Player Matchup

Hun Batz
Hun Batz
PrideTheLeo
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,539 Elo+
Party 1
Odin
Odin
TheInfamousICY
Odin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,132 Elo+
Party 1
Yu Huang
Yu Huang
starxjockerz
Yu Huang
Level 68
God Stats
8W - 5L
1,628 SR
Queue Stats
139W - 109L
1,581 Elo+
Solo
Team Averages
Level 65
1,543 SR
1,417 Elo+

VS

Team Averages
Level 121
1,511 SR
1,516 Elo+
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
AdvisorDave
Kuzenbo
Level 85
God Stats
13W - 11L
1,603 SR
Queue Stats
64W - 93L
1,446 Elo+
Solo
Rama
Rama
zXDIABEETUSXz
Rama
Level 157
God Stats
1W - 2L
1,431 SR
Queue Stats
9W - 5L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PrideTheLeo
Hun Batz
16
4 / 2 / 6
10,653
710
16,567
15,410
7,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 5
9,323
622
4,156
10,834
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
starxjockerz
Yu Huang
16
5 / 1 / 5
10,930
729
14,633
8,210
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 6 / 3
9,644
643
6,432
12,844
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
AdvisorDave
Kuzenbo
15
3 / 1 / 2
10,451
697
9,530
13,513
21,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 4
9,234
616
9,734
12,102
5,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
6
6
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
3
0.58
L
Kuzenbo
AdvisorDave
Kuzenbo
3
1
2
4
W
Hun Batz
PrideTheLeo
Hun Batz
4
2
6
3.5
W
1
3
5
1.17
W
Yu Huang
starxjockerz
Yu Huang
5
1
5
7.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,356
Damage
25,696
34,454
Taken
38,459
21,834
Mitigated
31,463
6,992
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,432
642
2,280
2,361
12,844
5,157
0
4,236
8,441
43,804
0
L
Kuzenbo
AdvisorDave
Kuzenbo
9,530
3,936
0
2,323
13,513
21,292
105
5,215
7,951
23,130
0
W
Hun Batz
PrideTheLeo
Hun Batz
16,567
3,149
0
4,716
15,410
7,753
1,569
6,081
9,077
0
51,080
W
4,156
766
0
547
10,834
10,152
286
5,469
4,937
0
12,260
W
Yu Huang
starxjockerz
Yu Huang
14,633
2,100
0
1,729
8,210
3,929
1,348
3,763
4,277
57,466
0
L
9,734
7,610
0
1,757
12,102
5,014
0
5,606
6,431
0
31,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
29,329
195
Minions Killed
172
6
Camps Cleared
7
825,793
Distance Traveled
811,422
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,644
643
93
6
3
263,193
3
L
Kuzenbo
10,451
697
19
1
2
297,552
3
W
Hun Batz
10,653
710
85
6
3
281,909
4
W
Odin
9,323
622
22
1
0
261,506
0
W
Yu Huang
10,930
729
88
6
3
282,378
3
L
Rama
9,234
616
60
4
2
250,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role