Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DaGMan09
Terra
Level 128
God Stats
6W - 10L
1,232 SR
Queue Stats
81W - 92L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TRAGIKPRODAKILL
Ah Muzen Cab
Level 97
God Stats
3W - 10L
1,398 SR
Queue Stats
97W - 106L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
TheChozen1ne
Baron Samedi
Level 64
God Stats
17W - 15L
1,576 SR
Queue Stats
130W - 155L
1,445 Elo+
Party 2
Poseidon
Poseidon
linkelYT
Poseidon
Level 68
God Stats
6W - 3L
1,586 SR
Queue Stats
71W - 56L
1,450 Elo+
Solo
Team Averages
Level 103
1,458 SR
1,449 Elo+

VS

Team Averages
Level 85
1,497 SR
1,229 Elo+
Vulcan
Vulcan
 
Vulcan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FB_Homie
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 1
Cthulhu
Cthulhu
FB_Milos
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 1
Guan Yu
Guan Yu
FTF_Stormzz
Guan Yu
Level 110
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 1
Hun Batz
Hun Batz
hawaiian_boy666
Hun Batz
Level 142
God Stats
1W - 2L
1,721 SR
Queue Stats
19W - 16L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 2 / 5
8,002
533
6,985
14,818
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
DaGMan09
Terra
12
5 / 1 / 4
8,292
553
7,670
19,292
8,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
TRAGIKPRODAKILL
Ah Muzen Cab
12
2 / 0 / 3
7,450
497
4,776
7,118
2,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheChozen1ne
Baron Samedi
14
8 / 0 / 3
8,920
595
8,477
8,111
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
linkelYT
Poseidon
14
2 / 2 / 1
8,397
560
8,938
8,985
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 7 / 0
5,904
394
6,498
10,341
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
FB_Homie
Neith
7
0 / 4 / 0
5,225
348
4,400
5,231
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FB_Milos
Cthulhu
8
1 / 2 / 0
6,205
414
4,957
10,866
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
FTF_Stormzz
Guan Yu
13
2 / 2 / 1
7,454
497
9,679
15,132
13,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
10
0 / 6 / 1
6,135
409
5,309
16,234
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
21
Kills
3
5
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
5
3.25
L
Vulcan
 
Vulcan
0
7
0
0
W
Terra
DaGMan09
Terra
5
1
4
7
L
Neith
FB_Homie
Neith
0
4
0
0
L
Cthulhu
FB_Milos
Cthulhu
1
2
0
0.5
L
Guan Yu
FTF_Stormzz
Guan Yu
2
2
1
1.25
W
Ah Muzen Cab
TRAGIKPRODAKILL
Ah Muzen Cab
2
0
3
3.5
W
Baron Samedi
TheChozen1ne
Baron Samedi
8
0
3
9.5
L
Hun Batz
0
6
1
0.08
W
Poseidon
linkelYT
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
30,843
58,324
Taken
57,804
22,717
Mitigated
33,193
25,144
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,985
1,573
0
4,306
14,818
5,396
0
3,713
10,689
0
47,473
L
Vulcan
 
Vulcan
6,498
2,105
0
395
10,341
3,705
0
4,033
6,308
35,125
0
W
Terra
DaGMan09
Terra
7,670
1,793
3,164
10,274
19,292
8,550
401
2,691
16,601
24,823
0
L
Neith
FB_Homie
Neith
4,400
1,789
0
229
5,231
1,920
208
1,951
3,280
0
13,579
L
Cthulhu
FB_Milos
Cthulhu
4,957
585
67
634
10,866
8,185
69
3,901
6,965
31,299
0
L
Guan Yu
FTF_Stormzz
Guan Yu
9,679
1,355
85
2,348
15,132
13,152
0
9,507
5,625
287
51,094
W
Ah Muzen Cab
TRAGIKPRODAKILL
Ah Muzen Cab
4,776
2,945
0
2,125
7,118
2,651
4,847
1,666
5,452
0
49,322
W
Baron Samedi
TheChozen1ne
Baron Samedi
8,477
1,051
645
2,676
8,111
3,891
1,166
3,767
4,344
58,398
0
L
Hun Batz
5,309
2,042
112
5,792
16,234
6,231
0
5,693
10,541
0
36,025
W
Poseidon
linkelYT
Poseidon
8,938
1,758
0
1,954
8,985
2,229
1,343
0
8,985
66,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
30,923
393
Minions Killed
258
0
Camps Cleared
0
1,320,000
Distance Traveled
1,263,567
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,002
533
75
5
0
273,260
3
L
Vulcan
5,904
394
55
4
0
260,313
0
W
Terra
8,292
553
41
3
0
285,886
0
L
Neith
5,225
348
26
2
0
166,922
0
L
Cthulhu
6,205
414
36
2
0
269,810
3
L
Guan Yu
7,454
497
89
6
0
293,466
1
W
Ah Muzen Cab
7,450
497
78
5
0
236,185
2
W
Baron Samedi
8,920
595
85
6
0
269,471
1
L
Hun Batz
6,135
409
52
3
0
273,056
0
W
Poseidon
8,397
560
114
8
0
255,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role