Player Matchup

Chronos
Chronos
Autistic Native
Chronos
Level 62
God Stats
6W - 7L
1,682 SR
Queue Stats
14W - 27L
1,273 Elo+
Party 2
Chaac
Chaac
KOB Fear
Chaac
Level 54
God Stats
57W - 81L
1,501 SR
Queue Stats
58W - 88L
1,402 Elo+
Party 2
Xing Tian
Xing Tian
Zurrexxa
Xing Tian
Level 38
God Stats
32W - 41L
1,600 SR
Queue Stats
74W - 141L
1,392 Elo+
Party 2
Team Averages
Level 51
1,594 SR
1,356 Elo+

VS

Team Averages
Level 48
1,500 SR
1,264 Elo+
Sobek
Sobek
Captjp702
Sobek
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,269 Elo+
Party 1
Bakasura
Bakasura
DecidedSquire57
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 38L
1,264 Elo+
Party 1
Raijin
Raijin
HotHead1116
Raijin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 45L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 15
10,952
685
18,021
8,684
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
KOB Fear
Chaac
16
8 / 3 / 12
11,998
750
20,922
25,439
23,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Zurrexxa
Xing Tian
16
9 / 2 / 11
11,927
745
20,248
21,452
13,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Captjp702
Sobek
13
3 / 6 / 1
10,239
640
10,151
28,766
36,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
13
0 / 6 / 2
8,870
554
3,891
20,940
10,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
14
0 / 8 / 3
9,219
576
16,442
19,629
9,447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
20
Kills
3
5
Deaths
20
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
Sobek
Captjp702
Sobek
3
6
1
0.58
L
Bakasura
0
6
2
0.17
L
Raijin
0
8
3
0.19
W
Chaac
KOB Fear
Chaac
8
3
12
4.67
W
Xing Tian
Zurrexxa
Xing Tian
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,191
Damage
30,484
55,575
Taken
69,335
41,218
Mitigated
56,525
20,743
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,021
4,082
1,048
2,574
8,684
4,060
1,861
7,023
1,452
46,759
0
L
Sobek
Captjp702
Sobek
10,151
740
916
4,429
28,766
36,516
0
15,581
12,114
21,806
0
L
Bakasura
3,891
2,717
729
2,456
20,940
10,562
0
12,395
7,929
0
20,810
L
Raijin
16,442
3,792
803
3,252
19,629
9,447
0
8,285
10,667
50,243
0
W
Chaac
KOB Fear
Chaac
20,922
3,783
950
8,653
25,439
23,442
188
10,443
14,701
0
64,386
W
Xing Tian
Zurrexxa
Xing Tian
20,248
1,561
0
7,518
21,452
13,716
351
10,169
10,953
33,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
28,328
180
Minions Killed
130
7
Camps Cleared
4
928,202
Distance Traveled
750,447
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,952
685
52
3
4
298,491
2
L
Sobek
10,239
640
11
1
0
266,830
1
L
Bakasura
8,870
554
66
4
4
271,706
0
L
Raijin
9,219
576
53
3
0
211,911
1
W
Chaac
11,998
750
92
6
3
320,416
3
W
Xing Tian
11,927
745
36
2
0
309,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role