2
L
Poseidon
10,608
530
38
2
1
291,920
0
W
Fenrir
15,773
789
43
2
3
401,006
1
L
Anhur
11,737
587
76
4
5
284,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role