Player Matchup

Tyr
Tyr
 
Tyr
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BLACKLIGHTING 5
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DBB-Brizzo128
Kuzenbo
Level 87
God Stats
4W - 0L
1,517 SR
Queue Stats
136W - 174L
1,402 Elo+
Solo
Sol
Sol
SNIPEREAPER
Sol
Level 83
God Stats
29W - 22L
1,563 SR
Queue Stats
289W - 318L
1,436 Elo+
Solo
Cliodhna
Cliodhna
xYOURE_ALL_DONEx
Cliodhna
Level 135
God Stats
16W - 30L
1,369 SR
Queue Stats
308W - 332L
1,378 Elo+
Solo
Team Averages
Level 72
1,490 SR
1,443 Elo+

VS

Team Averages
Level 14
1,441 SR
1,434 Elo+
Hel
Hel
EvilLunchBox
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FroggerJump
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Gameboycd15
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
KenseiDragon677
Athena
Level 52
God Stats
5W - 14L
1,206 SR
Queue Stats
75W - 107L
1,170 Elo+
Solo
Anhur
Anhur
Vordamus
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 1 / 10
9,033
821
4,159
10,635
7,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
6 / 0 / 20
9,954
905
17,035
10,184
4,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
15
5 / 0 / 10
9,082
826
5,409
8,565
11,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 1 / 3
10,823
984
12,483
9,544
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 11
9,897
900
9,536
7,145
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,527
684
5,909
11,608
6,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
FroggerJump
Danzaburou
13
0 / 6 / 1
7,177
652
6,588
10,972
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 10 / 3
7,487
681
5,379
16,137
7,644
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 1
7,882
717
1,481
5,847
2,927
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Vordamus
Anhur
12
0 / 8 / 3
7,248
659
8,267
15,375
8,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
29
Kills
3
3
Deaths
30
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
10
7
W
6
0
20
16
W
Kuzenbo
5
0
10
10
L
2
5
0
0.4
L
Danzaburou
FroggerJump
Danzaburou
0
6
1
0.08
L
0
10
3
0.15
L
1
1
1
1.5
W
10
1
3
11.5
L
Anhur
Vordamus
Anhur
0
8
3
0.19
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,622
Damage
27,624
46,073
Taken
59,939
30,492
Mitigated
30,684
14,685
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,159
650
1,034
4,177
10,635
7,483
355
1,794
8,841
0
25,088
W
17,035
8,783
0
3,372
10,184
4,423
3,127
1,285
8,899
0
28,826
W
Kuzenbo
5,409
1,569
0
0
8,565
11,489
707
2,584
5,981
8,828
0
L
5,909
832
2,068
1,156
11,608
6,998
0
2,438
9,170
11,850
0
L
Danzaburou
FroggerJump
Danzaburou
6,588
3,645
0
194
10,972
4,607
0
2,485
8,487
0
18,024
L
5,379
2,050
0
477
16,137
7,644
0
6,742
9,395
0
19,256
L
1,481
164
0
193
5,847
2,927
17
2,941
2,906
13,633
0
W
12,483
5,349
0
4,122
9,544
3,577
7,441
964
8,580
58,043
0
L
Anhur
Vordamus
Anhur
8,267
5,116
0
0
15,375
8,508
0
3,286
12,089
0
19,682
W
9,536
1,979
0
1,980
7,145
3,520
913
763
6,382
0
36,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,789
Gold Earned
37,321
241
Minions Killed
116
0
Camps Cleared
0
1,095,697
Distance Traveled
986,303
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,033
821
42
4
0
251,444
0
W
Artemis
9,954
905
31
3
0
213,312
1
W
Kuzenbo
9,082
826
7
1
0
199,150
1
L
Hel
7,527
684
9
1
0
224,988
0
L
Danzaburou
7,177
652
17
2
0
181,986
0
L
Thor
7,487
681
35
3
0
161,583
0
L
Athena
7,882
717
34
3
0
221,492
0
W
Sol
10,823
984
95
9
0
195,818
3
L
Anhur
7,248
659
21
2
0
196,254
1
W
Cliodhna
9,897
900
66
6
0
235,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role