Player Matchup

Hades
Hades
B00FKAKE
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
BJManuel
Chaac
Level 23
God Stats
2W - 3L
1,232 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Loki
Loki
SwagmanZoots
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
ccreamE
Scylla
Level 18
God Stats
4W - 3L
1,431 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
squaggles01
Ah Muzen Cab
Level 26
God Stats
1W - 2L
1,464 SR
Queue Stats
7W - 6L
1,338 Elo+
Party 1
Team Averages
Level 19
1,425 SR
1,468 Elo+

VS

Team Averages
Level 100
1,398 SR
1,352 Elo+
Ullr
Ullr
Adventurekarl
Ullr
Level 63
God Stats
33W - 30L
1,348 SR
Queue Stats
119W - 142L
1,264 Elo+
Party 2
Merlin
Merlin
CivilSavage
Merlin
Level 143
God Stats
3W - 7L
1,272 SR
Queue Stats
94W - 115L
1,424 Elo+
Solo
Hercules
Hercules
Joementun
Hercules
Level 39
God Stats
22W - 37L
1,276 SR
Queue Stats
418W - 457L
1,368 Elo+
Party 2
Mulan
Mulan
KarlBinDiesel
Mulan
Level 147
God Stats
19W - 15L
1,479 SR
Queue Stats
173W - 198L
1,382 Elo+
Party 2
Ymir
Ymir
Shagster07
Ymir
Level 108
God Stats
19W - 20L
1,616 SR
Queue Stats
80W - 110L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
B00FKAKE
Hades
20
2 / 7 / 8
13,578
647
25,190
31,974
34,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
BJManuel
Chaac
20
5 / 2 / 1
14,586
695
13,295
27,479
35,160
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 3 / 6
11,607
553
883
6,991
2,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
ccreamE
Scylla
19
3 / 10 / 8
13,157
627
16,869
20,629
7,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
squaggles01
Ah Muzen Cab
20
3 / 7 / 4
14,195
676
18,708
21,086
11,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 13
15,213
724
20,169
14,800
7,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
20
8 / 3 / 7
15,343
731
22,461
14,175
7,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Joementun
Hercules
20
2 / 5 / 9
13,952
664
16,144
32,291
19,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 10
15,253
726
22,428
26,093
32,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 3 / 14
13,773
656
9,399
22,850
25,064
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
13
Kills
29
29
Deaths
13
27
Assists
53
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
L
Hades
B00FKAKE
Hades
2
7
8
0.86
L
Chaac
BJManuel
Chaac
5
2
1
2.75
W
Merlin
8
3
7
3.83
W
Hercules
Joementun
Hercules
2
5
9
1.3
W
10
2
10
7.5
W
1
3
14
2.67
L
0
3
6
1
L
Scylla
ccreamE
Scylla
3
10
8
0.7
L
Ah Muzen Cab
squaggles01
Ah Muzen Cab
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,945
Damage
90,601
108,159
Taken
110,209
92,144
Mitigated
90,741
26,318
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,169
8,930
0
3,896
14,800
7,578
4,122
7,707
7,093
0
53,788
L
Hades
B00FKAKE
Hades
25,190
1,092
188
11,242
31,974
34,477
0
7,694
24,280
70,304
0
L
Chaac
BJManuel
Chaac
13,295
881
92
8,584
27,479
35,160
963
9,186
18,293
0
54,098
W
Merlin
22,461
1,746
0
974
14,175
7,008
1,458
6,467
7,708
63,815
0
W
Hercules
Joementun
Hercules
16,144
8,537
0
10,261
32,291
19,044
326
9,849
22,442
0
61,554
W
22,428
3,246
0
7,687
26,093
32,047
1,154
11,443
14,444
0
56,246
W
9,399
696
0
0
22,850
25,064
429
6,593
16,257
45,734
0
L
883
261
0
496
6,991
2,913
0
1,513
5,478
0
9,545
L
Scylla
ccreamE
Scylla
16,869
1,151
0
2,881
20,629
7,889
0
7,324
12,612
33,666
0
L
Ah Muzen Cab
squaggles01
Ah Muzen Cab
18,708
5,819
0
2,835
21,086
11,705
147
6,143
14,943
0
71,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,123
Gold Earned
73,534
321
Minions Killed
407
0
Camps Cleared
0
1,658,806
Distance Traveled
1,982,778
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,213
724
80
4
0
433,581
3
L
Hades
13,578
647
87
4
0
368,645
0
L
Chaac
14,586
695
78
4
0
422,005
0
W
Merlin
15,343
731
100
5
0
301,347
0
W
Hercules
13,952
664
83
4
0
388,043
0
W
Mulan
15,253
726
80
4
0
447,976
0
W
Ymir
13,773
656
64
3
0
411,831
0
L
Loki
11,607
553
19
1
0
187,983
0
L
Scylla
13,157
627
38
2
0
300,158
1
L
Ah Muzen Cab
14,195
676
99
5
0
380,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role