Player Matchup

Anubis
Anubis
ALeksLich
Anubis
Level 124
God Stats
1W - 2L
1,577 SR
Queue Stats
95W - 111L
1,465 Elo+
Solo
Cabrakan
Cabrakan
S3paulma15
Cabrakan
Level 107
God Stats
7W - 5L
1,686 SR
Queue Stats
163W - 174L
1,519 Elo+
Solo
Jing Wei
Jing Wei
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Jing Wei
Level 69
God Stats
0W - 2L
1,306 SR
Queue Stats
60W - 86L
1,429 Elo+
Solo
Team Averages
Level 100
1,523 SR
1,471 Elo+

VS

Team Averages
Level 147
1,724 SR
1,583 Elo+
Ymir
Ymir
ILaufreyI
Ymir
Level 127
God Stats
9W - 4L
1,889 SR
Queue Stats
282W - 215L
1,591 Elo+
Party 1
Merlin
Merlin
RedHok
Merlin
Level 156
God Stats
3W - 3L
1,610 SR
Queue Stats
195W - 147L
1,573 Elo+
Party 1
Izanami
Izanami
israstine
Izanami
Level 158
God Stats
11W - 3L
1,673 SR
Queue Stats
234W - 161L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALeksLich
Anubis
10
0 / 3 / 0
6,103
610
4,458
8,836
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
S3paulma15
Cabrakan
9
0 / 1 / 0
6,341
634
4,149
8,960
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
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Jing Wei
10
0 / 4 / 0
5,948
595
5,594
8,417
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 7
7,477
748
7,148
9,954
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
RedHok
Merlin
11
0 / 0 / 7
6,565
657
5,255
3,846
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
israstine
Izanami
13
7 / 0 / 1
8,094
809
10,000
4,927
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
ALeksLich
Anubis
0
3
0
0
W
Ymir
1
0
7
4.5
W
Merlin
RedHok
Merlin
0
0
7
3.5
L
Cabrakan
S3paulma15
Cabrakan
0
1
0
0
W
Izanami
israstine
Izanami
7
0
1
7.5
L
Jing Wei
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Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
22,403
26,213
Taken
18,727
16,716
Mitigated
13,196
5,242
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ALeksLich
Anubis
4,458
477
0
2,844
8,836
4,359
0
4,157
4,679
23,022
0
W
Ymir
7,148
1,799
270
4,276
9,954
9,370
104
4,076
5,878
10,365
0
W
Merlin
RedHok
Merlin
5,255
116
0
1,055
3,846
1,700
276
2,141
1,705
17,764
0
L
Cabrakan
S3paulma15
Cabrakan
4,149
807
0
2,026
8,960
8,632
0
4,143
4,817
7,912
0
W
Izanami
israstine
Izanami
10,000
5,545
0
1,404
4,927
2,126
582
2,595
2,332
0
44,116
L
Jing Wei
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Jing Wei
5,594
4,184
0
372
8,417
3,725
0
4,289
4,128
0
22,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,392
Gold Earned
22,136
99
Minions Killed
131
3
Camps Cleared
5
497,223
Distance Traveled
523,949
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,103
610
48
5
1
157,206
4
W
Ymir
7,477
748
5
1
0
171,101
4
W
Merlin
6,565
657
34
3
2
178,523
3
L
Cabrakan
6,341
634
10
1
1
169,911
2
W
Izanami
8,094
809
92
9
3
174,325
1
L
Jing Wei
5,948
595
41
4
1
170,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role