Player Matchup

Merlin
Merlin
bubba2003
Merlin
Level 16
God Stats
5W - 4L
1,625 SR
Queue Stats
9W - 19L
1,341 Elo+
Party 2
Terra
Terra
darkdevilreborn
Terra
Level 107
God Stats
5W - 1L
1,810 SR
Queue Stats
24W - 32L
1,556 Elo+
Party 2
Izanami
Izanami
joykilll1690
Izanami
Level 147
God Stats
1W - 0L
1,534 SR
Queue Stats
34W - 39L
1,528 Elo+
Party 2
Team Averages
Level 90
1,656 SR
1,475 Elo+

VS

Team Averages
Level 69
1,565 SR
1,473 Elo+
Shiva
Shiva
Albachuela
Shiva
Level 109
God Stats
1W - 1L
1,909 SR
Queue Stats
16W - 8L
1,623 Elo+
Party 1
Sol
Sol
Zalodude
Sol
Level 9
God Stats
2W - 2L
1,285 SR
Queue Stats
4W - 4L
1,296 Elo+
Party 1
Jing Wei
Jing Wei
antperez84
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
bubba2003
Merlin
13
3 / 4 / 5
9,484
677
9,680
8,406
3,501
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 12
11,213
801
13,083
17,929
26,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
joykilll1690
Izanami
15
9 / 3 / 1
10,737
767
13,921
11,544
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
5 / 4 / 2
9,839
703
11,345
15,303
10,612
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 6
8,989
642
5,674
14,663
5,806
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
antperez84
Jing Wei
13
2 / 5 / 6
9,367
669
8,472
15,032
5,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
15
Kills
8
8
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
5
4
2
1.5
L
1
6
6
0.67
L
Jing Wei
antperez84
Jing Wei
2
5
6
1
W
Merlin
bubba2003
Merlin
3
4
5
1.38
W
3
1
12
9
W
Izanami
joykilll1690
Izanami
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
25,491
37,879
Taken
44,998
36,267
Mitigated
21,868
7,904
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
11,345
2,059
1,835
2,454
15,303
10,612
31
5,685
9,618
0
23,399
L
5,674
1,806
617
3,452
14,663
5,806
443
8,129
6,534
28,840
2,238
L
Jing Wei
antperez84
Jing Wei
8,472
6,192
0
1,966
15,032
5,450
368
8,949
6,083
0
36,041
W
Merlin
bubba2003
Merlin
9,680
412
0
91
8,406
3,501
962
1,173
7,233
23,467
0
W
13,083
1,546
1,086
5,383
17,929
26,434
15
3,589
14,340
24,699
0
W
Izanami
joykilll1690
Izanami
13,921
8,631
0
1,344
11,544
6,332
1,823
1,022
10,522
0
62,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
28,195
147
Minions Killed
129
9
Camps Cleared
1
735,237
Distance Traveled
643,022
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,839
703
35
3
1
231,202
3
L
Sol
8,989
642
43
3
0
187,654
1
L
Jing Wei
9,367
669
51
4
0
224,166
2
W
Merlin
9,484
677
36
3
2
235,467
0
W
Terra
11,213
801
26
2
1
276,260
3
W
Izanami
10,737
767
85
6
6
223,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role