Player Matchup

Janus
Janus
KingTito106884
Janus
Level 119
God Stats
23W - 38L
1,363 SR
Queue Stats
205W - 251L
1,472 Elo+
Party 1
Bastet
Bastet
RaulXd12
Bastet
Level 129
God Stats
4W - 4L
1,686 SR
Queue Stats
165W - 232L
1,524 Elo+
Party 1
Ymir
Ymir
ismastar12
Ymir
Level 126
God Stats
12W - 14L
1,457 SR
Queue Stats
151W - 127L
1,562 Elo+
Party 1
Team Averages
Level 125
1,502 SR
1,519 Elo+

VS

Team Averages
Level 79
1,556 SR
1,491 Elo+
Ullr
Ullr
BigBoyJaimy
Ullr
Level 99
God Stats
3W - 2L
1,776 SR
Queue Stats
12W - 11L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
ekpom
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,501 Elo+
Party 2
Ymir
Ymir
mrphantomniht
Ymir
Level 124
God Stats
3W - 1L
1,393 SR
Queue Stats
35W - 28L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
9,963
664
14,151
14,261
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
RaulXd12
Bastet
14
5 / 7 / 2
10,207
680
13,742
17,764
7,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 6 / 7
10,042
669
8,240
20,563
25,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 4
13,227
882
23,485
15,036
7,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ekpom
Baron Samedi
15
3 / 6 / 15
10,998
733
13,229
12,335
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 16
10,222
681
9,197
22,105
29,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
11
Kills
19
19
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
15
1
4
17
L
3
6
6
1
L
Bastet
RaulXd12
Bastet
5
7
2
0.86
W
Baron Samedi
ekpom
Baron Samedi
3
6
15
1.75
L
3
6
7
1.08
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,133
Damage
45,911
52,588
Taken
49,476
37,776
Mitigated
42,785
6,240
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,485
10,514
0
2,058
15,036
7,421
2,450
6,455
8,581
0
66,811
L
14,151
479
84
784
14,261
5,149
0
5,481
8,780
42,560
0
L
Bastet
RaulXd12
Bastet
13,742
3,573
345
3,762
17,764
7,303
6
7,864
9,900
0
30,859
W
Baron Samedi
ekpom
Baron Samedi
13,229
2,509
1,760
2,346
12,335
6,322
104
6,154
6,181
30,720
0
L
8,240
1,864
280
985
20,563
25,324
0
9,600
10,963
29,933
0
W
9,197
2,054
479
1,526
22,105
29,042
0
10,016
10,514
26,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
34,447
133
Minions Killed
178
4
Camps Cleared
9
740,582
Distance Traveled
724,449
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,227
882
101
7
7
276,373
1
L
Janus
9,963
664
69
5
0
248,361
3
L
Bastet
10,207
680
33
2
3
267,689
0
W
Baron Samedi
10,998
733
38
3
1
219,070
1
L
Ymir
10,042
669
31
2
1
224,532
2
W
Ymir
10,222
681
39
3
1
229,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role