Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Silver I
Discoveries43
Hera
Silver I
Level 100
God Stats
5W - 4L
1,531 SR
Queue Stats
107W - 127L
1,269 MMR
Solo
Mulan
Mulan
Silver I
Felwnter
Mulan
Silver I
Level 63
God Stats
25W - 15L
1,633 SR
Queue Stats
234W - 233L
1,240 MMR
Party 3
Thor
Thor
Silver I
Ummerakith
Thor
Silver I
Level 62
God Stats
3W - 5L
1,668 SR
Queue Stats
52W - 54L
1,311 MMR
Party 3
Athena
Athena
Gold V
XxOsoPeresosoxX
Athena
Gold V
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 125L
1,377 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,566 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,615 SR
1,277 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
BlaCkXRipper
Ah Muzen Cab
Gold V
Level 124
God Stats
30W - 24L
1,740 SR
Queue Stats
213W - 215L
1,279 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Darik_21
Sylvanus
Gold V
Level 129
God Stats
5W - 7L
1,644 SR
Queue Stats
152W - 160L
1,312 MMR
Party 1
Merlin
Merlin
Silver I
Holorunt
Merlin
Silver I
Level 141
God Stats
11W - 11L
1,691 SR
Queue Stats
213W - 220L
1,272 MMR
Solo
Medusa
Medusa
Silver I
Patriot87
Medusa
Silver I
Level 148
God Stats
0W - 3L
1,333 SR
Queue Stats
79W - 93L
1,259 MMR
Solo
Awilix
Awilix
Silver I
rudeawakening935
Awilix
Silver I
Level 160
God Stats
50W - 31L
1,666 SR
Queue Stats
265W - 288L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 1
6,174
475
2,263
7,249
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 0 / 0
6,920
532
1,001
4,330
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Felwnter
Mulan
12
4 / 2 / 2
7,307
562
7,169
8,212
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
3 / 1 / 0
6,364
490
4,578
9,031
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
6,241
480
3,609
8,947
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
King ArthurAtlasBakasura

VS

Bans
HeimdallrBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlaCkXRipper
Ah Muzen Cab
11
2 / 1 / 0
6,815
524
6,585
6,126
2,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Darik_21
Sylvanus
9
0 / 1 / 2
5,738
441
4,891
8,963
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Holorunt
Merlin
11
0 / 0 / 0
6,585
507
1,083
3,356
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Patriot87
Medusa
12
1 / 1 / 0
6,619
509
3,423
6,952
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 5 / 0
6,834
526
3,477
9,652
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
5
5
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
1
0.75
L
Ah Muzen Cab
BlaCkXRipper
Ah Muzen Cab
2
1
0
2
L
Sylvanus
Darik_21
Sylvanus
0
1
2
1
W
0
0
0
0
W
Mulan
Felwnter
Mulan
4
2
2
2.5
L
Merlin
Holorunt
Merlin
0
0
0
0
L
Medusa
Patriot87
Medusa
1
1
0
1
W
3
1
0
3
W
0
0
2
1
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,620
Damage
19,459
37,769
Taken
35,049
18,403
Mitigated
16,655
15,391
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,263
1,469
0
1,948
7,249
2,246
0
1,942
5,307
0
50,315
L
Ah Muzen Cab
BlaCkXRipper
Ah Muzen Cab
6,585
3,200
0
1,781
6,126
2,363
0
1,840
4,286
0
59,324
L
Sylvanus
Darik_21
Sylvanus
4,891
2,137
548
2,186
8,963
6,822
0
1,769
7,194
20,909
8,306
W
1,001
38
0
2,904
4,330
1,369
0
454
3,668
54,628
0
W
Mulan
Felwnter
Mulan
7,169
1,190
0
3,826
8,212
4,457
0
201
7,979
0
49,527
L
Merlin
Holorunt
Merlin
1,083
111
0
645
3,356
1,282
171
676
2,596
42,625
0
L
Medusa
Patriot87
Medusa
3,423
1,571
0
2,598
6,952
2,831
0
0
6,952
0
49,165
W
4,578
2,030
0
3,342
9,031
3,274
0
726
8,265
0
39,584
W
3,609
962
627
2,744
8,947
7,057
0
1,495
7,416
24,550
0
L
3,477
1,437
0
490
9,652
3,357
0
195
9,411
0
39,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
32,591
430
Minions Killed
402
0
Camps Cleared
0
1,240,310
Distance Traveled
1,132,266
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,174
475
100
8
0
211,813
2
L
Ah Muzen Cab
6,815
524
96
7
0
254,074
1
L
Sylvanus
5,738
441
56
4
0
224,847
0
W
Hera
6,920
532
108
8
0
221,741
1
W
Mulan
7,307
562
96
7
0
254,853
6
L
Merlin
6,585
507
90
7
0
212,089
4
L
Medusa
6,619
509
85
7
0
220,662
3
W
Thor
6,364
490
69
5
0
278,190
3
W
Athena
6,241
480
57
4
0
273,713
5
L
Awilix
6,834
526
75
6
0
220,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role