Player Matchup

King Arthur
King Arthur
Campsss
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,213 Elo+
Party 2
Ganesha
Ganesha
Lucascm96
Ganesha
Level 18
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 2
Arachne
Arachne
Mcts11
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,418 Elo+
Party 2
Apollo
Apollo
Swampdonkeyswg
Apollo
Level 96
God Stats
1W - 2L
1,515 SR
Queue Stats
44W - 65L
1,469 Elo+
Solo
Ra
Ra
annarbac
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 2
Team Averages
Level 48
1,449 SR
1,299 Elo+

VS

Team Averages
Level 76
1,497 SR
1,464 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
PASTA J0INT
Freya
Level 46
God Stats
2W - 1L
1,506 SR
Queue Stats
60W - 52L
1,392 Elo+
Party 1
Arachne
Arachne
lipkissmyhomiez
Arachne
Level 68
God Stats
28W - 27L
1,530 SR
Queue Stats
197W - 201L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
sawbdawg
Jing Wei
Level 69
God Stats
4W - 4L
1,364 SR
Queue Stats
240W - 251L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
xStrohx
Zhong Kui
Level 68
God Stats
12W - 10L
1,588 SR
Queue Stats
225W - 232L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Campsss
King Arthur
14
0 / 4 / 2
8,873
403
6,838
22,008
20,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Lucascm96
Ganesha
12
0 / 3 / 1
8,277
376
2,016
16,474
17,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Mcts11
Arachne
15
2 / 1 / 0
9,284
422
6,561
15,240
7,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 0
10,054
457
6,697
16,112
7,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 2 / 0
9,273
422
5,234
7,633
3,974
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 0 / 9
10,036
456
5,848
18,465
21,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 1 / 6
11,055
503
5,656
9,636
5,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 6
11,564
526
7,766
18,548
9,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
sawbdawg
Jing Wei
20
7 / 0 / 3
13,766
626
18,724
11,412
6,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
xStrohx
Zhong Kui
19
3 / 1 / 6
12,962
589
15,060
16,250
16,451
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
14
14
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
9
5.5
L
King Arthur
Campsss
King Arthur
0
4
2
0.25
L
Ganesha
Lucascm96
Ganesha
0
3
1
0.17
L
Arachne
Mcts11
Arachne
2
1
0
2
W
1
1
6
4
L
1
4
0
0.25
L
0
2
0
0
W
2
1
6
5
W
Jing Wei
sawbdawg
Jing Wei
7
0
3
8.5
W
Zhong Kui
xStrohx
Zhong Kui
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
53,054
77,467
Taken
74,311
57,501
Mitigated
60,103
15,123
Healing
35,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,848
189
653
4,313
18,465
21,917
688
3,076
15,389
39,595
0
L
King Arthur
Campsss
King Arthur
6,838
1,340
0
1,590
22,008
20,053
46
9,136
12,756
0
51,656
L
Ganesha
Lucascm96
Ganesha
2,016
102
0
1,885
16,474
17,841
0
6,075
10,168
19,116
0
L
Arachne
Mcts11
Arachne
6,561
5,280
0
4,137
15,240
7,686
0
5,800
9,343
0
81,649
W
5,656
2,469
0
5,712
9,636
5,040
2,760
1,519
8,117
73,965
0
L
6,697
4,474
0
4,252
16,112
7,947
0
1,637
14,320
0
89,467
L
5,234
1,246
571
2,688
7,633
3,974
0
3,249
4,316
78,143
0
W
7,766
5,497
0
7,902
18,548
9,868
1,446
1,844
16,704
0
117,943
W
Jing Wei
sawbdawg
Jing Wei
18,724
15,183
0
7,378
11,412
6,827
6,297
237
11,175
0
136,120
W
Zhong Kui
xStrohx
Zhong Kui
15,060
2,591
0
9,905
16,250
16,451
2,908
2,970
13,280
107,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,761
Gold Earned
59,383
548
Minions Killed
673
0
Camps Cleared
0
2,144,152
Distance Traveled
2,171,901
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,036
456
43
2
0
393,151
9
L
King Arthur
8,873
403
108
5
0
426,743
3
L
Ganesha
8,277
376
10
0
0
411,571
8
L
Arachne
9,284
422
117
5
0
525,518
4
W
Freya
11,055
503
109
5
0
443,109
5
L
Apollo
10,054
457
160
7
0
377,255
10
L
Ra
9,273
422
153
7
0
403,065
4
W
Arachne
11,564
526
156
7
0
532,170
4
W
Jing Wei
13,766
626
184
8
0
439,478
1
W
Zhong Kui
12,962
589
181
8
0
363,993
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role