Player Matchup

Nemesis
Nemesis
Brunch11
Nemesis
Level 89
God Stats
3W - 3L
1,464 SR
Queue Stats
79W - 80L
1,405 Elo+
Solo
Vulcan
Vulcan
ClayDont
Vulcan
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,190 Elo+
Party 1
Neith
Neith
Flopples
Neith
Level 126
God Stats
4W - 8L
1,558 SR
Queue Stats
165W - 170L
1,547 Elo+
Solo
Chaac
Chaac
THEBIGZEKE7206
Chaac
Level 99
God Stats
22W - 10L
1,703 SR
Queue Stats
35W - 24L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
clhzombiekiller
Baron Samedi
Level 127
God Stats
2W - 2L
1,313 SR
Queue Stats
118W - 120L
1,447 Elo+
Party 1
Team Averages
Level 117
1,508 SR
1,435 Elo+

VS

Team Averages
Level 116
1,499 SR
1,495 Elo+
Danzaburou
Danzaburou
ByCabsan
Danzaburou
Level 122
God Stats
1W - 3L
1,225 SR
Queue Stats
214W - 235L
1,454 Elo+
Party 2
Anhur
Anhur
Ghul4
Anhur
Level 136
God Stats
5W - 5L
1,741 SR
Queue Stats
99W - 112L
1,459 Elo+
Party 2
Osiris
Osiris
LALO13
Osiris
Level 129
God Stats
1W - 1L
1,544 SR
Queue Stats
192W - 186L
1,548 Elo+
Solo
Loki
Loki
SupermanKalEl
Loki
Level 67
God Stats
3W - 6L
1,492 SR
Queue Stats
242W - 233L
1,476 Elo+
Solo
Yu Huang
Yu Huang
UncleRandyy
Yu Huang
Level 124
God Stats
2W - 4L
1,493 SR
Queue Stats
356W - 354L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brunch11
Nemesis
19
7 / 4 / 2
13,286
554
15,574
23,882
11,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ClayDont
Vulcan
18
5 / 4 / 8
12,476
520
19,687
17,394
8,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Flopples
Neith
20
5 / 2 / 6
13,551
565
16,292
11,566
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 0 / 8
15,576
649
24,990
40,499
30,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
clhzombiekiller
Baron Samedi
17
2 / 0 / 11
12,073
503
11,324
16,542
20,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByCabsan
Danzaburou
15
4 / 8 / 2
10,475
436
11,250
24,062
9,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Ghul4
Anhur
17
5 / 6 / 4
11,631
485
9,363
20,776
8,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
LALO13
Osiris
16
0 / 6 / 3
9,865
411
7,950
24,945
24,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 4 / 2
10,263
428
6,012
21,367
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
UncleRandyy
Yu Huang
17
0 / 4 / 4
10,128
422
15,848
20,418
8,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
28
Kills
10
10
Deaths
28
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brunch11
Nemesis
7
4
2
2
L
Danzaburou
ByCabsan
Danzaburou
4
8
2
0.63
W
Vulcan
ClayDont
Vulcan
5
4
8
2.25
W
Neith
Flopples
Neith
5
2
6
4
L
Anhur
Ghul4
Anhur
5
6
4
1.17
L
Osiris
LALO13
Osiris
0
6
3
0.25
L
1
4
2
0.5
W
9
0
8
13
L
Yu Huang
UncleRandyy
Yu Huang
0
4
4
0.5
W
Baron Samedi
clhzombiekiller
Baron Samedi
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,867
Damage
50,423
109,883
Taken
111,568
78,356
Mitigated
59,296
58,078
Healing
25,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brunch11
Nemesis
15,574
6,690
0
8,482
23,882
11,254
672
4,270
19,412
0
112,970
L
Danzaburou
ByCabsan
Danzaburou
11,250
3,351
0
4,001
24,062
9,669
0
7,739
16,323
0
62,075
W
Vulcan
ClayDont
Vulcan
19,687
3,561
127
4,197
17,394
8,891
1,869
4,861
12,193
109,379
0
W
Neith
Flopples
Neith
16,292
7,908
0
3,401
11,566
7,149
924
724
10,808
0
125,236
L
Anhur
Ghul4
Anhur
9,363
5,790
0
4,938
20,776
8,105
0
2,931
17,845
0
80,174
L
Osiris
LALO13
Osiris
7,950
1,998
0
3,118
24,945
24,758
486
5,418
19,527
0
83,874
L
6,012
1,217
0
7,658
21,367
8,461
0
5,452
15,915
0
68,235
W
24,990
6,700
0
31,049
40,499
30,579
5,596
4,131
36,202
0
157,717
L
Yu Huang
UncleRandyy
Yu Huang
15,848
1,307
111
5,550
20,418
8,303
0
9,471
10,947
88,096
0
W
Baron Samedi
clhzombiekiller
Baron Samedi
11,324
1,195
3,029
7,793
16,542
20,483
764
1,613
14,032
41,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,962
Gold Earned
52,362
746
Minions Killed
649
0
Camps Cleared
0
2,341,501
Distance Traveled
2,115,562
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,286
554
152
6
0
513,043
3
L
Danzaburou
10,475
436
101
4
0
432,218
1
W
Vulcan
12,476
520
138
6
0
462,004
6
W
Neith
13,551
565
184
8
0
450,731
5
L
Anhur
11,631
485
140
6
0
395,018
5
L
Osiris
9,865
411
136
6
0
396,502
10
L
Loki
10,263
428
115
5
0
469,375
5
W
Chaac
15,576
649
221
9
0
472,394
2
L
Yu Huang
10,128
422
157
7
0
422,449
2
W
Baron Samedi
12,073
503
51
2
0
443,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role