Player Matchup

Scylla
Scylla
AZ_NIGHTWOLF_NJ
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
InfernoNox 5887
Hun Batz
Level 129
God Stats
3W - 1L
1,855 SR
Queue Stats
258W - 295L
1,462 Elo+
Solo
Jormungandr
Jormungandr
RubyRoseTheNeko
Jormungandr
Level 136
God Stats
1W - 0L
1,711 SR
Queue Stats
17W - 17L
1,473 Elo+
Party 1
Horus
Horus
SharkKing4421
Horus
Level 118
God Stats
2W - 0L
1,929 SR
Queue Stats
42W - 29L
1,517 Elo+
Party 1
Geb
Geb
comsnake2
Geb
Level 24
God Stats
1W - 0L
1,515 SR
Queue Stats
11W - 9L
1,515 Elo+
Party 1
Team Averages
Level 107
1,702 SR
1,493 Elo+

VS

Team Averages
Level 63
1,562 SR
1,576 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DeamonSaDiablo
Zeus
Level 125
God Stats
1W - 2L
1,447 SR
Queue Stats
193W - 167L
1,646 Elo+
Party 2
Thor
Thor
N4ruba
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,615 Elo+
Party 2
Heimdallr
Heimdallr
UwURedPanda3899
Heimdallr
Level 26
God Stats
1W - 1L
1,746 SR
Queue Stats
64W - 52L
1,526 Elo+
Solo
Cernunnos
Cernunnos
xCharbyx
Cernunnos
Level 29
God Stats
9W - 6L
1,615 SR
Queue Stats
138W - 108L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 7
14,421
848
22,754
15,128
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
19
5 / 7 / 14
12,283
723
13,384
18,947
8,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
RubyRoseTheNeko
Jormungandr
20
9 / 7 / 13
13,791
811
24,495
25,598
27,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 5 / 18
12,591
741
14,934
20,811
12,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 5 / 26
12,384
728
15,187
28,217
39,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 8 / 14
10,730
631
5,109
23,207
21,681
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
13 / 7 / 11
14,163
833
24,770
16,506
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
N4ruba
Thor
17
3 / 8 / 12
10,897
641
9,011
19,000
7,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
UwURedPanda3899
Heimdallr
20
2 / 5 / 19
12,411
730
24,353
24,717
11,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
xCharbyx
Cernunnos
19
8 / 6 / 17
12,165
716
26,108
21,987
9,981
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
100
33
Kills
27
28
Deaths
34
78
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
8
14
1
W
14
4
7
4.38
L
13
7
11
2.64
W
Hun Batz
5
7
14
1.71
L
Thor
N4ruba
Thor
3
8
12
1.13
W
Jormungandr
RubyRoseTheNeko
Jormungandr
9
7
13
2.21
W
5
5
18
2.8
L
Heimdallr
UwURedPanda3899
Heimdallr
2
5
19
2.3
W
0
5
26
2.6
L
Cernunnos
xCharbyx
Cernunnos
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,754
Damage
89,351
108,701
Taken
105,417
95,137
Mitigated
56,856
35,037
Healing
24,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,109
1,727
3,891
2,843
23,207
21,681
796
13,435
9,772
0
12,384
W
22,754
1,740
2,719
4,083
15,128
7,293
1,805
5,324
9,804
58,224
0
L
24,770
3,536
1,212
861
16,506
6,614
2,190
7,575
8,931
51,755
0
W
Hun Batz
13,384
1,656
3,019
1,538
18,947
8,960
1,494
5,173
13,774
0
27,197
L
Thor
N4ruba
Thor
9,011
3,014
31
162
19,000
7,028
1,104
13,728
5,272
0
17,511
W
Jormungandr
RubyRoseTheNeko
Jormungandr
24,495
5,651
1,938
2,920
25,598
27,206
496
3,711
21,887
40,321
0
W
14,934
6,762
7,351
6,553
20,811
12,443
3,229
4,434
16,377
0
30,399
L
Heimdallr
UwURedPanda3899
Heimdallr
24,353
13,615
1,912
7,545
24,717
11,552
2,424
15,219
9,498
0
51,186
W
15,187
513
1,513
3,403
28,217
39,235
865
6,128
22,089
25,240
0
L
Cernunnos
xCharbyx
Cernunnos
26,108
13,127
1,176
4,558
21,987
9,981
795
12,479
9,508
0
38,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,470
Gold Earned
60,366
171
Minions Killed
182
0
Camps Cleared
0
1,422,758
Distance Traveled
1,330,869
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,730
631
10
1
0
271,162
0
W
Scylla
14,421
848
71
4
0
299,778
0
L
Zeus
14,163
833
77
5
0
265,550
0
W
Hun Batz
12,283
723
31
2
0
288,358
0
L
Thor
10,897
641
12
1
0
242,451
0
W
Jormungandr
13,791
811
22
1
0
251,015
3
W
Horus
12,591
741
38
2
0
272,514
0
L
Heimdallr
12,411
730
54
3
0
270,833
0
W
Geb
12,384
728
9
1
0
311,093
0
L
Cernunnos
12,165
716
29
2
0
280,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role